/external/owasp/sanitizer/tools/findbugs/bin/ |
rejarForAnalysis | 3 program="$0" 6 while [ -h "$program" ]; do 7 link=`ls -ld "$program"` 11 dir=`dirname "$program"` 12 program="$dir/$link" 15 program="$link" 22 dir=`dirname "$program"`
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setBugDatabaseInfo | 3 program="$0" 6 while [ -h "$program" ]; do 7 link=`ls -ld "$program"` 11 dir=`dirname "$program"` 12 program="$dir/$link" 15 program="$link" 22 dir=`dirname "$program"`
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unionBugs | 8 program="$0" 11 while [ -h "$program" ]; do 12 link=`ls -ld "$program"` 16 dir=`dirname "$program"` 17 program="$dir/$link" 20 program="$link" 27 dir=`dirname "$program"`
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xpathFind | 3 program="$0" 6 while [ -h "$program" ]; do 7 link=`ls -ld "$program"` 11 dir=`dirname "$program"` 12 program="$dir/$link" 15 program="$link" 22 dir=`dirname "$program"`
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/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
TexturedMeshNode.cpp | 21 void TexturedMeshNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) { 22 int textureUniformHandle = glGetUniformLocation(program.mProgramId, "u_Texture"); 23 int positionHandle = glGetAttribLocation(program.mProgramId, "a_Position"); 24 int texCoordHandle = glGetAttribLocation(program.mProgramId, "a_TexCoordinate"); 39 void TexturedMeshNode::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
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SceneGraphNode.h | 19 #include "Program.h" 27 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection) = 0; 28 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection) = 0; 29 void draw(Program& program, Matrix& model, Matrix& view, Matrix& projection);
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/cts/tests/tests/opengl/libopengltest/ |
attach_shader_five.cpp | 28 GLuint program = glCreateProgram(); local 29 glAttachShader(program, fragmentShaderOne); 30 glAttachShader(program, fragmentShaderTwo); 35 glGetAttachedShaders(program, maxCount, 43 glDeleteProgram(program);
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attach_shader_one.cpp | 43 GLuint program = glCreateProgram(); local 45 glAttachShader(program, vertexShader); 46 glAttachShader(program, pixelShader); 52 glGetAttachedShaders(program, maxCount, 61 glDeleteProgram(program);
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attach_shader_four.cpp | 26 GLuint program = glCreateProgram(); local 31 glGetAttachedShaders(program, maxCount, 39 glDeleteProgram(program);
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attach_shader_ten.cpp | 28 GLuint program = glCreateProgram(); local 29 glAttachShader(program, fragmentShader); 35 glGetAttachedShaders(program, maxCount, 43 glDeleteProgram(program);
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attach_shader_two.cpp | 29 GLuint program = glCreateProgram(); local 31 glAttachShader(program, vertexShader); 37 glGetAttachedShaders(program, maxCount, 46 glDeleteProgram(program);
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES31.spec | 7 void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params ) 8 GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterface, const GLchar *name ) 9 void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name ) 10 void glGetProgramResourceiv ( GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params ) 11 GLint glGetProgramResourceLocation ( GLuint program, GLenum programInterface, const GLchar *name ) 12 void glUseProgramStages ( GLuint pipeline, GLbitfield stages, GLuint program ) 13 void glActiveShaderProgram ( GLuint pipeline, GLuint program ) 20 void glProgramUniform1i ( GLuint program, GLint location, GLint v0 ) 21 void glProgramUniform2i ( GLuint program, GLint location, GLint v0, GLint v1 ) 22 void glProgramUniform3i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2 [all...] |
/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 52 int program = GLES20.glCreateProgram(); local 53 if (program != 0) { 54 GLES20.glAttachShader(program, vertexShader); 56 GLES20.glAttachShader(program, pixelShader); 58 GLES20.glLinkProgram(program); 60 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 63 String info = GLES20.glGetProgramInfoLog(program); 64 GLES20.glDeleteProgram(program); 65 program = 0; 66 throw new RuntimeException("Could not link program: " + info) [all...] |
/external/deqp/modules/gles2/functional/ |
es2fNegativeShaderApiTests.cpp | 2 * drawElements Quality Program OpenGL ES 2.0 Module 99 GLuint program = glCreateProgram(); 100 glShaderSource(program, 0, 0, 0); 104 glDeleteProgram(program); 122 GLuint program = glCreateProgram(); 123 glCompileShader(program); 127 glDeleteProgram(program); 150 GLuint program = glCreateProgram(); 174 glShaderBinary(1, &program, binaryFormats[0], 0, 0); 188 glDeleteProgram(program); [all...] |
/external/chromium_org/third_party/skia/tools/ |
find_run_binary.py | 15 """Runs a program from the command line and returns stdout. 22 stdout from the program, as a single string. 25 Exception: the program exited with a nonzero return code. 36 def find_path_to_program(program): 37 """Returns path to an existing program binary. 40 program: Basename of the program to find (e.g., 'render_pictures'). 43 Absolute path to the program binary, as a string. 46 Exception: unable to find the program binary. 50 possible_paths = [os.path.join(trunk_path, 'out', 'Release', program), [all...] |
/external/skia/tools/ |
find_run_binary.py | 15 """Runs a program from the command line and returns stdout. 22 stdout from the program, as a single string. 25 Exception: the program exited with a nonzero return code. 36 def find_path_to_program(program): 37 """Returns path to an existing program binary. 40 program: Basename of the program to find (e.g., 'render_pictures'). 43 Absolute path to the program binary, as a string. 46 Exception: unable to find the program binary. 50 possible_paths = [os.path.join(trunk_path, 'out', 'Release', program), [all...] |
/developers/build/prebuilts/gradle/MediaEffects/MediaEffectsSample/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 49 int program = GLES20.glCreateProgram(); local 50 if (program != 0) { 51 GLES20.glAttachShader(program, vertexShader); 53 GLES20.glAttachShader(program, pixelShader); 55 GLES20.glLinkProgram(program); 57 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 60 String info = GLES20.glGetProgramInfoLog(program); 61 GLES20.glDeleteProgram(program); 62 throw new RuntimeException("Could not link program: " + info); 65 return program; [all...] |
/developers/samples/android/media/MediaEffects/MediaEffectsSample/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 49 int program = GLES20.glCreateProgram(); local 50 if (program != 0) { 51 GLES20.glAttachShader(program, vertexShader); 53 GLES20.glAttachShader(program, pixelShader); 55 GLES20.glLinkProgram(program); 57 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 60 String info = GLES20.glGetProgramInfoLog(program); 61 GLES20.glDeleteProgram(program); 62 throw new RuntimeException("Could not link program: " + info); 65 return program; [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
i915_debug_fp.c | 258 unsigned opcode, const unsigned * program) 261 print_dest_reg(stream, program[0]); 262 if (program[0] & A0_DEST_SATURATE) 270 print_src_reg(stream, GET_SRC0_REG(program[0], program[1])); 277 print_src_reg(stream, GET_SRC1_REG(program[1], program[2])); 284 print_src_reg(stream, GET_SRC2_REG(program[2])); 292 unsigned opcode, const unsigned * program) 294 print_dest_reg(stream, program[0] | A0_DEST_CHANNEL_ALL) [all...] |
/external/mesa3d/src/gallium/drivers/i915/ |
i915_debug_fp.c | 258 unsigned opcode, const unsigned * program) 261 print_dest_reg(stream, program[0]); 262 if (program[0] & A0_DEST_SATURATE) 270 print_src_reg(stream, GET_SRC0_REG(program[0], program[1])); 277 print_src_reg(stream, GET_SRC1_REG(program[1], program[2])); 284 print_src_reg(stream, GET_SRC2_REG(program[2])); 292 unsigned opcode, const unsigned * program) 294 print_dest_reg(stream, program[0] | A0_DEST_CHANNEL_ALL) [all...] |
/external/elfutils/0.153/libdw/ |
cfi.c | 1 /* CFI program execution. 47 Network licensing program, please visit www.openinventionnetwork.com 85 const uint8_t *program, const uint8_t *const end, bool abi_cfi, 133 while (program < end) 135 uint8_t opcode = *program++; 145 operand = *program++; 152 operand = read_2ubyte_unaligned_inc (cache, program); 155 operand = read_4ubyte_unaligned_inc (cache, program); 158 operand = read_8ubyte_unaligned_inc (cache, program); 163 &program, &loc)) [all...] |
/external/ceres-solver/internal/ceres/ |
coordinate_descent_minimizer.h | 45 class Program; 47 // Given a Program, and a ParameterBlockOrdering which partitions 56 // program are constant. 59 bool Init(const Program& program, 71 static bool IsOrderingValid(const Program& program, 79 static ParameterBlockOrdering* CreateOrdering(const Program& program); 82 void Solve(Program* program [all...] |
/external/chromium_org/courgette/ |
disassembler_elf_32_x86.h | 29 virtual CheckBool EmitInstruction(AssemblyProgram* program, 31 return program->EmitRel32(program->FindOrMakeRel32Label(target_rva)); 49 AssemblyProgram* program) WARN_UNUSED_RESULT;
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/external/chromium_org/gpu/command_buffer/tests/ |
gl_program_unittest.cc | 65 // Load the program. 66 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); local 67 glUseProgram(program); 68 // Relink program. 69 glLinkProgram(program); 73 GLint location_sx = glGetUniformLocation(program, "u_struct.x"); 74 GLint location_array_0 = glGetUniformLocation(program, "u_array[0]"); 82 glGetUniformiv(program, location_sx, &int_value); 84 glGetUniformfv(program, location_array_0, &float_value); 111 // Load the program 114 GLuint program = GLTestHelper::SetupProgram(vs, fs); local 146 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
i915_debug.h | 46 extern void i915_disassemble_program(const unsigned *program, unsigned sz);
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