/external/chromium_org/third_party/libvpx/source/libvpx/vpx_mem/memory_manager/include/ |
cavl_if.h | 147 ** node depth. The definition depends on whether the maximum depth is more 153 /* Maximum depth may be more than number of bits in a long. */ 160 /* Maximum depth is definitely less than number of bits in a long. */ 177 /* Zero-based depth of path into tree. */ 178 unsigned depth; member in struct:__anon16846
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cavl_impl.h | 106 /* The maximum depth may be greater than the number of bits in a long, 108 ** depth. */ 325 /* Zero-based depth in tree. */ 326 unsigned depth = 0, unbal_depth = 0; variable 342 unbal_depth = depth; 355 L_BIT_ARR_1(branch, depth) 358 L_BIT_ARR_0(branch, depth) 362 depth++; 371 depth = unbal_depth; 376 cmp = L_BIT_ARR_VAL(branch, depth) ? 1 : -1 516 unsigned depth = 0, rm_depth; variable 780 unsigned depth = 0; variable [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_video_buffer.c | 219 unsigned depth, unsigned usage, unsigned plane) 222 templ->target = depth > 1 ? PIPE_TEXTURE_3D : PIPE_TEXTURE_2D; 226 templ->depth0 = depth; 352 unsigned i, j, depth, surf; local 358 depth = buffer->interlaced ? 2 : 1; 359 for (i = 0, surf = 0; i < depth; ++i ) { 437 unsigned depth, unsigned usage) 447 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[0], depth, usage, 0); 457 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[1], depth, usage, 1); 465 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[2], depth, usage, 2) [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_fpc_translate.c | 1346 const uint depth = UREG(REG_TYPE_OD, 0); local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
lp_jit.h | 53 uint32_t depth; member in struct:lp_jit_texture 155 void *depth,
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lp_state_fs.h | 52 struct pipe_depth_state depth; member in struct:lp_fragment_shader_variant_key
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/ |
r300_texture.c | 125 /* Depth stencil formats. 500 /* 16-bit depth, no stencil */ 503 /* 24-bit depth, ignored stencil */ 505 /* 24-bit depth, 8-bit stencil */ 811 unsigned width, height, depth; local 816 depth = u_minify(desc->depth0, level); 820 txdepth = util_logbase2(depth) & 0xf; [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/ |
evergreen_compute_internal.c | 506 unsigned height, depth; local 523 depth = view->base.texture->depth0; 541 S_030004_TEX_DEPTH(depth - 1) | 563 view->base.texture->width0*height*depth;
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/ |
r600_blit.c | 120 float depth = 1.0f; local 145 util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, ~0, rctx->custom_dsa_flush, depth); 170 if (!tex->depth) 184 if (!tex->depth) 196 double depth, unsigned stencil) 204 color, depth, stencil); 225 double depth, 233 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, 341 if (rsrc->depth && !rsrc->is_flushing_texture) 354 sbox.depth = src_box->depth [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/dri/drm/ |
dri2.c | 107 int att, depth; local 144 depth = 32; 147 depth = 24; 150 depth = 16; 154 depth = 16; 159 depth = 24; 163 depth = 32; 167 depth = 32; 170 depth = util_format_get_blocksizebits(format); 177 attachments[num_attachments++] = depth; [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/ |
native_ximage.c | 102 unsigned int w, h, border, depth; local 105 &root, &x, &y, &w, &h, &border, &depth); 272 xsurf->xdraw.depth = xsurf->visual.depth; 299 uint depth; local 301 depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix); 303 switch (depth) { 356 switch (vinfo->depth) { 392 * One with depth/stencil buffer; one without 476 xdraw.depth = xconf->visual->depth [all...] |
x11_screen.c | 185 * Return the depth of a drawable. 192 unsigned int depth; local 201 &x, &y, &w, &h, &border, &depth); 203 depth = 0; 206 xscr->last_depth = depth; 209 depth = xscr->last_depth; 212 return depth;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/wgl/ |
stw_pixelformat.c | 63 unsigned char depth; member in struct:stw_pf_depth_info::__anon17852 95 /* pure depth */ 100 /* combined depth-stencil */ 125 const struct stw_pf_depth_info *depth, 140 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth); 141 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil); 179 pfi->pfd.cDepthBits = depth->bits.depth 245 const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[ds]; local [all...] |
/external/chromium_org/third_party/mesa/src/src/glx/ |
glx_pbuffer.c | 743 unsigned int width, height, bd, depth; local 763 (dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth)) {
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_blorp.h | 195 brw_blorp_mip_info depth; member in class:brw_blorp_params 211 * Parameters for a HiZ or depth resolve operation. 215 * - 7.5.3.1 Depth Buffer Clear 216 * - 7.5.3.2 Depth Buffer Resolve 217 * - 7.5.3.3 Hierarchical Depth Buffer Resolve
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_blit.c | 243 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); 540 int width, height, depth; local 544 &width, &height, &depth); 545 assert(depth == 1);
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intel_mipmap_tree.h | 105 * The exact semantics of depth varies according to the texture target: 106 * - For GL_TEXTURE_CUBE_MAP, depth is 6. 107 * - For GL_TEXTURE_2D_ARRAY, depth is the number of array slices. It is 109 * - For GL_TEXTURE_3D, it is the texture's depth at this miplevel. Its 111 * - For other texture types, depth is 1. 113 GLuint depth; member in struct:intel_mipmap_level 119 * layers in a 3D texture. The list's length is \c depth. 193 * However, for textures and renderbuffers with packed depth/stencil formats 251 /* The 3DSTATE_CLEAR_PARAMS value associated with the last depth clear to 252 * this depth mipmap tree, if any [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nouveau_texture.c | 342 int width, int height, int depth) 495 GLuint depth = compressed ? 1 : ti->Depth; local 508 dims, ti->Width, ti->Height, depth, format, type, 520 ti->Width, ti->Height, depth, 528 ti->Width, ti->Height, depth)) 567 GLint width, GLint height, GLint depth, 583 dims, width, height, depth, format, type, 593 width, height, depth, 604 width, height, depth); [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
radeon_screen.c | 643 /* depth renderbuffer */ 644 struct radeon_renderbuffer *depth = local 646 _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base); 647 depth->has_surface = screen->depthHasSurface; 650 /* just 16-bit depth buffer, no hw stencil */ 651 struct radeon_renderbuffer *depth = local 653 _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base); 654 depth->has_surface = screen->depthHasSurface;
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radeon_texture.c | 117 slices = timage->Depth; 613 texImage->Depth = 1; 733 for (i = 0; i < mt->levels[level].depth; i++) 789 int width, height, depth; local 794 depth = texImage->Depth; 799 (texObj->Target == GL_TEXTURE_3D && depth == 1))) { 802 * likely base level width/height/depth for a full mipmap stack 817 if (depth != 1) 818 depth <<= 1 [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
texgetimage.c | 72 * glGetTexImage for depth/Z pixels. 81 const GLint depth = texImage->Depth; local 90 for (img = 0; img < depth; img++) { 122 * glGetTexImage for depth/stencil pixels. 131 const GLint depth = texImage->Depth; local 134 for (img = 0; img < depth; img++) { 176 const GLint depth = texImage->Depth; local 236 const GLuint depth = texImage->Depth; local 329 GLuint depth = texImage->Depth; local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_cb_fbo.c | 460 * passed to the pipe as a (color/depth) render target. 549 * Check if two renderbuffer attachments name a combined depth/stencil 553 st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth, 556 assert(depth && stencil); 558 if (depth->Type == stencil->Type) { 559 if (depth->Type == GL_RENDERBUFFER_EXT && 560 depth->Renderbuffer == stencil->Renderbuffer) 563 if (depth->Type == GL_TEXTURE && 564 depth->Texture == stencil->Texture) 583 const struct gl_renderbuffer_attachment *depth local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_copypix.c | 209 const GLfloat depth[], GLuint z[]) 220 z[i] = (GLuint) (depth[i] * depthMaxF); 227 GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias; 249 GLfloat *p, *tmpImage, *depth; local 306 depth = (GLfloat *) malloc(width * sizeof(GLfloat)); 307 if (!depth) { 313 /* get depth values */ 315 memcpy(depth, p, width * sizeof(GLfloat)); 319 _swrast_read_depth_span_float(ctx, readRb, width, srcx, sy, depth); 323 scale_and_bias_z(ctx, width, depth, span.array->z) [all...] |
/external/chromium_org/third_party/openssl/openssl/crypto/bn/ |
bn_ctx.c | 103 /* Stack depth and allocation size */ 124 unsigned int depth, size; member in struct:bignum_ctx_stack 147 /* Depth of stack overflow */ 171 while(fpidx < stack->depth) 315 st->depth = st->size = 0; 326 st->depth = 0; 332 if(st->depth == st->size) 340 if(st->depth) 341 memcpy(newitems, st->indexes, st->depth * 347 st->indexes[(st->depth)++] = idx [all...] |
/external/chromium_org/third_party/skia/src/pathops/ |
SkIntersections.h | 261 int depth() const { function in class:SkIntersections
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