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    Searched refs:supportedSurfaces (Results 1 - 3 of 3) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglMacApi.cpp 34 EGLint supportedSurfaces,visualType,visualId;
45 supportedSurfaces = 0;
50 if(window) supportedSurfaces |= EGL_WINDOW_BIT;
51 if(pbuffer) supportedSurfaces |= EGL_PBUFFER_BIT;
53 if(!supportedSurfaces) return NULL;
86 visualId,visualType,samples,stencil,supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt);
EglX11Api.cpp 88 int supportedSurfaces,visualType,visualId;
132 supportedSurfaces = 0;
134 supportedSurfaces |= EGL_WINDOW_BIT;
139 if(tmp & GLX_PBUFFER_BIT) supportedSurfaces |= EGL_PBUFFER_BIT;
161 supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt);
EglWindowsApi.cpp 337 EGLint supportedSurfaces,visualType,visualId;
359 supportedSurfaces = 0;
365 if(window) supportedSurfaces |= EGL_WINDOW_BIT;
366 if(bitmap) supportedSurfaces |= EGL_PIXMAP_BIT;
367 if(pbuffer) supportedSurfaces |= EGL_PBUFFER_BIT;
370 if(!supportedSurfaces) return NULL;
400 visualId,visualType,samples,stencil,supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt);

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