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    Searched refs:ps_shader (Results 1 - 18 of 18) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/
r600_state_common.c 776 if (rctx->chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
780 if (rctx->ps_shader &&
781 rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
782 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
825 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
826 r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
828 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->ps_shader->current->bo);
831 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
842 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
843 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs
    [all...]
r600_state.c     [all...]
r600_blit.c 68 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
r600_pipe.h 349 struct r600_pipe_shader_selector *ps_shader; member in struct:r600_context
evergreen_state.c     [all...]
  /external/mesa3d/src/gallium/drivers/r600/
r600_state_common.c 776 if (rctx->chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
780 if (rctx->ps_shader &&
781 rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
782 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
825 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
826 r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
828 r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->ps_shader->current->bo);
831 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
842 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
843 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs
    [all...]
r600_state.c     [all...]
r600_blit.c 68 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
r600_pipe.h 349 struct r600_pipe_shader_selector *ps_shader; member in struct:r600_context
evergreen_state.c     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
si_state_draw.c 317 struct si_shader *ps = &rctx->ps_shader->current->shader;
369 si_shader_select(ctx, rctx->ps_shader, &ps_dirty);
379 if (!rctx->ps_shader->current->pm4) {
380 si_pipe_shader_ps(ctx, rctx->ps_shader->current);
383 if (!rctx->ps_shader->current->bo) {
393 si_pm4_bind_state(rctx, ps, rctx->ps_shader->current->pm4);
525 if (!rctx->ps_shader || !rctx->vs_shader)
radeonsi_pipe.h 129 struct si_pipe_shader_selector *ps_shader; member in struct:r600_context
r600_blit.c 55 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
si_state.c     [all...]
  /external/mesa3d/src/gallium/drivers/radeonsi/
si_state_draw.c 317 struct si_shader *ps = &rctx->ps_shader->current->shader;
369 si_shader_select(ctx, rctx->ps_shader, &ps_dirty);
379 if (!rctx->ps_shader->current->pm4) {
380 si_pipe_shader_ps(ctx, rctx->ps_shader->current);
383 if (!rctx->ps_shader->current->bo) {
393 si_pm4_bind_state(rctx, ps, rctx->ps_shader->current->pm4);
525 if (!rctx->ps_shader || !rctx->vs_shader)
radeonsi_pipe.h 129 struct si_pipe_shader_selector *ps_shader; member in struct:r600_context
r600_blit.c 55 util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
si_state.c     [all...]

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