/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
glGetUniformIndices.java | 1 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 6 int[] uniformIndices, 10 // C function void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 15 java.nio.IntBuffer uniformIndices
|
/external/deqp/modules/gles3/functional/ |
es3fIndexedStateQueryTests.cpp | 314 GLuint uniformIndices[2] = {0}; 315 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); 324 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[ndx], buffers[ndx]); 331 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, uniformIndices[ndx], &boundBuffer); 357 GLuint uniformIndices[2] = {0}; 358 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); 375 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[0], buffers[0]); 380 glBindBufferRange(GL_UNIFORM_BUFFER, uniformIndices[1], buffers[1], rangeBufferOffset, rangeBufferSize); 392 { uniformIndices[0], GL_UNIFORM_BUFFER_START, 0 }, 393 { uniformIndices[0], GL_UNIFORM_BUFFER_SIZE, 0 } [all...] |
es3fShaderStateQueryTests.cpp | [all...] |
es3fNegativeStateApiTests.cpp | 550 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program."); 665 GLuint uniformIndices = -1; 672 glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); 678 glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices); [all...] |
es3fUniformApiTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsUniformBlockCase.cpp | [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
uniform_query.cpp | 80 const GLuint *uniformIndices, 99 GLuint index = uniformIndices[i]; 108 GLuint index = uniformIndices[i];
|
uniforms.h | 155 const GLuint *uniformIndices,
|
uniforms.c | 568 GLuint *uniformIndices) 592 uniformIndices[i] = _mesa_get_uniform_location(ctx, shProg,
|
/external/mesa3d/src/mesa/main/ |
uniform_query.cpp | 80 const GLuint *uniformIndices, 99 GLuint index = uniformIndices[i]; 108 GLuint index = uniformIndices[i];
|
uniforms.h | 155 const GLuint *uniformIndices,
|
uniforms.c | 568 GLuint *uniformIndices) 592 uniformIndices[i] = _mesa_get_uniform_location(ctx, shProg,
|
/frameworks/base/opengl/java/android/opengl/ |
GLES30.java | [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES30.spec | 69 void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) 70 void glGetActiveUniformsiv ( GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params )
|
/external/deqp/modules/gles31/functional/ |
es31fNegativeStateApiTests.cpp | 560 ctx.beginSection("GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program."); 679 GLuint uniformIndices = -1; 686 ctx.glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); 692 ctx.glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices); [all...] |
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
gl3stub.c | 302 GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 303 GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
|
gl3stub.h | 444 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 445 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); [all...] |
/development/ndk/sources/android/ndk_helper/ |
gl3stub.c | 396 GLuint* uniformIndices ); 399 const GLuint* uniformIndices,
|
gl3stub.h | 454 extern GL_APICALL void (* GL_APIENTRY glGetUniformIndices) (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 455 extern GL_APICALL void (* GL_APIENTRY glGetActiveUniformsiv) (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 256 void glGetUniformIndices (deUint32 program, int uniformCount, const char* const* uniformNames, deUint32* uniformIndices); 257 void glGetActiveUniformsiv (deUint32 program, int uniformCount, const deUint32* uniformIndices, deUint32 pname, int* params);
|
/frameworks/base/core/jni/ |
android_opengl_GLES30.cpp | [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |
/external/chromium_org/third_party/angle/include/GLES3/ |
gl3.h | [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
libGLESv2.cpp | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl3.h | [all...] |