HomeSort by relevance Sort by last modified time
    Searched defs:thread (Results 276 - 300 of 684) sorted by null

<<11121314151617181920>>

  /external/qemu/distrib/sdl-1.2.15/src/video/ps3/
SDL_ps3video.h 73 /* SPU thread data */
76 pthread_t thread; member in struct:spu_data
  /external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzVideo.h 121 SDL_Thread *thread; /* thread for async updates to the screen */ member in struct:SDL_PrivateVideoData
124 BOOL quit_thread; /* used to quit the async blitting thread */
164 #define thread (this->hidden->thread) macro
  /external/qemu/include/qom/
cpu.h 27 #include "qemu/thread.h"
60 struct QemuThread *thread; member in struct:CPUState
62 uint32_t host_tid; /* host thread ID */
166 * Checks whether the caller is executing on the vCPU thread.
168 * Returns: %true if called from @cpu's thread, %false otherwise.
176 * Kicks @cpu's thread.
  /external/smack/src/org/jivesoftware/smack/packet/
Message.java 44 * <tr><td><i>thread</i></td> <td>OPTIONAL</td><td>SHOULD</td><td>OPTIONAL</td><td>OPTIONAL</td><td>SHOULD NOT</td></tr>
54 private String thread = null; field in class:Message
350 * Returns the thread id of the message, which is a unique identifier for a sequence
351 * of "chat" messages. If no thread id is set, <tt>null</tt> will be returned.
353 * @return the thread id of the message, or <tt>null</tt> if it doesn't exist.
356 return thread;
360 * Sets the thread id of the message, which is a unique identifier for a sequence
363 * @param thread the thread id of the message.
365 public void setThread(String thread) {
    [all...]
  /external/sonivox/jet_tools/JetCreator/
JetAudition.py 27 import thread namespace
58 """ Initializes Audition window controls, then spawns off a thread to be ready for playback commands """
168 thread.start_new_thread(self.PlaySegs, ())
295 """ Set a flag to shutdown thread """
300 """ Gets the thread shutdown flag """
443 """ All UI needed from within thread called via postevent otherwise mac crashes """
496 """ When exiting the audition window, shut down jet play thread """
499 #Make sure we shutdown the playing thread, but don't wait forever
JetDialogs.py 24 import thread namespace
327 """ Get midi info in thread so UI smoother """
328 thread.start_new_thread(self.UpdateMaxMbtThread, ())
331 """ Thread to get midi file info """
436 self.PlayerThread = thread.start_new_thread(self.Player .Start, ())
452 self.PlayerThread = thread.start_new_thread(self.Player .Start, ())
483 """ All UI needed by thread must be called via Postevent or OS X crashes """
597 """ Updates to UI needed by play thread come through here otherwise OS X crashes """
623 """ Called back from player thread to update the graph """
    [all...]
  /frameworks/av/services/audioflinger/
PatchPanel.cpp 230 sp<ThreadBase> thread = local
232 newPatch->mPlaybackThread = (MixerThread *)thread.get();
233 if (thread == 0) {
234 ALOGW("createAudioPatch() cannot get playback thread");
286 sp<ThreadBase> thread = audioflinger->checkRecordThread_l( local
288 if (thread == 0) {
294 status = thread->sendCreateAudioPatchConfigEvent(patch, &halHandle);
305 sp<ThreadBase> thread = audioflinger->checkRecordThread_l( local
307 if (thread == 0) {
329 status = thread->setParameters(param.toString())
356 sp<ThreadBase> thread = local
588 sp<ThreadBase> thread = audioflinger->checkRecordThread_l( local
602 sp<ThreadBase> thread = audioflinger->checkRecordThread_l( local
625 sp<ThreadBase> thread = local
    [all...]
  /frameworks/base/core/java/android/content/
AbstractThreadedSyncAdapter.java 30 * An abstract implementation of a SyncAdapter that spawns a thread to invoke a sync operation.
33 * When a startSync() is received and there is no sync operation in progress then a thread
34 * will be started to run the operation and {@link #onPerformSync} will be invoked on that thread.
35 * If a cancelSync() is received that matches an existing sync operation then the thread
36 * that is running that sync operation will be interrupted, which will indicate to the thread
125 * at the same time, each in their own thread. This must be consistent with the setting
221 * The thread that invokes {@link AbstractThreadedSyncAdapter#onPerformSync}. It also acquires
223 * this thread in order to cancel the sync.
225 private class SyncThread extends Thread {
282 return Thread.currentThread().isInterrupted()
    [all...]
  /frameworks/base/libs/hwui/renderthread/
RenderProxy.cpp 55 CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent,
57 return new CanvasContext(*args->thread, args->translucent,
67 args->thread = &mRenderThread;
94 CREATE_BRIDGE2(setFrameInterval, RenderThread* thread, nsecs_t frameIntervalNanos) {
95 args->thread->timeLord().setFrameInterval(args->frameIntervalNanos);
101 args->thread = &mRenderThread;
207 // the render thread.
211 CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) {
212 CanvasContext::invokeFunctor(*args->thread, args->functor);
218 RenderThread& thread = RenderThread::getInstance() local
339 RenderThread& thread = RenderThread::getInstance(); local
    [all...]
  /frameworks/base/tests/touchlag/
touchlag.cpp 141 class EventThread : public Thread {
167 EventThread() : Thread(false),
173 sp<EventThread> thread; member in class:TouchEvents
177 thread = new EventThread();
178 thread->run("EventThread", PRIORITY_URGENT_DISPLAY);
182 *x = thread->x;
183 *y = thread->y;
184 return thread->down;
  /frameworks/native/libs/gui/tests/
SurfaceTextureClient_test.cpp 28 #include <utils/Thread.h>
498 class MyThread : public Thread {
538 MyThread* thread = new MyThread(mST); local
539 sp<Thread> threadBase(thread);
543 thread->run();
548 thread->bufferDequeued();
549 thread->requestExitAndWait();
  /frameworks/volley/src/com/android/volley/
VolleyLog.java 76 * calling thread ID and method name.
97 Thread.currentThread().getId(), caller, msg);
101 * A simple event log with records containing a name, thread ID, and timestamp.
111 public final long thread; field in class:VolleyLog.MarkerLog.Marker
114 public Marker(String name, long thread, long time) {
116 this.thread = thread;
150 d("(+%-4d) [%2d] %s", (thisTime - prevTime), marker.thread, marker.name);
  /libcore/harmony-tests/src/test/java/org/apache/harmony/tests/org/apache/harmony/kernel/dalvik/
ThreadsTest.java 54 Thread parkerThread = new Thread(parker);
55 Thread waiterThread =
56 new Thread(new WaitAndUnpark(barrier, 1000, parkerThread));
69 Thread parkerThread = new Thread(parker);
70 Thread waiterThread =
71 new Thread(new WaitAndUnpark(barrier, 300, parkerThread));
80 /** Test the case where the thread is preemptively unparked. */
84 Thread parkerThread = new Thread(parker)
262 private final Thread thread; field in class:ThreadsTest.WaitAndUnpark
    [all...]
  /libcore/luni/src/main/java/java/util/concurrent/
FutureTask.java 76 /** The thread running the callable; CASed during run() */
77 private volatile Thread runner;
143 Thread t = runner;
229 null, Thread.currentThread()))
271 null, Thread.currentThread()))
307 Thread.yield(); // wait out pending interrupt
317 // Thread.interrupted();
326 volatile Thread thread; field in class:FutureTask.WaitNode
328 WaitNode() { thread = Thread.currentThread();
    [all...]
TimeUnit.java 298 * Performs a timed {@link Thread#join(long, int) Thread.join}
301 * form required by the {@code Thread.join} method.
303 * @param thread the thread to wait for
308 public void timedJoin(Thread thread, long timeout)
313 thread.join(ms, ns);
318 * Performs a {@link Thread#sleep(long, int) Thread.sleep} usin
    [all...]
  /packages/apps/Gallery/src/com/android/camera/
BitmapManager.java 33 * decoding if another thread wants to cancel it, it calls the function
34 * cancelThreadDecoding() specifying the Thread which is in decoding.
55 s = "thread state = " + s + ", options = " + mOptions;
60 private final WeakHashMap<Thread, ThreadStatus> mThreadStatus =
61 new WeakHashMap<Thread, ThreadStatus>();
69 * Get thread status and create one if specified.
71 private synchronized ThreadStatus getOrCreateThreadStatus(Thread t) {
84 private synchronized void setDecodingOptions(Thread t,
89 synchronized void removeDecodingOptions(Thread t) {
95 * The following three methods are used to keep track of which thread
183 Thread thread = Thread.currentThread(); local
    [all...]
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/idlelib/
run.py 7 import thread namespace
44 # Thread shared globals: Establish a queue between a subthread (which handles
45 # the socket) and the main thread (which runs user code), plus global
46 # completion, exit and interruptable (the main thread) flags:
82 sockthread = threading.Thread(target=manage_socket,
240 thread.interrupt_main()
245 print>>erf, 'Thread: %s' % threading.currentThread().getName()
252 thread.interrupt_main()
280 "Override SocketIO method - terminate wait on callback and exit thread"
283 thread.interrupt_main(
    [all...]
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/multiprocessing/
forking.py 45 # Check that the current thread is spawning a child process
185 import thread namespace
247 _tls = thread._local()
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/idlelib/
run.py 7 import thread namespace
44 # Thread shared globals: Establish a queue between a subthread (which handles
45 # the socket) and the main thread (which runs user code), plus global
46 # completion, exit and interruptable (the main thread) flags:
82 sockthread = threading.Thread(target=manage_socket,
240 thread.interrupt_main()
245 print>>erf, 'Thread: %s' % threading.currentThread().getName()
252 thread.interrupt_main()
280 "Override SocketIO method - terminate wait on callback and exit thread"
283 thread.interrupt_main(
    [all...]
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/multiprocessing/
forking.py 45 # Check that the current thread is spawning a child process
185 import thread namespace
247 _tls = thread._local()
  /sdk/emulator/opengl/tests/ut_renderer/
RenderingThread.cpp 279 return self->thread();
290 void *RenderingThread::thread() function in class:RenderingThread
  /system/core/libutils/
Threads.cpp 58 * Thread wrappers
69 * Create and run a new thread.
161 pthread_t thread; local
162 int result = pthread_create(&thread, &attr,
176 *threadId = (android_thread_id_t)thread; // XXX: this is not portable
182 static pthread_t android_thread_id_t_to_pthread(android_thread_id_t thread)
184 return (pthread_t) thread;
215 ALOG(LOG_VERBOSE, "thread", "thread exiting\n");
220 * Create and run a new thread
    [all...]
  /system/netd/server/
DnsProxyListener.cpp 72 pthread_t thread; local
73 pthread_create(&thread, NULL,
75 pthread_detach(thread);
292 pthread_t thread; local
293 pthread_create(&thread, NULL,
295 pthread_detach(thread);
409 pthread_t thread; local
410 pthread_create(&thread, NULL,
412 pthread_detach(thread);
  /developers/build/prebuilts/gradle/Camera2Video/Application/src/main/java/com/example/android/camera2video/
Camera2VideoFragment.java 151 * An additional thread for running tasks that shouldn't block the UI.
312 * Starts a background thread and its {@link Handler}.
321 * Stops the background thread and its {@link Handler}.
451 HandlerThread thread = new HandlerThread("CameraPreview"); local
452 thread.start();
  /developers/samples/android/media/Camera2Video/Application/src/main/java/com/example/android/camera2video/
Camera2VideoFragment.java 151 * An additional thread for running tasks that shouldn't block the UI.
312 * Starts a background thread and its {@link Handler}.
321 * Stops the background thread and its {@link Handler}.
451 HandlerThread thread = new HandlerThread("CameraPreview"); local
452 thread.start();

Completed in 1793 milliseconds

<<11121314151617181920>>