/external/chromium_org/third_party/skia/third_party/ktx/ |
ktx.cpp | 245 int depth = SkMax32(fHeader.fPixelDepth, 1); local 246 SkASSERT(depth == 1); 265 for (int z = 0; z < depth; ++z) {
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/external/chromium_org/third_party/tcmalloc/chromium/src/ |
common.h | 258 // size/depth are made the same size as a pointer so that some generic 263 uintptr_t depth; // Number of PC values stored in array below member in struct:tcmalloc::StackTrace
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/external/chromium_org/third_party/tcmalloc/vendor/src/ |
common.h | 235 // size/depth are made the same size as a pointer so that some generic 240 uintptr_t depth; // Number of PC values stored in array below member in struct:tcmalloc::StackTrace
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heap-profile-table.h | 78 int stack_depth; // depth of call_stack 87 int stack_depth; // Depth of stack trace 103 // The stack trace is stored in 'stack'. The stack depth is returned. 208 int depth; // Depth of stack trace member in struct:HeapProfileTable::Bucket 283 // Get the bucket for the caller stack trace 'key' of depth 'depth' from a 287 Bucket* GetBucket(int depth, const void* const key[], Bucket** table, 297 info.stack_depth = v->bucket()->depth;
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heap-profiler.cc | 303 int depth = HeapProfileTable::GetCallerStackTrace(skip_count + 1, stack); local 306 heap_profile->RecordAlloc(ptr, bytes, depth, stack);
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/external/chromium_org/third_party/yasm/source/patched-yasm/tools/re2c/ |
dfa.h | 60 unsigned int depth; /* for finding SCCs */ member in struct:State
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/external/deqp/framework/common/ |
tcuImageCompare.cpp | 94 const int depth = reference.getDepth(); local 97 TCU_CHECK_INTERNAL(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth); 99 for (int z = 0; z < depth; z++) 125 z < maxPositionDeviation.z() || z + maxPositionDeviation.z() >= depth)) 139 for (int sz = de::max(0, z - maxPositionDeviation.z()); sz <= de::min(depth - 1, z + maxPositionDeviation.z()) && !pixelFoundForReference; ++sz) 152 for (int sz = de::max(0, z - maxPositionDeviation.z()); sz <= de::min(depth - 1, z + maxPositionDeviation.z()) && !pixelFoundForResult; ++sz) 414 int depth = reference.getDepth(); local 415 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local 421 TCU_CHECK(result.getWidth() == width && result.getHeight() == height && result.getDepth() == depth); 423 for (int z = 0; z < depth; z++ 507 int depth = reference.getDepth(); local 508 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local 594 const int depth = result.getDepth(); local 596 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local 676 int depth = reference.getDepth(); local 677 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local 771 const int depth = reference.getDepth(); local 772 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local 850 const int depth = reference.getDepth(); local 851 TextureLevel errorMaskStorage (TextureFormat(TextureFormat::RGB, TextureFormat::UNORM_INT8), width, height, depth); local [all...] |
/external/deqp/framework/randomshaders/ |
rsgUtils.cpp | 253 int depth = 0; local 257 depth = getTypeConstructorDepth(memberType); 263 depth = memberType.getNumElements() == 1 ? 1 : 2; 271 maxDepth = de::max(maxDepth, depth);
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/external/deqp/modules/gles3/functional/ |
es3fFboMultisampleTests.cpp | 84 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local 109 if (depth || stencil) 119 if (depth) 131 // Clear depth and stencil buffers. 134 // Fill MSAA fbo with gradient, depth = [-1..1] 173 glBlitFramebuffer(0, 0, m_size.x(), m_size.y(), 0, 0, m_size.x(), m_size.y(), GL_COLOR_BUFFER_BIT | (depth ? GL_DEPTH_BUFFER_BIT : 0) | (stencil ? GL_STENCIL_BUFFER_BIT : 0), GL_NEAREST); 177 if (depth) 179 // Visualize depth. 311 // Depth/stencil formats.
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/external/eigen/Eigen/src/Core/products/ |
TriangularMatrixMatrix.h | 21 // void operator()(Scalar* blockA, const EIGEN_RESTRICT Scalar* _lhs, int lhsStride, int depth, int rows) 29 // for(int k=0; k<depth; k++) 35 // for(int k=0; k<depth; k++) 60 Index rows, Index cols, Index depth, 74 ::run(cols, rows, depth, rhs, rhsStride, lhs, lhsStride, res, resStride, alpha, blocking); 117 Index depth = IsLower ? diagSize : _depth; local 145 for(Index k2=IsLower ? depth : 0; 146 IsLower ? k2>0 : k2<depth; 149 Index actual_kc = (std::min)(IsLower ? k2 : depth-k2, kc); 258 Index depth = IsLower ? _depth : diagSize local [all...] |
/external/eigen/test/ |
sparse_product.cpp | 44 const Index depth = internal::random<Index>(1,n); local 60 DenseMatrix refMat2 = DenseMatrix::Zero(rows, depth); 61 DenseMatrix refMat2t = DenseMatrix::Zero(depth, rows); 62 DenseMatrix refMat3 = DenseMatrix::Zero(depth, cols); 63 DenseMatrix refMat3t = DenseMatrix::Zero(cols, depth); 66 DenseMatrix refMat5 = DenseMatrix::Random(depth, cols); 70 SparseMatrixType m2 (rows, depth); 71 SparseMatrixType m2t(depth, rows); 72 SparseMatrixType m3 (depth, cols); 73 SparseMatrixType m3t(cols, depth); [all...] |
/external/fio/ |
blktrace.c | 377 int this_depth, depth; local 396 this_depth = depth = 0; 434 depth = max(depth, this_depth); 483 * the depth grows to insane values. Limit it to something sane(r). 485 if (!depth || depth > 1024) 486 depth = 1024; 518 td->o.iodepth = depth;
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/external/libunwind/src/x86_64/ |
Gtrace.c | 378 int depth = 128; 383 if ((ret = unw_tdep_trace(&cur, addrs, &depth)) < 0) 385 depth = 0; 388 while ((ret = unw_step(&cur)) > 0 && depth < 128) 392 addresses[depth++] = (void *) ip; 404 int depth = 0; local 436 while (depth < maxdepth) 439 Debug (2, "depth %d cfa 0x%lx rip 0x%lx rsp 0x%lx rbp 0x%lx\n", 440 depth, cfa, rip, rsp, rbp); 525 buffer[depth++] = (void *) (rip - d->use_prev_instr) [all...] |
/external/libvpx/libvpx/third_party/nestegg/include/nestegg/ |
nestegg.h | 142 unsigned int depth; /**< Bits per sample. */ member in struct:__anon28630
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/external/libvpx/libvpx/vpx_mem/memory_manager/include/ |
cavl_if.h | 147 ** node depth. The definition depends on whether the maximum depth is more 153 /* Maximum depth may be more than number of bits in a long. */ 160 /* Maximum depth is definitely less than number of bits in a long. */ 177 /* Zero-based depth of path into tree. */ 178 unsigned depth; member in struct:__anon28797
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cavl_impl.h | 106 /* The maximum depth may be greater than the number of bits in a long, 108 ** depth. */ 325 /* Zero-based depth in tree. */ 326 unsigned depth = 0, unbal_depth = 0; variable 342 unbal_depth = depth; 355 L_BIT_ARR_1(branch, depth) 358 L_BIT_ARR_0(branch, depth) 362 depth++; 371 depth = unbal_depth; 376 cmp = L_BIT_ARR_VAL(branch, depth) ? 1 : -1 516 unsigned depth = 0, rm_depth; variable 780 unsigned depth = 0; variable [all...] |
/external/lldb/source/Target/ |
CPPLanguageRuntime.cpp | 263 uint32_t depth = 1; local 264 while (pos > 0 && depth > 0) 271 if (--depth == 0) 279 ++depth;
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_video_buffer.c | 219 unsigned depth, unsigned usage, unsigned plane) 222 templ->target = depth > 1 ? PIPE_TEXTURE_3D : PIPE_TEXTURE_2D; 226 templ->depth0 = depth; 352 unsigned i, j, depth, surf; local 358 depth = buffer->interlaced ? 2 : 1; 359 for (i = 0, surf = 0; i < depth; ++i ) { 437 unsigned depth, unsigned usage) 447 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[0], depth, usage, 0); 457 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[1], depth, usage, 1); 465 vl_vide_buffer_template(&res_tmpl, tmpl, resource_formats[2], depth, usage, 2) [all...] |
/external/mesa3d/src/gallium/drivers/i915/ |
i915_fpc_translate.c | 1346 const uint depth = UREG(REG_TYPE_OD, 0); local [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
lp_jit.h | 53 uint32_t depth; member in struct:lp_jit_texture 155 void *depth,
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lp_state_fs.h | 52 struct pipe_depth_state depth; member in struct:lp_fragment_shader_variant_key
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/external/mesa3d/src/gallium/drivers/r300/ |
r300_texture.c | 125 /* Depth stencil formats. 500 /* 16-bit depth, no stencil */ 503 /* 24-bit depth, ignored stencil */ 505 /* 24-bit depth, 8-bit stencil */ 811 unsigned width, height, depth; local 816 depth = u_minify(desc->depth0, level); 820 txdepth = util_logbase2(depth) & 0xf; [all...] |
/external/mesa3d/src/gallium/drivers/r600/ |
evergreen_compute_internal.c | 506 unsigned height, depth; local 523 depth = view->base.texture->depth0; 541 S_030004_TEX_DEPTH(depth - 1) | 563 view->base.texture->width0*height*depth;
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
r600_blit.c | 120 float depth = 1.0f; local 145 util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, ~0, rctx->custom_dsa_flush, depth); 170 if (!tex->depth) 184 if (!tex->depth) 196 double depth, unsigned stencil) 204 color, depth, stencil); 225 double depth, 233 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, 341 if (rsrc->depth && !rsrc->is_flushing_texture) 354 sbox.depth = src_box->depth [all...] |
/external/mesa3d/src/gallium/state_trackers/dri/drm/ |
dri2.c | 107 int att, depth; local 144 depth = 32; 147 depth = 24; 150 depth = 16; 154 depth = 16; 159 depth = 24; 163 depth = 32; 167 depth = 32; 170 depth = util_format_get_blocksizebits(format); 177 attachments[num_attachments++] = depth; [all...] |