/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
demo.c | 81 GLfixed *vertexArray; 111 free(object->vertexArray); 125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents * 135 if (result->vertexArray == NULL || 151 0, object->vertexArray); 309 result->vertexArray[currentVertex * 3] = FIXED(pa.x); 310 result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y); 311 result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z); 313 result->vertexArray[currentVertex * 3] = FIXED(pb.x); 314 result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y) [all...] |
/external/chromium_org/third_party/skia/src/gpu/gl/debug/ |
GrDebugGL.cpp | 113 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { 114 if (NULL != vertexArray) { 115 SkASSERT(!vertexArray->getDeleted()); 117 SkRefCnt_SafeAssign(fVertexArray, vertexArray);
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GrDebugGL.h | 68 void setVertexArray(GrVertexArrayObj* vertexArray);
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/external/skia/src/gpu/gl/debug/ |
GrDebugGL.cpp | 113 void GrDebugGL::setVertexArray(GrVertexArrayObj* vertexArray) { 114 if (NULL != vertexArray) { 115 SkASSERT(!vertexArray->getDeleted()); 117 SkRefCnt_SafeAssign(fVertexArray, vertexArray);
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GrDebugGL.h | 68 void setVertexArray(GrVertexArrayObj* vertexArray);
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/frameworks/native/opengl/tests/angeles/ |
demo.c | 81 GLfixed *vertexArray; 111 free(object->vertexArray); 125 result->vertexArray = (GLfixed *)malloc(vertices * vertexComponents * 135 if (result->vertexArray == NULL || 151 0, object->vertexArray); 309 result->vertexArray[currentVertex * 3] = FIXED(pa.x); 310 result->vertexArray[currentVertex * 3 + 1] = FIXED(pa.y); 311 result->vertexArray[currentVertex * 3 + 2] = FIXED(pa.z); 313 result->vertexArray[currentVertex * 3] = FIXED(pb.x); 314 result->vertexArray[currentVertex * 3 + 1] = FIXED(pb.y) [all...] |
/external/deqp/framework/opengl/ |
gluDrawUtil.cpp | 389 static inline VertexAttributeDescriptor getUserPointerDescriptor (const VertexArrayBinding& vertexArray) 391 DE_ASSERT(vertexArray.binding.type == BindingPoint::TYPE_LOCATION); 393 return VertexAttributeDescriptor(vertexArray.binding.location, 394 vertexArray.pointer.componentType, 395 vertexArray.pointer.convert, 396 vertexArray.pointer.numComponents, 397 vertexArray.pointer.numElements, 398 vertexArray.pointer.stride, 399 vertexArray.pointer.data); 583 VertexArray vao (context) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboNoAttachmentTests.cpp | 121 GLuint vertexArray = 0; 125 gl.genVertexArrays(1, &vertexArray); 126 gl.bindVertexArray(vertexArray); 163 gl.deleteVertexArrays(1, &vertexArray); 221 GLuint vertexArray = 0; 225 gl.genVertexArrays(1, &vertexArray); 226 gl.bindVertexArray(vertexArray); 243 gl.deleteVertexArrays(1, &vertexArray);
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
Context.h | 65 class VertexArray; 107 unsigned int vertexArray; 284 void deleteVertexArray(GLuint vertexArray); 295 void bindVertexArray(GLuint vertexArray); 335 VertexArray *getVertexArray(GLuint handle) const; 363 VertexArray *getCurrentVertexArray() const; 482 void detachVertexArray(GLuint vertexArray); 521 typedef std::unordered_map<GLuint, VertexArray*> VertexArrayMap;
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Context.cpp | 28 #include "libGLESv2/VertexArray.h" 757 return mState.vertexArray; 915 mVertexArrayMap[handle] = new VertexArray(mRenderer, handle); 1012 void Context::deleteVertexArray(GLuint vertexArray) 1014 auto vertexArrayObject = mVertexArrayMap.find(vertexArray); 1018 detachVertexArray(vertexArray); [all...] |
/external/deqp/modules/glshared/ |
glsStateChangePerfTestCases.cpp | 472 GLuint vertexArray; 473 gl.genVertexArrays(1, &vertexArray); 475 m_vertexArrays.push_back(vertexArray);
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/external/chromium_org/third_party/skia/src/gpu/ |
GrDrawTarget.h | 227 * @param vertexArray cpu array containing vertex data. 231 void setVertexSourceToArray(const void* vertexArray, int vertexCount); [all...] |
GrGpu.cpp | 529 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { 537 vertexArray,
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GrGpu.h | 412 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE;
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GrInOrderDrawBuffer.h | 169 virtual void onSetVertexSourceToArray(const void* vertexArray,
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GrDrawTarget.cpp | 275 void GrDrawTarget::setVertexSourceToArray(const void* vertexArray, 282 this->onSetVertexSourceToArray(vertexArray, vertexCount); [all...] |
GrInOrderDrawBuffer.cpp | 847 void GrInOrderDrawBuffer::onSetVertexSourceToArray(const void* vertexArray, 857 vertexArray, [all...] |
/external/skia/src/gpu/ |
GrDrawTarget.h | 227 * @param vertexArray cpu array containing vertex data. 231 void setVertexSourceToArray(const void* vertexArray, int vertexCount); [all...] |
GrGpu.cpp | 529 void GrGpu::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { 537 vertexArray,
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GrGpu.h | 412 virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) SK_OVERRIDE;
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GrInOrderDrawBuffer.h | 169 virtual void onSetVertexSourceToArray(const void* vertexArray,
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GrDrawTarget.cpp | 275 void GrDrawTarget::setVertexSourceToArray(const void* vertexArray, 282 this->onSetVertexSourceToArray(vertexArray, vertexCount); [all...] |
GrInOrderDrawBuffer.cpp | 847 void GrInOrderDrawBuffer::onSetVertexSourceToArray(const void* vertexArray, 857 vertexArray, [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 450 vector<VertexArray*> vertexArrays; 452 for (vector<VertexArray*>::iterator i = vertexArrays.begin(); i != vertexArrays.end(); i++) [all...] |
sglrReferenceContext.hpp | 402 class VertexArray : public NamedObject 432 VertexArray (deUint32 name, int maxVertexAttribs); 433 ~VertexArray (void) {} 774 void deleteVertexArray (rc::VertexArray* vertexArray); [all...] |