HomeSort by relevance Sort by last modified time
    Searched full:angle (Results 476 - 500 of 2446) sorted by null

<<11121314151617181920>>

  /packages/apps/Browser/src/com/android/browser/view/
PieStackView.java 60 public void layout(int anchorX, int anchorY, boolean left, float angle,
62 super.layout(anchorX, anchorY, left, angle, pHeight);
  /packages/inputmethods/LatinIME/tools/make-keyboard-text/res/values-hy-rAM/
donottranslate-more-keys.xml 33 U+00BB: "»" RIGHT-POINTING DOUBLE ANGLE QUOTATION MARK
34 U+00AB: "«" LEFT-POINTING DOUBLE ANGLE QUOTATION MARK
  /external/opencv/cxcore/src/
cxmathfuncs.cpp 102 (const float *__y, const float *__x, float *angle, int len ), (__y, __x, angle, len) )
107 if( !(y && x && angle && len >= 0) )
161 angle[i] = z0;
162 angle[i+1] = z1;
163 angle[i+2] = z2;
164 angle[i+3] = z3;
170 angle[i] = cvFastArctan( __y[i], __x[i] );
332 CvMat anglestub, *angle = (CvMat*)anglearr; local
367 if( angle )
572 CvMat anglestub, *angle = (CvMat*)anglearr; local
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
CanvasPathMethods.cpp 154 * the arc can never cover an angle greater than 2pi radians.
222 * To handle both cases, degenerateEllipse() lines to start angle, local maximum points(every 0.5Pi), and end angle.
242 for (float angle = startAngle - fmodf(startAngle, piOverTwoFloat) + piOverTwoFloat; angle < endAngle; angle += piOverTwoFloat)
243 lineToFloatPoint(path, center + rotationMatrix.mapPoint(getPointOnEllipse(radiusX, radiusY, angle)));
245 for (float angle = startAngle - fmodf(startAngle, piOverTwoFloat); angle > endAngle; angle -= piOverTwoFloat
    [all...]
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
SVGTextLayoutEngine.cpp 493 float angle = data.rotate == SVGTextLayoutAttributes::emptyValue() ? 0 : data.rotate; local
495 // Calculate glyph orientation angle.
561 bool ok = m_textPathCalculator->pointAndNormalAtLength(textPathOffset, point, angle);
566 // For vertical text on path, the actual angle has to be rotated 90 degrees anti-clockwise, not the orientation angle!
568 angle -= 90;
584 bool shouldStartNewFragment = m_dx || m_dy || m_isVerticalText || m_inPathLayout || angle || angle != lastAngle
605 if (angle)
606 m_currentTextFragment.transform.rotate(angle);
    [all...]
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/
Quad.java 109 * @param angle the angle to rotate the source rectangle in radians
110 * @return the Quad representing the source rectangle rotated by the given angle.
112 public static Quad fromRotatedRect(RectF rect, float angle) {
113 return Quad.fromRect(rect).rotated(angle);
176 * Rotate the quad by the given angle.
180 * @param angle the angle to rotate in radians
183 public Quad rotated(float angle) {
185 float cosa = (float) Math.cos(angle);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/glsl/builtins/profiles/
130.glsl 3 * 8.1 - Angle and Trigonometry Functions
15 float sin(float angle);
16 vec2 sin(vec2 angle);
17 vec3 sin(vec3 angle);
18 vec4 sin(vec4 angle);
20 float cos(float angle);
21 vec2 cos(vec2 angle);
22 vec3 cos(vec3 angle);
23 vec4 cos(vec4 angle);
25 float tan(float angle);
    [all...]
140.glsl 3 * 8.1 - Angle and Trigonometry Functions
15 float sin(float angle);
16 vec2 sin(vec2 angle);
17 vec3 sin(vec3 angle);
18 vec4 sin(vec4 angle);
20 float cos(float angle);
21 vec2 cos(vec2 angle);
22 vec3 cos(vec3 angle);
23 vec4 cos(vec4 angle);
25 float tan(float angle);
    [all...]
  /external/mesa3d/src/glsl/builtins/profiles/
130.glsl 3 * 8.1 - Angle and Trigonometry Functions
15 float sin(float angle);
16 vec2 sin(vec2 angle);
17 vec3 sin(vec3 angle);
18 vec4 sin(vec4 angle);
20 float cos(float angle);
21 vec2 cos(vec2 angle);
22 vec3 cos(vec3 angle);
23 vec4 cos(vec4 angle);
25 float tan(float angle);
    [all...]
140.glsl 3 * 8.1 - Angle and Trigonometry Functions
15 float sin(float angle);
16 vec2 sin(vec2 angle);
17 vec3 sin(vec3 angle);
18 vec4 sin(vec4 angle);
20 float cos(float angle);
21 vec2 cos(vec2 angle);
22 vec3 cos(vec3 angle);
23 vec4 cos(vec4 angle);
25 float tan(float angle);
    [all...]
  /cts/apps/CtsVerifier/include/colorchecker/
imagetesthandler.h 43 void drawLine(int angle, int radius, const Vec3i &color);
  /developers/demos/JustForUs/justforus/src/main/res/drawable/
overlay_bg.xml 23 android:angle="90"/>
  /development/samples/ApiDemos/res/drawable/
shape_5.xml 19 android:angle="270"/>
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixStack.java 126 public void glRotatef(float angle, float x, float y, float z) {
127 Matrix.setRotateM(mTemp, 0, angle, x, y, z);
132 public void glRotatex(int angle, int x, int y, int z) {
133 glRotatef(angle, fixedToFloat(x), fixedToFloat(y), fixedToFloat(z));
  /development/samples/LunarLander/res/values/
strings.xml 37 <string name="message_bad_angle">Bad Angle</string>
  /development/samples/SupportLeanbackDemos/res/drawable/
text_bg.xml 23 android:angle="45" />
  /external/chromium-trace/trace-viewer/src/ui/
quad_stack_viewer.js 8 * @fileoverview QuadStackViewer controls the content and viewing angle a
  /external/chromium_org/chrome/browser/ui/cocoa/wrench_menu/
wrench_menu_button_cell.mm 32 [gradient drawInRect:frame angle:90.0];
  /external/chromium_org/content/renderer/device_sensors/
device_orientation_event_pump.h 24 // Angle threshold beyond which two orientation events are considered
  /external/chromium_org/gpu/
BUILD.gn 105 "//third_party/angle:translator",
125 # '../third_party/angle/src/build_angle.gyp:libEGL',
126 # '../third_party/angle/src/build_angle.gyp:libGLESv2',
231 "//third_party/angle:translator",
  /external/chromium_org/third_party/WebKit/Source/core/css/
WebKitCSSMatrix.idl 87 // Returns this matrix rotated about the passed axis by the passed angle.
93 [Default=Undefined] optional double angle);
97 [Immutable] WebKitCSSMatrix skewX([Default=Undefined] optional double angle);
101 [Immutable] WebKitCSSMatrix skewY([Default=Undefined] optional double angle);
  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGMatrixTearOff.cpp 139 PassRefPtr<SVGMatrixTearOff> SVGMatrixTearOff::skewX(double angle)
142 matrix->mutableValue()->skewX(angle);
146 PassRefPtr<SVGMatrixTearOff> SVGMatrixTearOff::skewY(double angle)
149 matrix->mutableValue()->skewY(angle);
SVGPathSegArcAbs.idl 34 attribute float angle;
SVGPathSegArcRel.idl 34 attribute float angle;
SVGTransformDistance.h 42 SVGTransformDistance(SVGTransformType, float angle, float cx, float cy, const AffineTransform&);

Completed in 1706 milliseconds

<<11121314151617181920>>