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Searched
full:destructor
(Results
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4057
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/external/compiler-rt/test/lsan/TestCases/
stale_stack_leak.cc
33
__attribute__((
destructor
))
/external/icu/icu4c/source/common/
brkeng.h
45
* <p>Virtual
destructor
.</p>
116
* <p>Virtual
destructor
.</p>
170
* <p>Virtual
destructor
.</p>
244
* <p>Virtual
destructor
.</p>
/external/icu/icu4c/source/common/unicode/
localpointer.h
52
*
Destructor
and adoptInstead().
73
*
Destructor
deletes the object it owns.
195
*
Destructor
deletes the object it owns.
241
*
Destructor
deletes the array it owns.
/external/icu/icu4c/source/i18n/
casetrn.h
46
*
Destructor
.
funcrepl.h
64
*
Destructor
name2uni.h
37
*
Destructor
.
nortrans.h
32
*
Destructor
.
titletrn.h
40
*
Destructor
.
/external/icu/icu4c/source/i18n/unicode/
tmunit.h
106
*
Destructor
.
/external/icu/icu4c/source/samples/translit/
unaccent.h
20
*
Destructor
/external/libnl/include/netlink/cli/
utils.h
60
#define __exit __attribute__((
destructor
))
/external/libnl/lib/route/
pktloc_syntax.y
39
%
destructor
{ free($$); } NAME
/external/libnl/src/cls/
basic.c
87
static void __attribute__ ((
destructor
)) basic_exit(void)
/external/qemu/android/base/containers/
StringVector.h
36
//
Destructor
.
/external/qemu/android/base/files/
ScopedFd.h
34
//
Destructor
calls close().
ScopedStdioFile.h
32
//
Destructor
always calls close().
/external/skia/include/gpu/
GrPathRendererChain.h
41
// takes a ref and unrefs in
destructor
/external/skia/src/gpu/
GrMemoryPool.h
18
* pool's
destructor
is called. Allocations will be 8-byte aligned.
/external/skia/src/gpu/gl/
GrGLTexture.h
16
* A ref counted tex id that deletes the texture in its
destructor
.
/external/skia/src/xml/
SkXMLParser.cpp
29
// need a virtual
destructor
for our subclasses
/external/skia/tests/
SmallAllocatorTest.cpp
42
// Tests that ensure that the
destructor
is called, whether the objects
/external/webrtc/test/testsupport/
frame_writer.h
37
// to use anymore. Will also be invoked by the
destructor
.
/frameworks/av/drm/libdrmframework/include/
ReadWriteUtils.h
37
*
Destructor
for ReadWriteUtils
/frameworks/av/include/drm/
DrmConvertedStatus.h
52
*
Destructor
for DrmConvertedStatus
/frameworks/av/include/media/
SingleStateQueue.h
35
// needs to be part of a union so don't define constructor or
destructor
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