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    Searched refs:uniformType (Results 1 - 10 of 10) sorted by null

  /device/generic/goldfish/opengl/system/GLESv2_enc/
GL2EncoderUtils.h 22 GLenum uniformType(void * self, GLuint program, GLint location);
GL2EncoderUtils.cpp 34 GLenum uniformType(void * self, GLuint program, GLint location)
gl2_enc.cpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/
validationES.h 51 bool ValidateUniform(gl::Context *context, GLenum uniformType, GLint location, GLsizei count);
validationES.cpp 990 bool ValidateUniform(gl::Context *context, GLenum uniformType, GLint location, GLsizei count)
993 if (UniformComponentType(uniformType) == GL_UNSIGNED_INT && context->getClientVersion() < 3)
999 if (!ValidateUniformCommonBase(context, uniformType, location, count, &uniform))
1004 GLenum targetBoolType = UniformBoolVectorType(uniformType);
1005 bool samplerUniformCheck = (IsSampler(uniform->type) && uniformType == GL_INT);
1006 if (!samplerUniformCheck && uniformType != uniform->type && targetBoolType != uniform->type)
    [all...]
ProgramBinary.h 213 bool getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType);
ProgramBinary.cpp 773 bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
793 else if (uniformType == UniformComponentType(targetUniform->type))
    [all...]
  /external/deqp/modules/glshared/
glsRandomShaderProgram.cpp 162 const rsg::VariableType& uniformType = uniformVar->getType();
165 m_execCtx.getValue(uniformVar) = rsg::ConstValueAccess(uniformType, (const rsg::Scalar*)&uniformSlot.value).value();
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 343 IGLProperty uniformType = new GLEnumProperty(GLStateType.UNIFORM_TYPE,
350 uniformName, uniformType, uniformSize, uniformValue);
  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceQueryTests.cpp     [all...]

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