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Searched
refs:uniformType
(Results
1 - 10
of
10
) sorted by null
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2EncoderUtils.h
22
GLenum
uniformType
(void * self, GLuint program, GLint location);
GL2EncoderUtils.cpp
34
GLenum
uniformType
(void * self, GLuint program, GLint location)
gl2_enc.cpp
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all
...]
/external/chromium_org/third_party/angle/src/libGLESv2/
validationES.h
51
bool ValidateUniform(gl::Context *context, GLenum
uniformType
, GLint location, GLsizei count);
validationES.cpp
990
bool ValidateUniform(gl::Context *context, GLenum
uniformType
, GLint location, GLsizei count)
993
if (UniformComponentType(
uniformType
) == GL_UNSIGNED_INT && context->getClientVersion() < 3)
999
if (!ValidateUniformCommonBase(context,
uniformType
, location, count, &uniform))
1004
GLenum targetBoolType = UniformBoolVectorType(
uniformType
);
1005
bool samplerUniformCheck = (IsSampler(uniform->type) &&
uniformType
== GL_INT);
1006
if (!samplerUniformCheck &&
uniformType
!= uniform->type && targetBoolType != uniform->type)
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all
...]
ProgramBinary.h
213
bool getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum
uniformType
);
ProgramBinary.cpp
773
bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum
uniformType
)
793
else if (
uniformType
== UniformComponentType(targetUniform->type))
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...]
/external/deqp/modules/glshared/
glsRandomShaderProgram.cpp
162
const rsg::VariableType&
uniformType
= uniformVar->getType();
165
m_execCtx.getValue(uniformVar) = rsg::ConstValueAccess(
uniformType
, (const rsg::Scalar*)&uniformSlot.value).value();
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java
343
IGLProperty
uniformType
= new GLEnumProperty(GLStateType.UNIFORM_TYPE,
350
uniformName,
uniformType
, uniformSize, uniformValue);
/external/deqp/modules/gles31/functional/
es31fProgramInterfaceQueryTests.cpp
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...]
Completed in 1185 milliseconds