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Searched
refs:unit_
(Results
1 - 3
of
3
) sorted by null
/art/compiler/dex/
dex_to_dex_compiler.cc
43
unit_
(unit),
52
return *
unit_
.GetDexFile();
87
const DexCompilationUnit&
unit_
;
member in class:art::optimizer::DexCompiler
95
const DexFile::CodeItem* code_item =
unit_
.GetCodeItem();
159
if (!
unit_
.IsConstructor() ||
unit_
.IsStatic()) {
163
if (!driver_.RequiresConstructorBarrier(Thread::Current(),
unit_
.GetDexFile(),
164
unit_
.GetClassDefIndex())) {
171
<< PrettyMethod(
unit_
.GetDexMethodIndex(), GetDexFile(), true);
179
if (!driver_.IsSafeCast(&
unit_
, dex_pc))
[
all
...]
/external/chromium_org/cc/resources/
resource_provider.cc
127
: gl_(gl),
unit_
(unit) {
130
if (
unit_
!= GL_TEXTURE0)
131
GLC(gl_, gl_->ActiveTexture(
unit_
));
136
if (
unit_
!= GL_TEXTURE0)
142
GLenum
unit_
;
member in class:cc::__anon7341::ScopedSetActiveTexture
[
all
...]
resource_provider.h
246
GLenum
unit_
;
member in class:cc::ResourceProvider::ScopedSamplerGL
Completed in 562 milliseconds