OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:umbra
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
SpotShadow.h
38
static int calculateOccludedUmbra(const Vector2*
umbra
, int umbraLength,
47
const Vector2*
umbra
, int umbraLength, const Vector2* penumbra,
99
Vector2* penumbra, int penumbraLength, Vector2*
umbra
, int umbraLength,
SpotShadow.cpp
22
// When there is no
umbra
, then just fake the
umbra
using
26
// When the polygon is about 90 vertices, the penumbra +
umbra
can reach 270 rays.
79
*
umbra
, and its corresponding vertex index.
84
// True is the vertex comes from penumbra, otherwise it comes from
umbra
.
647
Vector2
umbra
[polyLength];
local
650
// the
umbra
is invalid, and we will tune down the shadow strength.
709
// Compute the
umbra
by the intersection from the outline's centroid!
729
// on the other side of C), there is no real
umbra
any more, so we just fake
730
// a small area around the centroid as the
umbra
, and tune down the spo
[
all
...]
Completed in 203 milliseconds