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  /sdk/emulator/opengl/host/libs/Translator/EGL/
ClientAPIExts.cpp 21 #include <GLES/gl.h>
22 #include <GLES/glext.h>
81 // And now query the GLES library for each proc address
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
glUtils.h 40 #include <GLES/gl.h>
41 #include <GLES/glext.h>
  /external/qemu/android/
opengles.h 55 /* set to TRUE if you want to use fast GLES pipes, 0 if you want to
60 /* Get the address of the socket that clients should connect to to access GLES.
  /frameworks/av/cmds/screenrecord/
Program.h 28 * Utility class for GLES rendering.
75 // GLES 2 shader utilities.
  /frameworks/native/opengl/tests/linetex/
linetex.cpp 23 #include <GLES/gl.h>
24 #include <GLES/glext.h>
  /frameworks/native/services/surfaceflinger/RenderEngine/
GLExtensions.h 29 #include <GLES/gl.h>
30 #include <GLES/glext.h>
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
glUtils.h 40 #include <GLES/gl.h>
41 #include <GLES/glext.h>
  /sdk/emulator/opengl/tests/ut_renderer/
RenderingThread.h 28 #include <GLES/egl.h>
29 #include <GLES/gl.h>
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.cpp 41 case DisplaySurface::COMPOSITION_GLES: return "GLES";
75 // with GLES. If the consumer needs CPU access, use the default format
124 // Forcing GLES-composed frames to go through an extra copy by the HWC
142 // We must have just switched from GLES-only to MIXED or HWC
143 // composition. Stop using the format and usage requested by the GLES
149 // If we just switched *to* GLES-only mode, we'll change the
150 // format/usage and get a new buffer when the GLES driver calls
174 "Unexpected advanceFrame() in %s state on GLES/MIXED frame",
182 // in a GLES configuration, if the sink disappears then dequeueBuffer
183 // will fail, the GLES driver won't queue a buffer, but SurfaceFlinge
    [all...]
  /build/target/board/generic_x86/
BoardConfig.mk 34 # the GLES renderer disables itself if host GL acceleration isn't available.
  /build/target/board/generic_x86_64/
BoardConfig.mk 40 # the GLES renderer disables itself if host GL acceleration isn't available.
  /device/generic/goldfish/
init.ranchu.rc 36 setprop ro.kernel.qemu.gles 0
  /device/generic/qemu/
init.ranchu.rc 34 setprop ro.kernel.qemu.gles 0
  /external/chromium_org/third_party/angle/src/libGLESv2/
Sampler.h 7 // Sampler.h : Defines the Sampler class, which represents a GLES 3
VertexArray.cpp 7 // Implementation of the state class for mananging GLES 3 Vertex Array Objects.
VertexArray.h 6 // This class contains prototypes for representing GLES 3 Vertex Array Objects:
  /external/chromium_org/ui/gl/
gl_mock.h 7 // generate_bindings.py, which may originate from either desktop GL or GLES.
  /frameworks/native/opengl/libagl/
state.h 27 #include <GLES/gl.h>
  /frameworks/native/opengl/tools/glgen2/registry/
genheaders.py 118 # be included in the core GLES/gl.h header.
222 # GLES 1/2/3 core .h have separate *platform.h files to define calling conventions
223 gles1PlatformStrings = [ '#include <GLES/glplatform.h>', '' ]
228 # GLES 1/2 extension .h have small addition to calling convention headers
307 # GLES 1.x API + mandatory extensions - GLES/gl.h (no function pointers)
309 filename = 'GLES/gl.h',
326 # GLES 1.x extensions - GLES/glext.h
328 filename = 'GLES/glext.h'
    [all...]
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmValidate.h 19 #include <GLES/gl.h>
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESbuffer.h 20 #include <GLES/gl.h>
GLESpointer.h 19 #include <GLES/gl.h>
GLESvalidate.h 19 #include <GLES/gl.h>
  /sdk/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.h 21 #include <GLES/gl.h>
FBConfig.h 20 #include <GLES/gl.h>

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