/external/ceres-solver/internal/ceres/ |
reorder_program.cc | 43 #include "ceres/program.h" 44 #include "ceres/program.h" 66 << "Did you forget to call Program::SetParameterOffsetsAndIndex()? " 140 Program* program, 142 const int num_parameter_blocks = program->NumParameterBlocks(); 153 program->mutable_parameter_blocks(); 182 Program* program, 191 vector<ResidualBlock*>* residual_blocks = program->mutable_residual_blocks() [all...] |
solver_impl_test.cc | 37 #include "ceres/program.h" 98 EXPECT_EQ(&x, problem.program().parameter_blocks()[0]->state()); 99 EXPECT_EQ(&y, problem.program().parameter_blocks()[1]->state()); 100 EXPECT_EQ(&z, problem.program().parameter_blocks()[2]->state()); 101 EXPECT_EQ(&w, problem.program().parameter_blocks()[3]->state()); 103 EXPECT_TRUE(problem.program().IsValid());
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parameter_block_ordering.cc | 38 #include "ceres/program.h" 45 int ComputeStableSchurOrdering(const Program& program, 49 scoped_ptr<Graph< ParameterBlock*> > graph(CreateHessianGraph(program)); 50 const vector<ParameterBlock*>& parameter_blocks = program.parameter_blocks(); 71 int ComputeSchurOrdering(const Program& program, 75 scoped_ptr<Graph< ParameterBlock*> > graph(CreateHessianGraph(program)); 77 const vector<ParameterBlock*>& parameter_blocks = program.parameter_blocks(); 90 void ComputeRecursiveIndependentSetOrdering(const Program& program [all...] |
parameter_block_ordering_test.cc | 39 #include "ceres/program.h" 84 const Program& program = problem_.program(); local 85 const vector<ParameterBlock*>& parameter_blocks = program.parameter_blocks(); 86 scoped_ptr<HessianGraph> graph(CreateHessianGraph(program)); 130 const Program& program = problem_.program(); local 131 scoped_ptr<HessianGraph> graph(CreateHessianGraph(program)); 138 const Program& program = problem_.program(); local [all...] |
/development/ndk/platforms/android-17/samples/Teapot/jni/ |
TeapotRenderer.cpp | 203 GLuint program; local 207 // Create shader program 208 program = glCreateProgram(); 209 LOGI( "Created Shader %d", program ); 215 glDeleteProgram( program ); 223 glDeleteProgram( program ); 227 // Attach vertex shader to program 228 glAttachShader( program, vert_shader ); 230 // Attach fragment shader to program 231 glAttachShader( program, frag_shader ) [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
shaderapi.h | 85 _mesa_GetFragDataLocation(GLuint program, const GLchar *name); 88 _mesa_GetFragDataIndex(GLuint program, const GLchar *name); 128 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, 132 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber, 145 _mesa_AttachShader(GLuint program, GLuint shader); 154 _mesa_DeleteProgram(GLuint program); 160 _mesa_DetachShader(GLuint program, GLuint shader); 163 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, 167 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params); 170 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize [all...] |
/external/mesa3d/src/mesa/main/ |
shaderapi.h | 85 _mesa_GetFragDataLocation(GLuint program, const GLchar *name); 88 _mesa_GetFragDataIndex(GLuint program, const GLchar *name); 128 _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, 132 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber, 145 _mesa_AttachShader(GLuint program, GLuint shader); 154 _mesa_DeleteProgram(GLuint program); 160 _mesa_DetachShader(GLuint program, GLuint shader); 163 _mesa_GetAttachedShaders(GLuint program, GLsizei maxCount, 167 _mesa_GetProgramiv(GLuint program, GLenum pname, GLint *params); 170 _mesa_GetProgramInfoLog(GLuint program, GLsizei bufSize [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
program_manager_unittest.cc | 58 // Check we can create program. 60 // Check program got created. 61 Program* program1 = manager_.GetProgram(kClient1Id); 66 // Check we get nothing for a non-existent program. 73 // Check we can create program. 74 Program* program0 = manager_.CreateProgram(kClient1Id, kService1Id); 76 // Check program got created. 77 Program* program1 = manager_.GetProgram(kClient1Id); 94 // Check we can create program. 95 scoped_refptr<Program> program1 372 Program* program = local 479 const Program* program = manager_.GetProgram(kClientProgramId); local 497 const Program* program = manager_.GetProgram(kClientProgramId); local 511 const Program* program = manager_.GetProgram(kClientProgramId); local 519 const Program* program = manager_.GetProgram(kClientProgramId); local 548 Program* program = manager_.CreateProgram( local 591 const Program* program = manager_.GetProgram(kClientProgramId); local 627 const Program* program = manager_.GetProgram(kClientProgramId); local 700 Program* program = local 769 Program* program = local 871 Program* program = manager_.CreateProgram( local 910 Program* program = manager_.CreateProgram( local 959 Program* program = manager_.CreateProgram( local 1007 const Program* program = manager_.GetProgram(kClientProgramId); local 1065 const Program* program = manager_.GetProgram(kClientProgramId); local 1158 Program* program = local 1237 Program* program = local 1257 Program* program = SetupShaderVariableTest( local 1274 Program* program = SetupShaderVariableTest( local 1291 Program* program = SetupShaderVariableTest( local 1306 Program* program = SetupShaderVariableTest( local 1322 Program* program = SetupShaderVariableTest( local 1340 Program* program = SetupShaderVariableTest( local 1360 Program* program = SetupShaderVariableTest( local 1378 Program* program = SetupShaderVariableTest( local 1397 Program* program = SetupShaderVariableTest( local 1418 Program* program = manager_.CreateProgram( local 1495 Program* program = manager_.CreateProgram( local [all...] |
/development/ndk/platforms/android-18/samples/MoreTeapots/jni/ |
MoreTeapotsRenderer.cpp | 383 GLuint program; local 387 // Create shader program 388 program = glCreateProgram(); 389 LOGI( "Created Shader %d", program ); 395 glDeleteProgram( program ); 403 glDeleteProgram( program ); 407 // Attach vertex shader to program 408 glAttachShader( program, vertShader ); 410 // Attach fragment shader to program 411 glAttachShader( program, fragShader ) 468 GLuint program; local [all...] |
/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 78 GLuint program = glCreateProgram(); local 79 if (program) 81 glAttachShader(program, vertexShader); 83 glAttachShader(program, pixelShader); 86 glLinkProgram(program); 88 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 90 LOGI("Program Linked (%d)!", program); 95 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 101 glGetProgramInfoLog(program, bufLength, NULL, buf) [all...] |
/external/chromium_org/gpu/command_buffer/client/ |
program_info_manager.cc | 22 virtual void CreateInfo(GLuint program) OVERRIDE; 24 virtual void DeleteInfo(GLuint program) OVERRIDE; 27 GLuint program, 32 GLuint program, 36 GLuint program, 40 GLuint program, 49 GLuint program, 65 void NonCachedProgramInfoManager::CreateInfo(GLuint /* program */) { 68 void NonCachedProgramInfoManager::DeleteInfo(GLuint /* program */) { 73 GLuint /* program */, [all...] |
/external/chromium_org/gpu/command_buffer/tests/ |
gl_stream_draw_unittest.cc | 58 GLuint program = GLTestHelper::LoadProgram(v_shader_str, f_shader_str); local 59 glUseProgram(program); 60 return program; 71 GLuint program = SetupProgram(); local 72 GLuint position_loc = glGetAttribLocation(program, "a_position"); 73 GLuint color_loc = glGetAttribLocation(program, "a_color"); 93 GLuint program = SetupProgram(); local 94 GLuint position_loc = glGetAttribLocation(program, "a_position"); 95 GLuint color_loc = glGetAttribLocation(program, "a_color"); 128 GLuint program = SetupProgram() local [all...] |
/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
Renderer.cpp | 78 GLuint program = glCreateProgram(); local 79 if (program) 81 glAttachShader(program, vertexShader); 83 glAttachShader(program, pixelShader); 86 glLinkProgram(program); 88 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus); 90 LOGI("Program Linked (%d)!", program); 95 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); 101 glGetProgramInfoLog(program, bufLength, NULL, buf) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/include/cloog/ |
program.h | 5 ** program.h ** 52 * this structure contains all the informations of a program generated or to be 56 { /* Basic program description fields. */ 57 char language ; /**< The language of the program. */ 59 CloogDomain * context ; /**< The context of the program. */ 60 CloogLoop * loop ; /**< The loops of the program. */ 105 void cloog_program_block(CloogProgram *program, 107 void cloog_program_extract_scalars(CloogProgram *program, 109 void cloog_program_scatter(CloogProgram *program,
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/include/cloog/ |
program.h | 5 ** program.h ** 52 * this structure contains all the informations of a program generated or to be 56 { /* Basic program description fields. */ 57 char language ; /**< The language of the program. */ 59 CloogDomain * context ; /**< The context of the program. */ 60 CloogLoop * loop ; /**< The loops of the program. */ 105 void cloog_program_block(CloogProgram *program, 107 void cloog_program_extract_scalars(CloogProgram *program, 109 void cloog_program_scatter(CloogProgram *program,
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/external/deqp/modules/gles2/functional/ |
es2fShaderStateQueryTests.cpp | 2 * drawElements Quality Program OpenGL ES 2.0 Module 108 bool verifyProgramParam (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLenum pname, GLenum reference) 111 gl.glGetProgramiv(program, pname, &state); 198 void verifyUniformValue1f (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, float x) 203 gl.glGetUniformfv(program, location, state); 223 void verifyUniformValue2f (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, float x, float y) 228 gl.glGetUniformfv(program, location, state); 251 void verifyUniformValue3f (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, float x, float y, float z) 256 gl.glGetUniformfv(program, location, state); 282 void verifyUniformValue4f (tcu::TestContext& testCtx, glu::CallLogWrapper& gl, GLuint program, GLint location, float x, float y, float z, float w 985 GLuint program = glCreateProgram(); local 1053 GLuint program = glCreateProgram(); local 1084 GLuint program = glCreateProgram(); local 1129 GLuint program = glCreateProgram(); local 1230 GLuint program = glCreateProgram(); local 1353 GLuint program = glCreateProgram(); local 1444 GLuint program = glCreateProgram(); local 1786 m_log << program; local 1845 m_log << program; local 1904 m_log << program; local 1981 m_log << program; local 2033 m_log << program; local 2129 m_log << program; local [all...] |
/external/chromium_org/courgette/ |
disassembler.cc | 85 AssemblyProgram* program = new AssemblyProgram(disassembler->kind()); local 87 if (!disassembler->Disassemble(program)) { 88 delete program; 94 *output = program; 98 void DeleteAssemblyProgram(AssemblyProgram* program) { 99 delete program;
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/external/deqp/modules/gles3/functional/ |
es3fNegativeShaderApiTests.cpp | 2 * drawElements Quality Program OpenGL ES 3.0 Module 119 GLuint program = glCreateProgram(); 120 glShaderSource(program, 0, 0, 0); 124 glDeleteProgram(program); 137 GLuint program = glCreateProgram(); 138 glCompileShader(program); 142 glDeleteProgram(program); 191 GLuint program = glCreateProgram(); 193 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object.") [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderApiTests.cpp | 2 * drawElements Quality Program OpenGL ES 3.1 Module 113 GLuint program = ctx.glCreateProgram(); local 114 ctx.glShaderSource(program, 0, 0, 0); 118 ctx.glDeleteProgram(program); 132 GLuint program = ctx.glCreateProgram(); local 133 ctx.glCompileShader(program); 137 ctx.glDeleteProgram(program); 202 GLuint program = ctx.glCreateProgram(); local 204 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.") 245 GLuint program = ctx.glCreateProgram(); local 474 GLuint program = ctx.glCreateProgram(); local 716 GLuint program = ctx.glCreateProgram(); local [all...] |
/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/unittest/test/ |
test_discovery.py | 203 program = object.__new__(unittest.TestProgram) 208 program._do_discovery = do_discovery 209 program.parseArgs(['something', 'discover']) 212 program.parseArgs(['something', 'discover', 'foo', 'bar']) 221 program = object.__new__(unittest.TestProgram) 222 program.usageExit = usageExit 223 program.testLoader = None 227 program._do_discovery(['one', 'two', 'three', 'four']) 231 program = object.__new__(unittest.TestProgram) 239 program.testLoader = Loader( [all...] |
/prebuilts/python/linux-x86/2.7.5/lib/python2.7/unittest/test/ |
test_discovery.py | 203 program = object.__new__(unittest.TestProgram) 208 program._do_discovery = do_discovery 209 program.parseArgs(['something', 'discover']) 212 program.parseArgs(['something', 'discover', 'foo', 'bar']) 221 program = object.__new__(unittest.TestProgram) 222 program.usageExit = usageExit 223 program.testLoader = None 227 program._do_discovery(['one', 'two', 'three', 'four']) 231 program = object.__new__(unittest.TestProgram) 239 program.testLoader = Loader( [all...] |
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
WaterMeshNode.h | 21 #include <graphics/Program.h> 28 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection); 29 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection);
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/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/ |
BlurMeshNode.h | 21 #include <graphics/Program.h> 28 virtual void before(Program& program, Matrix& model, Matrix& view, Matrix& projection); 29 virtual void after(Program& program, Matrix& model, Matrix& view, Matrix& projection);
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
prog_cache.h | 59 struct gl_program *program); 65 struct gl_shader_program *program);
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/external/chromium_org/win8/test/ |
open_with_dialog_controller.h | 19 // Asynchronously drives Windows 8's OpenWithDialog into making a given program 26 // possible choices if the desired program could not be selected. 33 // Starts the process of making |program| the default handler for 37 // Note: This will fail if |program| is already default for |url_protocol| 38 // since |program| will not show up verbatim in the dialog (e.g., in EN-US, it 42 const base::string16& program, 48 // if the desired program could not be selected. 51 const base::string16& program,
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