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Searched
refs:start_ready_animations
(Results
1 - 8
of
8
) sorted by null
/external/chromium_org/cc/animation/
layer_animation_controller.h
59
void UpdateState(bool
start_ready_animations
,
layer_animation_controller.cc
203
void LayerAnimationController::UpdateState(bool
start_ready_animations
,
209
if (
start_ready_animations
)
215
if (needs_to_start_animations_ &&
start_ready_animations
) {
[
all
...]
/external/chromium_org/cc/trees/
single_thread_proxy.cc
437
bool
start_ready_animations
= true;
local
438
layer_tree_host_impl_->UpdateAnimationState(
start_ready_animations
);
layer_tree_host.cc
1154
bool
start_ready_animations
= true;
local
[
all
...]
layer_tree_host_impl.cc
161
bool
start_ready_animations
= true;
variable
162
layer_tree_host_impl_->UpdateAnimationState(
start_ready_animations
);
[
all
...]
layer_tree_host_impl.h
182
virtual void UpdateAnimationState(bool
start_ready_animations
);
thread_proxy.cc
1092
bool
start_ready_animations
= draw_frame;
local
[
all
...]
/external/chromium_org/cc/test/
layer_tree_test.cc
241
virtual void UpdateAnimationState(bool
start_ready_animations
) OVERRIDE {
242
LayerTreeHostImpl::UpdateAnimationState(
start_ready_animations
);
Completed in 162 milliseconds