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  /external/owasp/sanitizer/tools/findbugs/bin/
rejarForAnalysis 3 program="$0"
6 while [ -h "$program" ]; do
7 link=`ls -ld "$program"`
11 dir=`dirname "$program"`
12 program="$dir/$link"
15 program="$link"
22 dir=`dirname "$program"`
setBugDatabaseInfo 3 program="$0"
6 while [ -h "$program" ]; do
7 link=`ls -ld "$program"`
11 dir=`dirname "$program"`
12 program="$dir/$link"
15 program="$link"
22 dir=`dirname "$program"`
unionBugs 8 program="$0"
11 while [ -h "$program" ]; do
12 link=`ls -ld "$program"`
16 dir=`dirname "$program"`
17 program="$dir/$link"
20 program="$link"
27 dir=`dirname "$program"`
xpathFind 3 program="$0"
6 while [ -h "$program" ]; do
7 link=`ls -ld "$program"`
11 dir=`dirname "$program"`
12 program="$dir/$link"
15 program="$link"
22 dir=`dirname "$program"`
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
TexturedMeshNode.cpp 21 void TexturedMeshNode::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
22 int textureUniformHandle = glGetUniformLocation(program.mProgramId, "u_Texture");
23 int positionHandle = glGetAttribLocation(program.mProgramId, "a_Position");
24 int texCoordHandle = glGetAttribLocation(program.mProgramId, "a_TexCoordinate");
39 void TexturedMeshNode::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
SceneGraphNode.h 19 #include "Program.h"
27 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection) = 0;
28 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection) = 0;
29 void draw(Program& program, Matrix& model, Matrix& view, Matrix& projection);
  /cts/tests/tests/opengl/libopengltest/
attach_shader_five.cpp 28 GLuint program = glCreateProgram(); local
29 glAttachShader(program, fragmentShaderOne);
30 glAttachShader(program, fragmentShaderTwo);
35 glGetAttachedShaders(program, maxCount,
43 glDeleteProgram(program);
attach_shader_one.cpp 43 GLuint program = glCreateProgram(); local
45 glAttachShader(program, vertexShader);
46 glAttachShader(program, pixelShader);
52 glGetAttachedShaders(program, maxCount,
61 glDeleteProgram(program);
attach_shader_four.cpp 26 GLuint program = glCreateProgram(); local
31 glGetAttachedShaders(program, maxCount,
39 glDeleteProgram(program);
attach_shader_ten.cpp 28 GLuint program = glCreateProgram(); local
29 glAttachShader(program, fragmentShader);
35 glGetAttachedShaders(program, maxCount,
43 glDeleteProgram(program);
attach_shader_two.cpp 29 GLuint program = glCreateProgram(); local
31 glAttachShader(program, vertexShader);
37 glGetAttachedShaders(program, maxCount,
46 glDeleteProgram(program);
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES31.spec 7 void glGetProgramInterfaceiv ( GLuint program, GLenum programInterface, GLenum pname, GLint *params )
8 GLuint glGetProgramResourceIndex ( GLuint program, GLenum programInterface, const GLchar *name )
9 void glGetProgramResourceName ( GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name )
10 void glGetProgramResourceiv ( GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params )
11 GLint glGetProgramResourceLocation ( GLuint program, GLenum programInterface, const GLchar *name )
12 void glUseProgramStages ( GLuint pipeline, GLbitfield stages, GLuint program )
13 void glActiveShaderProgram ( GLuint pipeline, GLuint program )
20 void glProgramUniform1i ( GLuint program, GLint location, GLint v0 )
21 void glProgramUniform2i ( GLuint program, GLint location, GLint v0, GLint v1 )
22 void glProgramUniform3i ( GLuint program, GLint location, GLint v0, GLint v1, GLint v2
    [all...]
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 52 int program = GLES20.glCreateProgram(); local
53 if (program != 0) {
54 GLES20.glAttachShader(program, vertexShader);
56 GLES20.glAttachShader(program, pixelShader);
58 GLES20.glLinkProgram(program);
60 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus,
63 String info = GLES20.glGetProgramInfoLog(program);
64 GLES20.glDeleteProgram(program);
65 program = 0;
66 throw new RuntimeException("Could not link program: " + info)
    [all...]
  /external/deqp/modules/gles2/functional/
es2fNegativeShaderApiTests.cpp 2 * drawElements Quality Program OpenGL ES 2.0 Module
99 GLuint program = glCreateProgram();
100 glShaderSource(program, 0, 0, 0);
104 glDeleteProgram(program);
122 GLuint program = glCreateProgram();
123 glCompileShader(program);
127 glDeleteProgram(program);
150 GLuint program = glCreateProgram();
174 glShaderBinary(1, &program, binaryFormats[0], 0, 0);
188 glDeleteProgram(program);
    [all...]
  /external/chromium_org/third_party/skia/tools/
find_run_binary.py 15 """Runs a program from the command line and returns stdout.
22 stdout from the program, as a single string.
25 Exception: the program exited with a nonzero return code.
36 def find_path_to_program(program):
37 """Returns path to an existing program binary.
40 program: Basename of the program to find (e.g., 'render_pictures').
43 Absolute path to the program binary, as a string.
46 Exception: unable to find the program binary.
50 possible_paths = [os.path.join(trunk_path, 'out', 'Release', program),
    [all...]
  /external/skia/tools/
find_run_binary.py 15 """Runs a program from the command line and returns stdout.
22 stdout from the program, as a single string.
25 Exception: the program exited with a nonzero return code.
36 def find_path_to_program(program):
37 """Returns path to an existing program binary.
40 program: Basename of the program to find (e.g., 'render_pictures').
43 Absolute path to the program binary, as a string.
46 Exception: unable to find the program binary.
50 possible_paths = [os.path.join(trunk_path, 'out', 'Release', program),
    [all...]
  /developers/build/prebuilts/gradle/MediaEffects/MediaEffectsSample/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 49 int program = GLES20.glCreateProgram(); local
50 if (program != 0) {
51 GLES20.glAttachShader(program, vertexShader);
53 GLES20.glAttachShader(program, pixelShader);
55 GLES20.glLinkProgram(program);
57 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus,
60 String info = GLES20.glGetProgramInfoLog(program);
61 GLES20.glDeleteProgram(program);
62 throw new RuntimeException("Could not link program: " + info);
65 return program;
    [all...]
  /developers/samples/android/media/MediaEffects/MediaEffectsSample/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 49 int program = GLES20.glCreateProgram(); local
50 if (program != 0) {
51 GLES20.glAttachShader(program, vertexShader);
53 GLES20.glAttachShader(program, pixelShader);
55 GLES20.glLinkProgram(program);
57 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus,
60 String info = GLES20.glGetProgramInfoLog(program);
61 GLES20.glDeleteProgram(program);
62 throw new RuntimeException("Could not link program: " + info);
65 return program;
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_debug_fp.c 258 unsigned opcode, const unsigned * program)
261 print_dest_reg(stream, program[0]);
262 if (program[0] & A0_DEST_SATURATE)
270 print_src_reg(stream, GET_SRC0_REG(program[0], program[1]));
277 print_src_reg(stream, GET_SRC1_REG(program[1], program[2]));
284 print_src_reg(stream, GET_SRC2_REG(program[2]));
292 unsigned opcode, const unsigned * program)
294 print_dest_reg(stream, program[0] | A0_DEST_CHANNEL_ALL)
    [all...]
  /external/mesa3d/src/gallium/drivers/i915/
i915_debug_fp.c 258 unsigned opcode, const unsigned * program)
261 print_dest_reg(stream, program[0]);
262 if (program[0] & A0_DEST_SATURATE)
270 print_src_reg(stream, GET_SRC0_REG(program[0], program[1]));
277 print_src_reg(stream, GET_SRC1_REG(program[1], program[2]));
284 print_src_reg(stream, GET_SRC2_REG(program[2]));
292 unsigned opcode, const unsigned * program)
294 print_dest_reg(stream, program[0] | A0_DEST_CHANNEL_ALL)
    [all...]
  /external/elfutils/0.153/libdw/
cfi.c 1 /* CFI program execution.
47 Network licensing program, please visit www.openinventionnetwork.com
85 const uint8_t *program, const uint8_t *const end, bool abi_cfi,
133 while (program < end)
135 uint8_t opcode = *program++;
145 operand = *program++;
152 operand = read_2ubyte_unaligned_inc (cache, program);
155 operand = read_4ubyte_unaligned_inc (cache, program);
158 operand = read_8ubyte_unaligned_inc (cache, program);
163 &program, &loc))
    [all...]
  /external/ceres-solver/internal/ceres/
coordinate_descent_minimizer.h 45 class Program;
47 // Given a Program, and a ParameterBlockOrdering which partitions
56 // program are constant.
59 bool Init(const Program& program,
71 static bool IsOrderingValid(const Program& program,
79 static ParameterBlockOrdering* CreateOrdering(const Program& program);
82 void Solve(Program* program
    [all...]
  /external/chromium_org/courgette/
disassembler_elf_32_x86.h 29 virtual CheckBool EmitInstruction(AssemblyProgram* program,
31 return program->EmitRel32(program->FindOrMakeRel32Label(target_rva));
49 AssemblyProgram* program) WARN_UNUSED_RESULT;
  /external/chromium_org/gpu/command_buffer/tests/
gl_program_unittest.cc 65 // Load the program.
66 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); local
67 glUseProgram(program);
68 // Relink program.
69 glLinkProgram(program);
73 GLint location_sx = glGetUniformLocation(program, "u_struct.x");
74 GLint location_array_0 = glGetUniformLocation(program, "u_array[0]");
82 glGetUniformiv(program, location_sx, &int_value);
84 glGetUniformfv(program, location_array_0, &float_value);
111 // Load the program
114 GLuint program = GLTestHelper::SetupProgram(vs, fs); local
146 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
i915_debug.h 46 extern void i915_disassemble_program(const unsigned *program, unsigned sz);

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1 2 3 4 5 67 8 91011>>