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  /frameworks/native/opengl/libs/EGL/
Loader.cpp 60 * /{vendor|system}/lib/egl/lib{GLES | [EGL|GLESv1_CM|GLESv2]}_*.so
67 * and if this is the case whether GLES GPU emulation is supported.
81 * android.qemu.gles=<number> -> tells us the GLES GPU emulation status
95 property_get("ro.kernel.qemu.gles",prop,"0");
119 Loader::driver_t::driver_t(void* gles)
121 dso[0] = gles;
175 dso = load_driver("GLES", cnx, EGL | GLESv1_CM | GLESv2);
290 // first, we search for the exact name of the GLES userspace
  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLSharedGroup.h 25 #include <GLES/gl.h>
26 #include <GLES/glext.h>
  /device/generic/goldfish/opengl/system/GLESv1/
gl.cpp 20 #include "GLES/gl.h"
21 #include "GLES/glext.h"
  /device/generic/goldfish/opengl/system/GLESv2/
gl2.cpp 20 #include "GLES/gl.h"
21 #include "GLES/glext.h"
  /device/lge/hammerhead/
BoardConfig.mk 33 # Maximum size of the GLES Shaders that can be cached for reuse.
37 # Maximum GLES shader cache size for each app to store the compiled shader
  /external/chromium_org/third_party/mesa/src/
SConstruct 63 if env['gles']:
67 raise SCons.Errors.UserError, "GLES requires libxml2-python to build"
  /external/chromium_org/ui/gl/
gl_implementation_x11.cc 24 // on native GLES, we do float->double->float.
131 // precision float parameters in GLES.
  /external/deqp/doc/testspecs/GLES2/
functional.scissors.txt 30 + Clears (including GLES 3 only ones)
31 + Framebuffer blits (GLES 3)
  /external/mesa3d/
SConstruct 63 if env['gles']:
67 raise SCons.Errors.UserError, "GLES requires libxml2-python to build"
  /frameworks/native/opengl/libs/
hooks.h 28 #include <GLES/gl.h>
29 #include <GLES/glext.h>
  /frameworks/native/opengl/tests/fillrate/
fillrate.cpp 24 #include <GLES/gl.h>
25 #include <GLES/glext.h>
  /frameworks/native/opengl/tests/filter/
filter.cpp 5 #include <GLES/gl.h>
6 #include <GLES/glext.h>
  /frameworks/native/opengl/tests/swapinterval/
swapinterval.cpp 22 #include <GLES/gl.h>
23 #include <GLES/glext.h>
  /frameworks/native/opengl/tests/textures/
textures.cpp 22 #include <GLES/gl.h>
23 #include <GLES/glext.h>
  /frameworks/rs/driver/
rsdProgram.cpp 28 #include <GLES/gl.h>
29 #include <GLES/glext.h>
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLESvalidate.cpp 18 #include <GLES/gl.h>
19 #include <GLES/glext.h>
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLSharedGroup.h 30 #include <GLES/gl.h>
31 #include <GLES/glext.h>
  /build/target/board/generic_mips/
BoardConfig.mk 49 # the GLES renderer disables itself if host GL acceleration isn't available.
  /build/target/board/generic_mips64/
BoardConfig.mk 60 # the GLES renderer disables itself if host GL acceleration isn't available.
  /external/chromium_org/third_party/webrtc/modules/video_render/ios/
open_gles20.h 19 * This OpenGles20 is the class of renderer for I420VideoFrame into a GLES 2.0
  /frameworks/native/libs/gui/tests/
GLTest.h 25 #include <GLES/gl.h>
  /frameworks/native/opengl/libagl/
TokenManager.h 26 #include <GLES/gl.h>
  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES11RenderEngine.cpp 17 #include <GLES/gl.h>
18 #include <GLES/glext.h>
272 // doesn't do anything in GLES 1.1
276 // doesn't do anything in GLES 1.1
Program.h 45 /* Binds this program to the GLES context */
  /ndk/tests/build/issue64679-prctl/
build.sh 15 HEADERS=`cd $ANDROID_NDK_ROOT/platforms/android-$API_LEVEL/arch-$ARCH/usr/include ; ls *.h sys/*.h android/*.h EGL/*.h GLES/*.h GLES2/*.h GLES3/*.h OMXAL/*.h SLES/*.h 2> /dev/null`

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