/external/chromium_org/third_party/mesa/src/src/glx/apple/ |
apple_glx_surface.c | 52 unsigned int width = 0, height = 0, bd, depth; local 54 XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth);
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_tex_layout.c | 89 GLuint depth = mt->depth0; local 114 width, height, depth); 116 for (q = 0; q < depth; /* empty */) { 117 for (j = 0; j < pack_x_nr && q < depth; j++, q++) { 133 depth = minify(depth);
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/external/compiler-rt/lib/msan/ |
msan_origin.h | 44 // Three highest bits of origin id are used to store the length (or depth) of 45 // the origin chain. Special depth value of 0 means unlimited. 60 Origin(u32 id, u32 depth) : raw_id_((depth << kDepthShift) | id) { 61 CHECK_EQ(this->depth(), depth); 64 int depth() const { return raw_id_ >> kDepthShift; } function in class:__msan::Origin
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/external/mesa3d/src/gallium/auxiliary/postprocess/ |
postprocess.h | 54 struct pipe_resource *depth; /* depth of original input */ member in struct:pp_queue_t
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/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_resource.h | 15 uint16_t depth; member in struct:nv30_surface
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
r600_resource.h | 44 /* If this resource is a depth-stencil buffer on evergreen, this contains 45 * the depth part of the format. There is a separate stencil resource 50 unsigned depth; member in struct:r600_resource_texture
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_screen.h | 67 /* which formats to translate depth formats into */ 73 } depth; member in struct:svga_screen
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/external/mesa3d/src/glx/apple/ |
apple_glx_surface.c | 52 unsigned int width = 0, height = 0, bd, depth; local 54 XGetGeometry(dpy, drawable, &root, &x, &y, &width, &height, &bd, &depth);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_tex_layout.c | 89 GLuint depth = mt->depth0; local 114 width, height, depth); 116 for (q = 0; q < depth; /* empty */) { 117 for (j = 0; j < pack_x_nr && q < depth; j++, q++) { 133 depth = minify(depth);
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/external/proguard/src/proguard/shrink/ |
ShortestUsageMark.java | 40 private final int depth; field in class:ShortestUsageMark 53 this.depth = 0; 88 this.depth = previousUsageMark.depth + cost; 104 this.depth = otherUsageMark.depth; 134 return this.depth < otherUsageMark.depth; 178 return "certain=" + certain + ", depth="+depth+": " [all...] |
/external/smack/src/org/jivesoftware/smackx/provider/ |
XHTMLExtensionProvider.java | 56 int depth = parser.getDepth(); local 63 depth = parser.getDepth(); 73 if (parser.getName().equals("body") && parser.getDepth() <= depth) {
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/frameworks/wilhelm/src/itf/ |
I3DMacroscopic.c | 23 SLmillimeter width, SLmillimeter height, SLmillimeter depth) 29 (0 <= depth) && (depth <= SL_MILLIMETER_MAX))) { 36 thiz->mSize.mDepth = depth; 57 SLmillimeter depth = thiz->mSize.mDepth; local 61 *pDepth = depth;
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/system/core/libpixelflinger/ |
clear.cpp | 30 static void ggl_clearDepthx(void* c, GGLclampx depth); 45 c->state.clear.depth = FIXED_ONE; 111 if (c->state.buffers.depth.format == 0) 136 uint32_t depth = fixedToZ(c->state.clear.depth); local 137 c->state.clear.depthPacked = (depth<<16)|depth; 140 memset2d(c, c->state.buffers.depth, packed, l, t, w, h); 157 static void ggl_clearDepthx(void* con, GGLclampx depth) 160 c->state.clear.depth = gglClampx(depth) [all...] |
/art/runtime/mirror/ |
throwable.cc | 83 // Decode the internal stack trace into the depth and method trace 85 int32_t depth = method_trace->GetLength() - 1; local 86 IntArray* pc_trace = down_cast<IntArray*>(method_trace->Get(depth)); 87 if (depth == 0) { 90 for (int32_t i = 0; i < depth; ++i) {
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/external/chromium_org/remoting/host/ |
desktop_resizer_mac.cc | 76 // the highest color depth. 85 int depth = 0; local 90 depth = 32; 94 depth = 16; 98 depth = 8; 100 if (depth > best_depth) { 101 best_depth = depth;
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/external/chromium_org/third_party/WebKit/Source/bindings/v8/custom/ |
V8HTMLCanvasElementCustom.cpp | 65 v8::Handle<v8::String> depth = v8AtomicString(isolate, "depth"); local 66 if (jsAttributes->Has(depth) && !isUndefinedOrNull(jsAttributes->Get(depth))) 67 webGLAttributes->setDepth(jsAttributes->Get(depth)->BooleanValue());
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLContextAttributes.cpp | 85 bool WebGLContextAttributes::depth() const function in class:WebCore::WebGLContextAttributes 90 void WebGLContextAttributes::setDepth(bool depth) 92 m_depth = depth; 151 attrs.depth = m_depth;
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WebGLDrawBuffers.cpp | 116 const unsigned char* buffer = 0; // Chromium doesn't allow init data for depth/stencil tetxures. 128 Platform3DObject depth = 0; local 130 depth = context->createTexture(); 131 context->bindTexture(GL_TEXTURE_2D, depth); 149 context->framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depth, 0); 172 context->deleteTexture(depth);
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/external/chromium_org/third_party/WebKit/Source/core/xml/ |
XSLTUnicodeSort.cpp | 56 int depth; local 169 depth = 1; 170 while (depth < nbsorts) { 171 if (!sorts[depth]) 173 comp = static_cast<xsltStylePreComp*>(sorts[depth]->psvi); 181 if (!resultsTab[depth]) 182 resultsTab[depth] = xsltComputeSortResult(ctxt, sorts[depth]); 183 xmlXPathObjectPtr* res = resultsTab[depth]; 222 depth++ [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
RenderTarget.h | 46 GLsizei depth; member in struct:rx::RenderTarget::Desc
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/ |
vl_winsys_xsp.c | 63 unsigned int depth; local 69 if (XGetGeometry(xsp_screen->display, drawable, &root, &x, &y, &width, &height, &border_width, &depth) == BadDrawable) 93 xsp_screen->xdraw.depth = 24/*util_format_get_blocksizebits(templat.format) /
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_state_sampler.c | 262 debug_printf("i915: unsupported depth swizzle %d %d %d %d\n", 303 const uint width = pt->width0, height = pt->height0, depth = pt->depth0; local 310 assert(depth); 341 | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
nv50_resource.h | 90 uint16_t depth; member in struct:nv50_surface
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nv50_tex.c | 81 uint32_t depth; local 124 depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1; 126 depth = mt->base.base.depth0; 163 depth /= 6; 164 if (depth > 1) 189 tic[5] |= depth << 16;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/clover/core/ |
memory.cpp | 119 size_t width, size_t height, size_t depth, 123 __format(*format), __width(width), __height(height), __depth(depth), 159 image::depth() const { function in class:image 188 size_t width, size_t height, size_t depth, 191 image(ctx, flags, format, width, height, depth, 192 row_pitch, slice_pitch, depth * slice_pitch,
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