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  /external/chromium_org/third_party/mesa/src/src/glsl/builtins/ir/
dFdx.ir 1 ((function dFdx
5 ((return (expression float dFdx (var_ref p)))))
10 ((return (expression vec2 dFdx (var_ref p)))))
15 ((return (expression vec3 dFdx (var_ref p)))))
20 ((return (expression vec4 dFdx (var_ref p)))))
fwidth.ir 6 (expression float abs (expression float dFdx (var_ref p)))
13 (expression vec2 abs (expression vec2 dFdx (var_ref p)))
20 (expression vec3 abs (expression vec3 dFdx (var_ref p)))
27 (expression vec4 abs (expression vec4 dFdx (var_ref p)))
  /external/mesa3d/src/glsl/builtins/ir/
dFdx.ir 1 ((function dFdx
5 ((return (expression float dFdx (var_ref p)))))
10 ((return (expression vec2 dFdx (var_ref p)))))
15 ((return (expression vec3 dFdx (var_ref p)))))
20 ((return (expression vec4 dFdx (var_ref p)))))
fwidth.ir 6 (expression float abs (expression float dFdx (var_ref p)))
13 (expression vec2 abs (expression vec2 dFdx (var_ref p)))
20 (expression vec3 abs (expression vec3 dFdx (var_ref p)))
27 (expression vec4 abs (expression vec4 dFdx (var_ref p)))
  /external/chromium_org/third_party/mesa/src/src/glsl/builtins/profiles/
OES_standard_derivatives.frag 7 float dFdx(float p);
8 vec2 dFdx(vec2 p);
9 vec3 dFdx(vec3 p);
10 vec4 dFdx(vec4 p);
110.frag 27 float dFdx(float p);
28 vec2 dFdx(vec2 p);
29 vec3 dFdx(vec3 p);
30 vec4 dFdx(vec4 p);
120.frag 26 float dFdx(float p);
27 vec2 dFdx(vec2 p);
28 vec3 dFdx(vec3 p);
29 vec4 dFdx(vec4 p);
130.frag 128 float dFdx(float p);
129 vec2 dFdx(vec2 p);
130 vec3 dFdx(vec3 p);
131 vec4 dFdx(vec4 p);
140.frag 127 float dFdx(float p);
128 vec2 dFdx(vec2 p);
129 vec3 dFdx(vec3 p);
130 vec4 dFdx(vec4 p);
  /external/mesa3d/src/glsl/builtins/profiles/
OES_standard_derivatives.frag 7 float dFdx(float p);
8 vec2 dFdx(vec2 p);
9 vec3 dFdx(vec3 p);
10 vec4 dFdx(vec4 p);
110.frag 27 float dFdx(float p);
28 vec2 dFdx(vec2 p);
29 vec3 dFdx(vec3 p);
30 vec4 dFdx(vec4 p);
120.frag 26 float dFdx(float p);
27 vec2 dFdx(vec2 p);
28 vec3 dFdx(vec3 p);
29 vec4 dFdx(vec4 p);
130.frag 128 float dFdx(float p);
129 vec2 dFdx(vec2 p);
130 vec3 dFdx(vec3 p);
131 vec4 dFdx(vec4 p);
140.frag 127 float dFdx(float p);
128 vec2 dFdx(vec2 p);
129 vec3 dFdx(vec3 p);
130 vec4 dFdx(vec4 p);
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrBezierEffect.cpp 65 builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName);
67 builder->fsCodeAppendf("\t\tfloat dfdx =\n"
73 builder->fsCodeAppend("\t\tvec2 gF = vec2(dfdx, dfdy);\n");
87 builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName);
89 builder->fsCodeAppendf("\t\tfloat dfdx =\n"
95 builder->fsCodeAppend("\t\tvec2 gF = vec2(dfdx, dfdy);\n");
211 builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
227 builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
351 builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName);
353 builder->fsCodeAppendf("\t\tfloat dfdx =\n
    [all...]
GrDistanceFieldTextureEffect.cpp 83 builder->fsCodeAppend("\tafwidth = " SK_DistanceFieldAAFactor "*dFdx(st.x);\n");
85 builder->fsCodeAppend("\tvec2 Jdx = dFdx(st);\n");
288 builder->fsCodeAppend("\tfloat dx = dFdx(st.x);\n");
291 builder->fsCodeAppend("\tvec2 Jdx = dFdx(st);\n");
  /external/skia/src/gpu/effects/
GrBezierEffect.cpp 65 builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName);
67 builder->fsCodeAppendf("\t\tfloat dfdx =\n"
73 builder->fsCodeAppend("\t\tvec2 gF = vec2(dfdx, dfdy);\n");
87 builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName);
89 builder->fsCodeAppendf("\t\tfloat dfdx =\n"
95 builder->fsCodeAppend("\t\tvec2 gF = vec2(dfdx, dfdy);\n");
211 builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
227 builder->fsCodeAppendf("\t\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
351 builder->fsCodeAppendf("\t\tvec3 dklmdx = dFdx(%s.xyz);\n", fsName);
353 builder->fsCodeAppendf("\t\tfloat dfdx =\n
    [all...]
GrDistanceFieldTextureEffect.cpp 83 builder->fsCodeAppend("\tafwidth = " SK_DistanceFieldAAFactor "*dFdx(st.x);\n");
85 builder->fsCodeAppend("\tvec2 Jdx = dFdx(st);\n");
288 builder->fsCodeAppend("\tfloat dx = dFdx(st.x);\n");
291 builder->fsCodeAppend("\tvec2 Jdx = dFdx(st);\n");
  /external/deqp/framework/referencerenderer/
rrShadingContext.hpp 101 const tcu::Vector<T, Size> dFdx[2] =
107 outFragmentdFdx[0] = dFdx[0];
108 outFragmentdFdx[1] = dFdx[0];
109 outFragmentdFdx[2] = dFdx[1];
110 outFragmentdFdx[3] = dFdx[1];
  /external/chromium_org/third_party/angle/src/compiler/translator/
Initialize.cpp 374 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float1, "dFdx", float1);
375 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float2, "dFdx", float2);
376 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float3, "dFdx", float3);
377 symbolTable.insertBuiltIn(ESSL1_BUILTINS, float4, "dFdx", float4);
467 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "dFdx", float1);
468 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float2, "dFdx", float2);
469 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float3, "dFdx", float3);
470 symbolTable.insertBuiltIn(ESSL3_BUILTINS, float4, "dFdx", float4);
    [all...]
  /external/chromium_org/third_party/mesa/src/docs/
relnotes-7.0.html 46 <li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
  /external/mesa3d/docs/
relnotes-7.0.html 46 <li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords)
  /system/core/libpixelflinger/codeflinger/
GGLAssembler.cpp 406 int dfdx = scratches.obtain(); local
409 CONTEXT_LOAD(dfdx, generated_vars.dfdx);
411 MLA(AL, 0, f, Rx, dfdx, ydfdy);
804 int dfdx = scratches.obtain(); local
807 CONTEXT_LOAD(dfdx, generated_vars.dfdx); // stall
808 ADD(AL, 0, f, f, dfdx);
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
nv50_ir_target.cpp 49 1, 1, // DFDX, DFDY
104 // DFDX, DFDY, RDSV, WRSV; PIXLD, QUADOP, QUADON, QUADPOP
  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir_target.cpp 49 1, 1, // DFDX, DFDY
104 // DFDX, DFDY, RDSV, WRSV; PIXLD, QUADOP, QUADON, QUADPOP

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