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  /external/chromium_org/third_party/libvpx/source/libvpx/vpx_mem/memory_manager/include/
cavl_if.h 147 ** node depth. The definition depends on whether the maximum depth is more
153 /* Maximum depth may be more than number of bits in a long. */
160 /* Maximum depth is definitely less than number of bits in a long. */
177 /* Zero-based depth of path into tree. */
178 unsigned depth; member in struct:__anon16846
cavl_impl.h 106 /* The maximum depth may be greater than the number of bits in a long,
108 ** depth. */
325 /* Zero-based depth in tree. */
326 unsigned depth = 0, unbal_depth = 0; variable
342 unbal_depth = depth;
355 L_BIT_ARR_1(branch, depth)
358 L_BIT_ARR_0(branch, depth)
362 depth++;
371 depth = unbal_depth;
376 cmp = L_BIT_ARR_VAL(branch, depth) ? 1 : -1
516 unsigned depth = 0, rm_depth; variable
780 unsigned depth = 0; variable
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  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_video_buffer.c 219 unsigned depth, unsigned usage, unsigned plane)
222 templ->target = depth > 1 ? PIPE_TEXTURE_3D : PIPE_TEXTURE_2D;
226 templ->depth0 = depth;
352 unsigned i, j, depth, surf; local
358 depth = buffer->interlaced ? 2 : 1;
359 for (i = 0, surf = 0; i < depth; ++i ) {
437 unsigned depth, unsigned usage)
447 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[0], depth, usage, 0);
457 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[1], depth, usage, 1);
465 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[2], depth, usage, 2)
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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_fpc_translate.c 1346 const uint depth = UREG(REG_TYPE_OD, 0); local
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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_jit.h 53 uint32_t depth; member in struct:lp_jit_texture
155 void *depth,
lp_state_fs.h 52 struct pipe_depth_state depth; member in struct:lp_fragment_shader_variant_key
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/
r300_texture.c 125 /* Depth stencil formats.
500 /* 16-bit depth, no stencil */
503 /* 24-bit depth, ignored stencil */
505 /* 24-bit depth, 8-bit stencil */
811 unsigned width, height, depth; local
816 depth = u_minify(desc->depth0, level);
820 txdepth = util_logbase2(depth) & 0xf;
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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/
evergreen_compute_internal.c 506 unsigned height, depth; local
523 depth = view->base.texture->depth0;
541 S_030004_TEX_DEPTH(depth - 1) |
563 view->base.texture->width0*height*depth;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
r600_blit.c 120 float depth = 1.0f; local
145 util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, ~0, rctx->custom_dsa_flush, depth);
170 if (!tex->depth)
184 if (!tex->depth)
196 double depth, unsigned stencil)
204 color, depth, stencil);
225 double depth,
233 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
341 if (rsrc->depth && !rsrc->is_flushing_texture)
354 sbox.depth = src_box->depth
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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/dri/drm/
dri2.c 107 int att, depth; local
144 depth = 32;
147 depth = 24;
150 depth = 16;
154 depth = 16;
159 depth = 24;
163 depth = 32;
167 depth = 32;
170 depth = util_format_get_blocksizebits(format);
177 attachments[num_attachments++] = depth;
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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/
native_ximage.c 102 unsigned int w, h, border, depth; local
105 &root, &x, &y, &w, &h, &border, &depth);
272 xsurf->xdraw.depth = xsurf->visual.depth;
299 uint depth; local
301 depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix);
303 switch (depth) {
356 switch (vinfo->depth) {
392 * One with depth/stencil buffer; one without
476 xdraw.depth = xconf->visual->depth
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x11_screen.c 185 * Return the depth of a drawable.
192 unsigned int depth; local
201 &x, &y, &w, &h, &border, &depth);
203 depth = 0;
206 xscr->last_depth = depth;
209 depth = xscr->last_depth;
212 return depth;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/wgl/
stw_pixelformat.c 63 unsigned char depth; member in struct:stw_pf_depth_info::__anon17852
95 /* pure depth */
100 /* combined depth-stencil */
125 const struct stw_pf_depth_info *depth,
140 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 0) == depth->bits.depth);
141 assert(util_format_get_component_bits(depth->format, UTIL_FORMAT_COLORSPACE_ZS, 1) == depth->bits.stencil);
179 pfi->pfd.cDepthBits = depth->bits.depth
245 const struct stw_pf_depth_info *depth = &stw_pf_depth_stencil[ds]; local
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  /external/chromium_org/third_party/mesa/src/src/glx/
glx_pbuffer.c 743 unsigned int width, height, bd, depth; local
763 (dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth)) {
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_blorp.h 195 brw_blorp_mip_info depth; member in class:brw_blorp_params
211 * Parameters for a HiZ or depth resolve operation.
215 * - 7.5.3.1 Depth Buffer Clear
216 * - 7.5.3.2 Depth Buffer Resolve
217 * - 7.5.3.3 Hierarchical Depth Buffer Resolve
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_blit.c 243 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
540 int width, height, depth; local
544 &width, &height, &depth);
545 assert(depth == 1);
intel_mipmap_tree.h 105 * The exact semantics of depth varies according to the texture target:
106 * - For GL_TEXTURE_CUBE_MAP, depth is 6.
107 * - For GL_TEXTURE_2D_ARRAY, depth is the number of array slices. It is
109 * - For GL_TEXTURE_3D, it is the texture's depth at this miplevel. Its
111 * - For other texture types, depth is 1.
113 GLuint depth; member in struct:intel_mipmap_level
119 * layers in a 3D texture. The list's length is \c depth.
193 * However, for textures and renderbuffers with packed depth/stencil formats
251 /* The 3DSTATE_CLEAR_PARAMS value associated with the last depth clear to
252 * this depth mipmap tree, if any
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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nouveau_texture.c 342 int width, int height, int depth)
495 GLuint depth = compressed ? 1 : ti->Depth; local
508 dims, ti->Width, ti->Height, depth, format, type,
520 ti->Width, ti->Height, depth,
528 ti->Width, ti->Height, depth))
567 GLint width, GLint height, GLint depth,
583 dims, width, height, depth, format, type,
593 width, height, depth,
604 width, height, depth);
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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
radeon_screen.c 643 /* depth renderbuffer */
644 struct radeon_renderbuffer *depth = local
646 _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base);
647 depth->has_surface = screen->depthHasSurface;
650 /* just 16-bit depth buffer, no hw stencil */
651 struct radeon_renderbuffer *depth = local
653 _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base.Base);
654 depth->has_surface = screen->depthHasSurface;
radeon_texture.c 117 slices = timage->Depth;
613 texImage->Depth = 1;
733 for (i = 0; i < mt->levels[level].depth; i++)
789 int width, height, depth; local
794 depth = texImage->Depth;
799 (texObj->Target == GL_TEXTURE_3D && depth == 1))) {
802 * likely base level width/height/depth for a full mipmap stack
817 if (depth != 1)
818 depth <<= 1
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  /external/chromium_org/third_party/mesa/src/src/mesa/main/
texgetimage.c 72 * glGetTexImage for depth/Z pixels.
81 const GLint depth = texImage->Depth; local
90 for (img = 0; img < depth; img++) {
122 * glGetTexImage for depth/stencil pixels.
131 const GLint depth = texImage->Depth; local
134 for (img = 0; img < depth; img++) {
176 const GLint depth = texImage->Depth; local
236 const GLuint depth = texImage->Depth; local
329 GLuint depth = texImage->Depth; local
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  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_fbo.c 460 * passed to the pipe as a (color/depth) render target.
549 * Check if two renderbuffer attachments name a combined depth/stencil
553 st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth,
556 assert(depth && stencil);
558 if (depth->Type == stencil->Type) {
559 if (depth->Type == GL_RENDERBUFFER_EXT &&
560 depth->Renderbuffer == stencil->Renderbuffer)
563 if (depth->Type == GL_TEXTURE &&
564 depth->Texture == stencil->Texture)
583 const struct gl_renderbuffer_attachment *depth local
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  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_copypix.c 209 const GLfloat depth[], GLuint z[])
220 z[i] = (GLuint) (depth[i] * depthMaxF);
227 GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
249 GLfloat *p, *tmpImage, *depth; local
306 depth = (GLfloat *) malloc(width * sizeof(GLfloat));
307 if (!depth) {
313 /* get depth values */
315 memcpy(depth, p, width * sizeof(GLfloat));
319 _swrast_read_depth_span_float(ctx, readRb, width, srcx, sy, depth);
323 scale_and_bias_z(ctx, width, depth, span.array->z)
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  /external/chromium_org/third_party/openssl/openssl/crypto/bn/
bn_ctx.c 103 /* Stack depth and allocation size */
124 unsigned int depth, size; member in struct:bignum_ctx_stack
147 /* Depth of stack overflow */
171 while(fpidx < stack->depth)
315 st->depth = st->size = 0;
326 st->depth = 0;
332 if(st->depth == st->size)
340 if(st->depth)
341 memcpy(newitems, st->indexes, st->depth *
347 st->indexes[(st->depth)++] = idx
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  /external/chromium_org/third_party/skia/src/pathops/
SkIntersections.h 261 int depth() const { function in class:SkIntersections

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