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    Searched refs:shaderFrag (Results 1 - 6 of 6) sorted by null

  /external/deqp/modules/gles3/functional/
es3fIndexedStateQueryTests.cpp 93 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
96 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL);
99 glCompileShader(shaderFrag);
104 glAttachShader(shaderProg, shaderFrag);
129 glDeleteShader(shaderFrag);
270 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
273 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
276 glCompileShader(shaderFrag);
281 glAttachShader(m_program, shaderFrag);
290 glDeleteShader(shaderFrag);
    [all...]
es3fShaderStateQueryTests.cpp 692 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
695 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE);
698 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL);
701 glCompileShader(shaderFrag);
705 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE);
708 glDeleteShader(shaderFrag);
923 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
926 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL);
929 glCompileShader(shaderFrag);
933 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE)
    [all...]
es3fBooleanStateQueryTests.cpp 596 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
597 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL);
598 glCompileShader(shaderFrag);
600 glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
605 glAttachShader(shaderProg, shaderFrag);
633 glDeleteShader(shaderFrag);
es3fIntegerStateQueryTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderStateQueryTests.cpp 526 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
529 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE);
532 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL);
535 glCompileShader(shaderFrag);
539 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE);
542 glDeleteShader(shaderFrag);
761 GLuint shaderFrag = glCreateShader(GL_FRAGMENT_SHADER);
764 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL);
767 glCompileShader(shaderFrag);
771 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_TRUE)
    [all...]
es2fIntegerStateQueryTests.cpp     [all...]

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