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  /external/chromium_org/third_party/mesa/src/src/glx/apple/
apple_glx_surface.c 52 unsigned int width = 0, height = 0, bd, depth; local
54 XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_tex_layout.c 89 GLuint depth = mt->depth0; local
114 width, height, depth);
116 for (q = 0; q < depth; /* empty */) {
117 for (j = 0; j < pack_x_nr && q < depth; j++, q++) {
133 depth = minify(depth);
  /external/compiler-rt/lib/msan/
msan_origin.h 44 // Three highest bits of origin id are used to store the length (or depth) of
45 // the origin chain. Special depth value of 0 means unlimited.
60 Origin(u32 id, u32 depth) : raw_id_((depth << kDepthShift) | id) {
61 CHECK_EQ(this->depth(), depth);
64 int depth() const { return raw_id_ >> kDepthShift; } function in class:__msan::Origin
  /external/mesa3d/src/gallium/auxiliary/postprocess/
postprocess.h 54 struct pipe_resource *depth; /* depth of original input */ member in struct:pp_queue_t
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_resource.h 15 uint16_t depth; member in struct:nv30_surface
  /external/mesa3d/src/gallium/drivers/radeonsi/
r600_resource.h 44 /* If this resource is a depth-stencil buffer on evergreen, this contains
45 * the depth part of the format. There is a separate stencil resource
50 unsigned depth; member in struct:r600_resource_texture
  /external/mesa3d/src/gallium/drivers/svga/
svga_screen.h 67 /* which formats to translate depth formats into */
73 } depth; member in struct:svga_screen
  /external/mesa3d/src/glx/apple/
apple_glx_surface.c 52 unsigned int width = 0, height = 0, bd, depth; local
54 XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth);
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_tex_layout.c 89 GLuint depth = mt->depth0; local
114 width, height, depth);
116 for (q = 0; q < depth; /* empty */) {
117 for (j = 0; j < pack_x_nr && q < depth; j++, q++) {
133 depth = minify(depth);
  /external/proguard/src/proguard/shrink/
ShortestUsageMark.java 40 private final int depth; field in class:ShortestUsageMark
53 this.depth = 0;
88 this.depth = previousUsageMark.depth + cost;
104 this.depth = otherUsageMark.depth;
134 return this.depth < otherUsageMark.depth;
178 return "certain=" + certain + ", depth="+depth+": "
    [all...]
  /external/smack/src/org/jivesoftware/smackx/provider/
XHTMLExtensionProvider.java 56 int depth = parser.getDepth(); local
63 depth = parser.getDepth();
73 if (parser.getName().equals("body") && parser.getDepth() <= depth) {
  /frameworks/wilhelm/src/itf/
I3DMacroscopic.c 23 SLmillimeter width, SLmillimeter height, SLmillimeter depth)
29 (0 <= depth) && (depth <= SL_MILLIMETER_MAX))) {
36 thiz->mSize.mDepth = depth;
57 SLmillimeter depth = thiz->mSize.mDepth; local
61 *pDepth = depth;
  /system/core/libpixelflinger/
clear.cpp 30 static void ggl_clearDepthx(void* c, GGLclampx depth);
45 c->state.clear.depth = FIXED_ONE;
111 if (c->state.buffers.depth.format == 0)
136 uint32_t depth = fixedToZ(c->state.clear.depth); local
137 c->state.clear.depthPacked = (depth<<16)|depth;
140 memset2d(c, c->state.buffers.depth, packed, l, t, w, h);
157 static void ggl_clearDepthx(void* con, GGLclampx depth)
160 c->state.clear.depth = gglClampx(depth)
    [all...]
  /art/runtime/mirror/
throwable.cc 83 // Decode the internal stack trace into the depth and method trace
85 int32_t depth = method_trace->GetLength() - 1; local
86 IntArray* pc_trace = down_cast<IntArray*>(method_trace->Get(depth));
87 if (depth == 0) {
90 for (int32_t i = 0; i < depth; ++i) {
  /external/chromium_org/remoting/host/
desktop_resizer_mac.cc 76 // the highest color depth.
85 int depth = 0; local
90 depth = 32;
94 depth = 16;
98 depth = 8;
100 if (depth > best_depth) {
101 best_depth = depth;
  /external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/
V8HTMLCanvasElementCustom.cpp 65 v8::Handle<v8::String> depth = v8AtomicString(isolate, "depth"); local
66 if (jsAttributes->Has(depth) && !isUndefinedOrNull(jsAttributes->Get(depth)))
67 webGLAttributes->setDepth(jsAttributes->Get(depth)->BooleanValue());
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLContextAttributes.cpp 85 bool WebGLContextAttributes::depth() const function in class:WebCore::WebGLContextAttributes
90 void WebGLContextAttributes::setDepth(bool depth)
92 m_depth = depth;
151 attrs.depth = m_depth;
WebGLDrawBuffers.cpp 116 const unsigned char* buffer = 0; // Chromium doesn't allow init data for depth/stencil tetxures.
128 Platform3DObject depth = 0; local
130 depth = context->createTexture();
131 context->bindTexture(GL_TEXTURE_2D, depth);
149 context->framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depth, 0);
172 context->deleteTexture(depth);
  /external/chromium_org/third_party/WebKit/Source/core/xml/
XSLTUnicodeSort.cpp 56 int depth; local
169 depth = 1;
170 while (depth < nbsorts) {
171 if (!sorts[depth])
173 comp = static_cast<xsltStylePreComp*>(sorts[depth]->psvi);
181 if (!resultsTab[depth])
182 resultsTab[depth] = xsltComputeSortResult(ctxt, sorts[depth]);
183 xmlXPathObjectPtr* res = resultsTab[depth];
222 depth++
    [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
RenderTarget.h 46 GLsizei depth; member in struct:rx::RenderTarget::Desc
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
vl_winsys_xsp.c 63 unsigned int depth; local
69 if (XGetGeometry(xsp_screen->display, drawable, &root, &x, &y, &width, &height, &border_width, &depth) == BadDrawable)
93 xsp_screen->xdraw.depth = 24/*util_format_get_blocksizebits(templat.format) /
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_state_sampler.c 262 debug_printf("i915: unsupported depth swizzle %d %d %d %d\n",
303 const uint width = pt->width0, height = pt->height0, depth = pt->depth0; local
310 assert(depth);
341 | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
nv50_resource.h 90 uint16_t depth; member in struct:nv50_surface
nv50_tex.c 81 uint32_t depth; local
124 depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1;
126 depth = mt->base.base.depth0;
163 depth /= 6;
164 if (depth > 1)
189 tic[5] |= depth << 16;
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/clover/core/
memory.cpp 119 size_t width, size_t height, size_t depth,
123 __format(*format), __width(width), __height(height), __depth(depth),
159 image::depth() const { function in class:image
188 size_t width, size_t height, size_t depth,
191 image(ctx, flags, format, width, height, depth,
192 row_pitch, slice_pitch, depth * slice_pitch,

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