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    Searched refs:update_rect (Results 1 - 16 of 16) sorted by null

  /external/chromium_org/cc/layers/
tiled_layer.h 107 void MarkTilesForUpdate(gfx::Rect* update_rect,
114 void UpdateTileTextures(const gfx::Rect& update_rect,
tiled_layer.cc 54 update_rect = gfx::Rect();
61 // will be valid for this frame. dirty_rect is copied into update_rect so we
65 update_rect = dirty_rect;
70 gfx::Rect update_rect; member in class:cc::UpdatableTile
338 gfx::Rect update_rect; local
341 &update_rect, &paint_rect, left, top, right, bottom, ignore_occlusions);
348 update_rect, paint_rect, left, top, right, bottom, queue, occlusion);
413 void TiledLayer::MarkTilesForUpdate(gfx::Rect* update_rect,
431 update_rect->Union(tile->dirty_rect);
457 void TiledLayer::UpdateTileTextures(const gfx::Rect& update_rect,
    [all...]
layer_impl.h 455 void SetUpdateRect(const gfx::RectF& update_rect);
457 const gfx::RectF& update_rect() const { return update_rect_; } function in class:cc::LayerImpl
tiled_layer_impl.cc 104 state->Set("invalidation", MathUtil::AsValue(update_rect()).release());
video_layer_impl.cc 328 SetUpdateRect(gfx::UnionRects(update_rect(), gfx::RectF(bounds())));
layer_impl.cc 579 // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e.
581 update_rect_.Union(layer->update_rect());
    [all...]
delegated_renderer_layer_impl.cc 154 gfx::UnionRects(update_rect(), damage_in_layer), gfx::Rect(bounds())));
layer_unittest.cc 657 impl_layer->update_rect());
659 // The LayerImpl's update_rect() should be accumulated here, since we did not
664 impl_layer->update_rect());
666 // If we do clear the LayerImpl side, then the next update_rect() should be
672 impl_layer->update_rect());
    [all...]
tiled_layer_unittest.cc     [all...]
layer.cc 985 // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e.
987 update_rect_.Union(layer->update_rect());
    [all...]
  /external/chromium_org/cc/trees/
damage_tracker.cc 211 !target_surface_mask_layer->update_rect().IsEmpty()) {
291 gfx::UnionRects(layer->update_rect(), layer->damage_rect());
388 !replica_mask_layer->update_rect().IsEmpty())
damage_tracker_unittest.cc 234 // Damage position on the surface should be: position of update_rect (10, 11)
257 // Damage position on the surface should be: position of update_rect (20, 25)
382 // entire old layer, not just the update_rect.
516 // Damage position on the surface should be: position of update_rect (1, 2)
597 // update_rect (297, 297), but expanded by the blur outsets.
618 // update_rect (297, 297), but expanded on the left/top by the blur outsets.
635 // Damage on the root should be: position of update_rect (30, 30), not
650 // Damage on the root should be: position of update_rect (99, 99), expanded by
669 // Damage on child2 should be: position of update_rect offset by the child's
684 // Damage on child1 should be: position of update_rect offset by the child'
    [all...]
  /external/chromium_org/ui/aura/
window_tree_host_win.cc 215 RECT update_rect = {0}; local
216 if (GetUpdateRect(hwnd(), &update_rect, FALSE))
217 damage_rect = gfx::Rect(update_rect);
  /external/chromium_org/cc/test/
tiled_layer_test_common.h 116 gfx::RectF update_rect() { return update_rect_; } function in class:cc::FakeTiledLayer
test_web_graphics_context_3d.h 347 gfx::Rect update_rect() const { return update_rect_; } function in class:cc::TestWebGraphicsContext3D
  /external/chromium_org/cc/debug/
debug_rect_history.cc 79 if (!layer->update_rect().IsEmpty() && layer->DrawsContent()) {
85 gfx::ToEnclosingRect(layer->update_rect()), width_scale, height_scale);

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