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    Searched refs:strokeBoundingBox (Results 1 - 20 of 20) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGGradientStop.h 48 virtual FloatRect strokeBoundingBox() const OVERRIDE { return FloatRect(); }
RenderSVGInline.cpp 72 FloatRect RenderSVGInline::strokeBoundingBox() const
75 return object->strokeBoundingBox();
114 FloatRect textBoundingBox = object->strokeBoundingBox();
RenderSVGPath.cpp 56 FloatRect strokeBoundingBox = m_strokeBoundingBox;
62 strokeBoundingBox.unite(zeroLengthSubpathRect(m_zeroLengthLinecapLocations[i], strokeWidth));
65 return strokeBoundingBox;
RenderSVGForeignObject.h 44 virtual FloatRect strokeBoundingBox() const OVERRIDE { return FloatRect(FloatPoint(), m_viewport.size()); }
RenderSVGModelObject.cpp 75 IntRect rect = enclosingIntRect(strokeBoundingBox());
82 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed));
RenderSVGContainer.h 66 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_strokeBoundingBox; }
RenderSVGImage.h 55 virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_objectBoundingBox; }
RenderSVGInline.h 45 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL;
RenderSVGText.h 78 virtual FloatRect strokeBoundingBox() const OVERRIDE;
SVGRenderSupport.h 63 static void computeContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& repaintBoundingBox);
RenderSVGShape.cpp 125 if (!strokeBoundingBox().contains(point))
383 FloatRect strokeBoundingBox = m_fillBoundingBox;
394 strokeBoundingBox.unite(strokeBoundingRect);
397 strokeBoundingBox.unite(path().strokeBoundingRect(strokeData));
402 strokeBoundingBox.unite(markerRect(strokeWidth()));
404 return strokeBoundingBox;
409 m_repaintBoundingBox = strokeBoundingBox();
RenderSVGRoot.h 97 virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_strokeBoundingBox; }
RenderSVGShape.h 98 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_strokeBoundingBox; }
SVGRenderSupport.cpp 135 void SVGRenderSupport::computeContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objectBoundingBoxValid, FloatRect& strokeBoundingBox, FloatRect& repaintBoundingBox)
139 strokeBoundingBox = FloatRect();
141 // When computing the strokeBoundingBox, we use the repaintRects of the container's children so that the container's stroke includes
151 strokeBoundingBox.unite(transform.mapRect(current->paintInvalidationRectInLocalCoordinates()));
154 repaintBoundingBox = strokeBoundingBox;
RenderSVGText.cpp 468 quads.append(localToAbsoluteQuad(strokeBoundingBox(), 0 /* mode */, wasFixed));
496 FloatRect RenderSVGText::strokeBoundingBox() const
512 FloatRect repaintRect = strokeBoundingBox();
RenderSVGResourceMasker.cpp 136 // Using strokeBoundingBox (instead of paintInvalidationRectInLocalCoordinates) to avoid the intersection
139 context->beginRecording(strokeBoundingBox());
RenderSVGResourceClipper.cpp 261 // Using strokeBoundingBox (instead of paintInvalidationRectInLocalCoordinates) to avoid the intersection
264 context->beginRecording(strokeBoundingBox());
RenderSVGResourceFilter.cpp 259 filterData->drawingRegion = object->strokeBoundingBox();
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderObject.h 454 virtual FloatRect strokeBoundingBox() const;
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RenderObject.cpp     [all...]

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