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  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
TranslatorIfaces.h 18 #include <GLES/gl.h>
GLDispatch.h 19 #include <GLES/gl.h>
35 /* OpenGL functions which are needed for implementing BOTH GLES 1.1 & GLES 2.0*/
117 /* OpenGL functions which are needed ONLY for implementing GLES 1.1*/
183 /* OpenGL functions which are needed ONLY for implementing GLES 1.1 EXTENSIONS*/
195 /* Loading OpenGL functions which are needed ONLY for implementing GLES 2.0*/
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
querymatrix.c 11 * http://www.khronos.org/registry/gles/extensions/OES/OES_query_matrix.txt
17 #include "GLES/gl.h"
18 #include "GLES/glext.h"
  /external/mesa3d/src/mesa/main/
querymatrix.c 11 * http://www.khronos.org/registry/gles/extensions/OES/OES_query_matrix.txt
17 #include "GLES/gl.h"
18 #include "GLES/glext.h"
  /frameworks/native/services/surfaceflinger/DisplayHardware/
DisplaySurface.h 43 // GLES and HWC for this frame.
58 // Inform the surface that GLES composition is complete for this frame, and
61 // HWComposer if GLES composition took place, others need to push a new
  /hardware/intel/img/hwcomposer/ips/anniedale/
PlaneCapabilities.cpp 190 DLOGTRACE("invalid destination size: %dx%d, fall back to GLES", dstW, dstH);
202 DLOGTRACE("offset %d is not 64 bytes aligned, fall back to GLES", (int)src.left);
209 WLOGTRACE("overlay scaling > 4, fall back to GLES");
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
FramebufferData.cpp 16 #include <GLES/gl.h>
17 #include <GLES/glext.h>
131 // GLES does not require the framebuffer to have a color attachment.
  /cts/tests/tests/opengl/src/android/opengl/cts/
WrapperTest.java 44 * Tests range-checking on glGetIntegerv in GLES 1.x.
47 eglSetup(1, 1, 1); // GLES 1.x with 1x1 pbuffer
100 * Tests range-checking on glGetIntegerv in GLES 2.x.
103 eglSetup(2, 1, 1); // GLES 2.x with 1x1 pbuffer
225 * Prepares EGL. Pass in the desired GLES API version (1 or 2).
  /external/qemu/
android-configure.sh 69 --gles-dir=*) GLES_DIR=$optarg
71 --no-gles) GLES_PROBE=no
106 echo " --gles-dir=PATH specify path to GLES host emulation sources [auto-detected]"
107 echo " --no-gles disable GLES emulation support"
248 # Try to find the GLES emulation headers and libraries automatically
253 log2 "GLES : Probing source dir: $GLES_DIR"
256 log2 "GLES : Probing source dir: $GLES_DIR"
262 echo "GLES : Could not find GPU emulation sources!
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  /external/chromium_org/components/strings/
components_strings_fr.xtb 18 <translation id="6337534724793800597">Filtrer les règles par nom</translation>
78 <translation id="2181821976797666341">Règles</translation>
105 <translation id="647261751007945333">Règles relatives aux appareils</translation>
122 <translation id="1640180200866533862">Règles relatives aux utilisateurs</translation>
131 <translation id="4726672564094551039">Actualiser les règles</translation>
132 <translation id="2392959068659972793">Afficher les règles non paramétrées</translation>
166 <translation id="8804164990146287819">Règles de confidentialité</translation>
  /docs/source.android.com/src/devices/graphics/
architecture.jd 125 <li>whether the memory will be used as an OpenGL ES ("GLES") texture</li>
133 accessed from hardware and as a GLES texture, the allocator can do anything the
134 GLES driver wants -- BGRA ordering, non-linear "swizzled" layouts, alternative
226 <li>The HWC responds by marking each layer as "overlay" or "GLES composition."</li>
227 <li>SurfaceFlinger takes care of any GLES composition, passing the output buffer
237 cases, the HWC can choose to request GLES composition for some or all layers
245 the system to use GLES composition for some of them; so the number of layers
265 overlays ("HWC") or OpenGL ES composition ("GLES"), and gives you a bunch of
270 <p>The FB_TARGET layer is where GLES composition output goes. Since all layers
274 with GLES, and the output would be written to the framebuffer. On recent devices ther
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  /external/qemu/android/
opengles.c 67 #define DD(...) VERBOSE_PRINT(gles,__VA_ARGS__)
69 /* Name of the GLES rendering library we're going to use */
100 derror("GLES emulation: Could not find required symbol (%s): %s", #name, error); \
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
common.cpp 19 /* special calls implemented in Android's GLES wrapper used to more
140 // GLES 2.x pnames
166 // GLES 1.x pnames
  /frameworks/native/opengl/tools/glgen/stubs/jsr239/
GLCHeader.cpp 25 #include <GLES/gl.h>
26 #include <GLES/glext.h>
45 /* special calls implemented in Android's GLES wrapper used to more
  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
ShaderParser.cpp 201 "#define GLES 1\n"
213 // type is any valid GLES defined type (we do not check that here!)
311 "#define GLES 1\n"
  /build/target/board/generic_arm64/
BoardConfig.mk 75 # the GLES renderer disables itself if host GL acceleration isn't available.
  /development/ndk/sources/android/ndk_helper/
shader.h 27 #include <GLES/gl.h>
  /device/generic/goldfish/opengl/
Android.mk 28 # in the GLES emulation libraries.
  /external/chromium_org/third_party/mesa/src/
common.py 95 opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no'))
  /external/chromium_org/third_party/mesa/src/include/CL/
cl_gl_ext.h 51 * This allows us to avoid having to decide whether to include GL headers or GLES here.
  /external/chromium_org/third_party/mesa/src/src/gallium/targets/egl-static/
SConscript 63 if env['gles']:
  /external/chromium_org/third_party/mesa/src/src/mapi/glapi/
SConscript 20 if env['gles']:
  /external/chromium_org/ui/gl/
gl_implementation_android.cc 77 // precision float parameters in GLES.
gl_implementation_ozone.cc 56 // precision float parameters in GLES.
  /external/deqp/modules/gles2/functional/
es2fPrerequisiteTests.hpp 49 } // gles

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