/external/chromium_org/third_party/tcmalloc/vendor/src/ |
profiledata.h | 103 static const int kMaxStackDepth = 64; // Max stack depth stored in profile 125 // If data collection is enabled, record a sample with 'depth' 126 // entries from 'stack'. (depth must be > 0.) At most 132 void Add(int depth, const void* const* stack); 155 Slot depth; // Stack depth member in struct:ProfileData::Entry
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profiler.cc | 279 int depth = GetStackTraceWithContext(stack + 1, arraysize(stack) - 1, local 281 depth++; // To account for pc value in stack[0]; 283 instance->collector_.Add(depth, stack);
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/external/deqp/framework/platform/X11/ |
tcuX11.cpp | 205 unsigned width_, height_, borderWidth, depth; local 207 XGetGeometry(m_display.getXDisplay(), m_window, &root, &x, &y, &width_, &height_, &borderWidth, &depth);
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/external/deqp/modules/glshared/ |
glsFragmentOpUtil.cpp | 181 quad.posA.x(), quad.posA.y(), quad.depth[0], 1.0f, 182 quad.posA.x(), quad.posB.y(), quad.depth[1], 1.0f, 183 quad.posB.x(), quad.posA.y(), quad.depth[2], 1.0f, 184 quad.posB.x(), quad.posB.y(), quad.depth[3], 1.0f 255 float depth = triQuadInterpolate(quad.depth, xRatio, yRatio); local 257 // Interpolated color and depth. 266 m_fragmentDepths[m_fragmentBufferSize] = depth;
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/external/lldb/source/Commands/ |
CommandObjectLog.cpp | 396 "log timers < enable <depth> | disable | dump | increment <bool> | reset >") 447 uint32_t depth = Args::StringToUInt32(args.GetArgumentAtIndex(1), 0, 0, &success); local 450 Timer::SetDisplayDepth (depth); 454 result.AppendError("Could not convert enable depth to an unsigned integer.");
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/external/llvm/lib/CodeGen/SelectionDAG/ |
SelectionDAGDumper.cpp | 613 const SelectionDAG *G, unsigned depth, 615 if (depth == 0) 622 if (depth < 1) 630 printrWithDepthHelper(OS, N->getOperand(i).getNode(), G, depth-1, indent+2); 635 unsigned depth) const { 636 printrWithDepthHelper(OS, this, G, depth, 0); 644 void SDNode::dumprWithDepth(const SelectionDAG *G, unsigned depth) const { 645 printrWithDepth(dbgs(), G, depth); local
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_format_soa.c | 55 * Return zzz1 for depth-stencil formats. 57 * XXX: Allow to control the depth swizzle with an additional parameter, 58 * as the caller may wish another depth swizzle, or retain the stencil 62 LLVMValueRef depth = lp_build_swizzle_soa_channel(bld, unswizzled, swizzle); local 63 swizzled_out[2] = swizzled_out[1] = swizzled_out[0] = depth; 91 * channels. The common case is when converting pixel with a depth of 32 bit or
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/external/mesa3d/src/gallium/auxiliary/rbug/ |
rbug_texture.h | 102 uint32_t *depth; member in struct:rbug_proto_texture_info_reply 171 uint32_t *depth,
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_simple_shaders.c | 174 * a texture and writes it as depth. 184 struct ureg_dst out, depth; local 201 depth = ureg_DECL_output( ureg, 210 ureg_writemask(depth, TGSI_WRITEMASK_Z), 220 * and writes it as depth and stencil, respectively. 230 struct ureg_dst out, depth, stencil; local 248 depth = ureg_DECL_output( ureg, 261 ureg_writemask(depth, TGSI_WRITEMASK_Z), 418 * Make a fragment shader that sets the output depth to a depth valu [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_rast_priv.h | 142 * Get the pointer to a 4x4 depth/stencil block. 153 void *depth; local 169 depth = (scene->zsbuf.map + 173 assert(lp_check_alignment(depth, 16)); 174 return depth; 261 void *depth; local 268 depth = lp_rast_get_depth_block_pointer(task, x, y); 279 depth,
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/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_tex.c | 65 uint32_t depth; local 142 depth = MAX2(mt->base.base.array_size, mt->base.base.depth0); 147 depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1; 167 depth /= 6; 168 if (depth > 1) 193 tic[5] |= depth << 16;
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad.h | 81 * Quad stage outputs (color & depth). 87 float depth[TGSI_QUAD_SIZE]; member in struct:quad_header_output
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sp_texture.c | 61 unsigned depth = pt->depth0; local 70 slices = depth; 83 depth = u_minify(depth, 1); 332 assert(box->z + box->depth <= resource->array_size); 338 assert(box->z + box->depth <= (u_minify(resource->depth0, level))); 350 level, box->depth > 1 ? -1 : box->z,
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_surface.c | 52 unsigned width, unsigned height, unsigned depth) 75 box.d = depth; 128 key->size.depth = zslice_pick < 0 ? u_minify(tex->b.b.depth0, start_mip) : 1; 130 assert(key->size.depth == 1); 162 unsigned depth = (zslice_pick < 0 ? local 174 depth);
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/external/mesa3d/src/glx/apple/ |
apple_glx_drawable.c | 367 unsigned int width, height, bd, depth; local 405 &depth);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_tex_layout.c | 161 GLuint depth = mt->depth0; local 171 width, height, depth); 177 depth = minify(depth); 180 /* Fixup depth image_offsets: */ 181 depth = mt->depth0; 184 for (i = 0; i < depth; i++) { 189 depth = minify(depth); 192 /* Multiply slice size by texture depth for total size. It' 407 GLuint depth = mt->depth0; local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_wm_surface_state.c | 195 * ((Depth+1) * (Height+1)) is > 4,194,304, OR if the surface?s Number of 196 * Multisamples is MULTISAMPLECOUNT_4, ((Depth+1) * (Height+1)) is > 206 uint32_t depth = surf->ss3.depth + 1; local 209 depth * height > 4194304) { 214 depth * height > 8388608) { 276 surf->ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */ 282 surf->ss3.depth = 0; 304 int width, height, depth; local 315 intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth); [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_tex_image.c | 40 int width, height, depth; local 44 &width, &height, &depth); 51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) { 54 * likely base level width/height/depth for a full mipmap stack 73 if (depth != 1) 74 depth <<= 1; 90 lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth)); 101 depth, 211 texImage->Level, texImage->Width, texImage->Height, texImage->Depth); 221 __FUNCTION__, texImage->Width, texImage->Height, texImage->Depth, [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/server/ |
radeon_dri.h | 69 int depth; /**< \brief depth of display (8, 15, 16, 24) */ member in struct:__anon31683 70 int bpp; /**< \brief bit depth of display (8, 16, 24, 32) */ 79 int depthOffset; /**< \brief shared depth buffer offset */ 80 int depthPitch; /**< \brief shared depth buffer pitch */
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/external/mesa3d/src/mesa/program/ |
symbol_table.c | 61 /** Scope depth where this symbol was defined. */ 62 unsigned depth; member in struct:symbol 110 /** Current scope depth. */ 111 unsigned depth; member in struct:_mesa_symbol_table 165 table->depth--; 193 table->depth++; 292 assert(sym->depth <= table->depth); 293 return sym->depth - table->depth; [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_texture.c | 104 * the number of 2D array texture layers is the "depth". In Gallium the 189 image->Width, image->Height, image->Depth, 350 region.depth = 1; 376 GLuint depth = u_minify(dst->depth0, dstLevel); local 382 u_minify(src->depth0, srcLevel) != depth) { 394 src_box.depth = 1; 398 for (i = face; i < face + depth; i++) {
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/external/opencv/cv/src/ |
cvsumpixels.cpp | 326 int depth, cn; local 384 depth = CV_MAT_DEPTH(src->type); 394 func_c1 = (CvIntegralImageFuncC1)tab_c1.fn_2d[depth]; 395 func_cn = (CvIntegralImageFuncCn)tab_cn.fn_2d[depth]; 408 if( depth == CV_8U && !tilted && CV_MAT_DEPTH(sum->type) == CV_32S )
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/external/opencv/cxcore/src/ |
cxlut.cpp | 222 int depth, cn, lut_cn; local 262 depth = CV_MAT_DEPTH( dst->type ); 288 int half_size = CV_ELEM_SIZE1(depth)*cn*128; 298 if( lut_cn == 1 || (lut_cn <= 4 && depth == CV_8U) ) 300 CvLUT_TransformFunc func = depth == CV_8U ? lut_8u_tab[cn-1] : 301 (CvLUT_TransformFunc)(lut_c1_tab.fn_2d[depth]); 312 (CvLUT_TransformCnFunc)(lut_cn_tab.fn_2d[depth]);
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/external/opencv/otherlibs/highgui/ |
loadsave.cpp | 393 int depth = 8; local 429 depth = reader->GetDepth(); 438 if(reader->IsFloat() && depth != 8) 441 type = ( depth <= 8 ) ? CV_8U : ( depth <= 16 ) ? CV_16U : CV_32S; 447 if(reader->IsFloat() && depth != 8) 450 type = ( depth <= 8 ) ? IPL_DEPTH_8U : ( depth <= 16 ) ? IPL_DEPTH_16U : IPL_DEPTH_32S;
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/external/openssl/apps/ |
s_cb.c | 136 int err,depth; local 140 depth= X509_STORE_CTX_get_error_depth(ctx); 142 BIO_printf(bio_err,"depth=%d ",depth); 155 if (verify_depth >= depth)
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