/external/deqp/modules/gles3/functional/ |
es3fUniformBlockTests.cpp | 45 static void createRandomCaseGroup (tcu::TestCaseGroup* parentGroup, Context& context, const char* groupName, const char* description, UniformBlockCase::BufferMode bufferMode, deUint32 features, int numCases, deUint32 baseSeed) 50 baseSeed += (deUint32)context.getTestContext().getCommandLine().getBaseSeed(); 54 de::toString(ndx).c_str(), "", bufferMode, features, (deUint32)ndx+baseSeed)); 60 BlockBasicTypeCase (Context& context, const char* name, const char* description, const VarType& type, deUint32 layoutFlags, int numInstances) 75 static void createBlockBasicTypeCases (tcu::TestCaseGroup* group, Context& context, const char* name, const VarType& type, deUint32 layoutFlags, int numInstances = 0) 87 BlockSingleStructCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) 113 deUint32 m_layoutFlags; 120 BlockSingleStructArrayCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances) 148 deUint32 m_layoutFlags [all...] |
es3fFboRenderTest.cpp | 69 FboConfig (deUint32 buffers_, deUint32 colorType_, deUint32 colorFormat_, deUint32 depthStencilType_, deUint32 depthStencilFormat_, int width_ = 0, int height_ = 0, int samples_ = 0) 95 deUint32 buffers; //!< Buffer bit mask (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|...) 140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0); 144 deUint32 getFramebuffer (void) const { return m_framebuffer; [all...] |
es3fSyncTests.cpp | 66 FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand, deUint32 waitFlags, deUint64 timeout, deUint32 options); 78 deUint32 m_waitCommand; 79 deUint32 m_waitFlags; 81 deUint32 m_caseOptions; 89 FenceSyncCase::FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand, deUint32 waitFlags, deUint64 timeout, deUint32 options)
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es3fTextureMipmapTests.cpp | 134 deUint32 minFilter, 135 deUint32 wrapS, 136 deUint32 wrapT, 137 deUint32 format, 138 deUint32 dataType, 155 deUint32 m_minFilter; 156 deUint32 m_wrapS; 157 deUint32 m_wrapT; 158 deUint32 m_format; 159 deUint32 m_dataType [all...] |
es3fTextureSpecificationTests.cpp | 66 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat) 106 static const deUint32 s_cubeMapFaces[] = 151 void renderTex (tcu::Surface& dst, deUint32 program, int width, int height); 217 void TextureSpecCase::renderTex (tcu::Surface& dst, deUint32 program, int width, int height) 270 deUint32 shaderIDgles = gles3Context.createProgram(&shader); 271 deUint32 shaderIDRef = refContext.createProgram(&shader); 300 deUint32 shaderID = ndx ? shaderIDRef : shaderIDgles; 353 deUint32 shaderIDgles = gles3Context.createProgram(&shader); 354 deUint32 shaderIDRef = refContext.createProgram(&shader); 391 deUint32 shaderID = ndx ? shaderIDRef : shaderIDgles [all...] |
/external/deqp/modules/glshared/ |
glsRandomUniformBlockCase.cpp | 45 deUint32 features, 46 deUint32 seed) 82 void RandomUniformBlockCase::generateBlock (de::Random& rnd, deUint32 layoutFlags) 98 vector<deUint32> layoutFlagCandidates; 107 layoutFlags |= rnd.choose<deUint32>(layoutFlagCandidates.begin(), layoutFlagCandidates.end()); 111 static const deUint32 matrixCandidates[] = { 0, LAYOUT_ROW_MAJOR, LAYOUT_COLUMN_MAJOR }; 112 layoutFlags |= rnd.choose<deUint32>(&matrixCandidates[0], &matrixCandidates[DE_LENGTH_OF_ARRAY(matrixCandidates)]); 144 deUint32 flags = 0; 179 deUint32 flags = 0; 234 deUint32 flags = 0 [all...] |
/external/deqp/modules/internal/ |
ditImageIOTests.cpp | 43 ImageReadCase (tcu::TestContext& testCtx, const char* name, const char* filename, deUint32 expectedHash) 64 const deUint32 hash = deMemoryHash(texture.getAccess().getDataPtr(), imageSize); 80 const deUint32 m_expectedHash;
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/external/deqp/framework/common/ |
tcuRGBA.cpp | 59 RGBA computeAbsDiffMasked (RGBA a, RGBA b, deUint32 cmpMask) 61 deUint32 aPacked = a.getPacked(); 62 deUint32 bPacked = b.getPacked(); 103 bool compareThresholdMasked (RGBA a, RGBA b, RGBA threshold, deUint32 cmpMask)
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tcuRGBA.hpp | 68 explicit RGBA (deUint32 val) 83 deUint32 getPacked (void) const { return m_value; } 104 deUint32 m_value; 107 inline bool compareEqualMasked (RGBA a, RGBA b, deUint32 cmpMask) 110 deUint32 aPacked = a.getPacked(); 111 deUint32 bPacked = b.getPacked(); 112 deUint32 maskPacked = mask.getPacked(); 151 RGBA computeAbsDiffMasked (RGBA a, RGBA b, deUint32 cmpMask); 152 bool compareThresholdMasked (RGBA a, RGBA b, RGBA threshold, deUint32 cmpMask);
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tcuCommandLine.hpp | 111 deUint32 getLogFlags (void) const; 190 deUint32 m_logFlags;
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/external/deqp/framework/opengl/ |
gluES3PlusWrapperContext.hpp | 61 virtual deUint32 getDefaultFramebuffer (void) const { return m_context->getDefaultFramebuffer(); }
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gluDrawUtil.cpp | 93 deUint32 buffer; 96 VertexBufferDescriptor (deUint32 buffer_ = 0) 136 static deUint32 getVtxCompGLType (VertexComponentType type) 174 static deUint32 getIndexGLType (IndexType type) 200 static deUint32 getPrimitiveGLType (PrimitiveType type) 220 static OutputIter namedBindingsToProgramLocations (const glw::Functions& gl, deUint32 program, InputIter first, InputIter end, OutputIter out) 246 static deUint32 getMinimumAlignment (const VertexArrayPointer& pointer) 250 return (deUint32)sizeof(float); 323 void uploadBufferData (const glw::Functions& gl, deUint32 buffer, deUint32 usage, const VertexBufferLayout& layout, const VertexArrayPointer* srcArrays [all...] |
gluDrawUtil.hpp | 198 void draw (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL); 200 void drawFromUserPointers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL); 201 void drawFromBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL); 202 void drawFromVAOBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL); 221 inline PrimitiveList NAME (int numElements, const deUint32* indices) \ 263 DECLARE_VA_CTOR(Uint32, deUint32, VTX_COMP_UNSIGNED_INT32, VTX_COMP_CONVERT_NONE); 271 DECLARE_VA_CTOR(Unorm32, deUint32, VTX_COMP_UNSIGNED_INT32, VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT); 279 DECLARE_VA_CTOR(Uint32Float, deUint32, VTX_COMP_UNSIGNED_INT32, VTX_COMP_CONVERT_CAST_TO_FLOAT);
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gluTextureUtil.cpp | 49 deUint32 format = GL_NONE; 50 deUint32 type = GL_NONE; 132 deUint32 getInternalFormat (tcu::TextureFormat texFormat) 227 deUint32 getGLFormat (tcu::CompressedTexture::Format format) 277 static tcu::TextureFormat::ChannelType mapGLChannelType (deUint32 dataType, bool normalized) 316 tcu::TextureFormat mapGLTransferFormat (deUint32 format, deUint32 dataType) 350 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat) 431 bool isGLInternalColorFormatFilterable (deUint32 format) 494 static inline tcu::Sampler::WrapMode mapGLWrapMode (deUint32 wrapMode [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContext.hpp | 62 virtual deUint32 getDefaultFramebuffer (void) const { return 0; }
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/external/deqp/modules/gles3/stress/ |
es3sLongShaderTests.cpp | 148 void makeNames (ShaderScope& scope, const deUint32 count) 150 for (deUint32 ndx = 0; ndx < count; ndx++) 163 deUint32 opsTotal; 165 deUint32 variablesPerBlock; 166 deUint32 opsPerExpression; 168 LongShaderSpec (const glu::ShaderType shaderTypeInit, const deUint32 opsTotalInit) 171 , variablesPerBlock (deMaxu32(10, (deUint32)std::floor(std::sqrt((double)opsTotal)))) 227 deUint32 currentOpsTotal = 0; 351 LongShaderCompileStressCase (Context& context, const char* name, const char* desc, const LongShaderSpec& caseSpec, const deUint32 flags); 362 const deUint32 m_flags [all...] |
/external/deqp/modules/gles2/performance/ |
es2pTextureUploadTests.cpp | 79 TextureUploadCase (Context& context, const char* name, const char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize); 90 deUint32 m_format; 91 deUint32 m_type; 97 deUint32 m_texture; 104 TextureUploadCase::TextureUploadCase (Context& context, const char* name, const char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize) 197 deUint32 uSampler = gl.getUniformLocation(m_program->getProgram(), "u_sampler"); 198 deUint32 aPos = gl.getAttribLocation (m_program->getProgram(), "a_pos"); 295 TextureUploadCallCase (Context& context, const char* name, const char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFormatTests.cpp | 73 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, int size, int depth); 74 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth); 91 const deUint32 m_format; 92 const deUint32 m_dataType; 102 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, int size, int depth) 116 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth) 246 TextureBufferFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width); 259 deUint32 m_format [all...] |
es31fSSBOLayoutTests.cpp | 71 RandomSSBOLayoutCase (Context& context, const char* name, const char* description, BufferMode bufferMode, deUint32 features, deUint32 seed); 76 void generateBlock (de::Random& rnd, deUint32 layoutFlags); 80 deUint32 m_features; 87 deUint32 m_seed; 94 RandomSSBOLayoutCase::RandomSSBOLayoutCase (Context& context, const char* name, const char* description, BufferMode bufferMode, deUint32 features, deUint32 seed) 120 void RandomSSBOLayoutCase::generateBlock (de::Random& rnd, deUint32 layoutFlags) 136 vector<deUint32> layoutFlagCandidates; 145 layoutFlags |= rnd.choose<deUint32>(layoutFlagCandidates.begin(), layoutFlagCandidates.end()) [all...] |
es31fProgramInterfaceQueryTestCase.hpp | 39 ProgramResourceQueryTestTarget (ProgramInterface interface_, deUint32 propFlags_); 42 deUint32 propFlags;
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 144 static tcu::CubeFace mapGLCubeFace (deUint32 face) 494 void ReferenceContext::activeTexture (deUint32 texture) 496 if (deInBounds32(texture, GL_TEXTURE0, GL_TEXTURE0 + (deUint32)m_textureUnits.size())) 592 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture) 674 void ReferenceContext::genTextures (int numTextures, deUint32* textures) 680 void ReferenceContext::deleteTextures (int numTextures, const deUint32* textures) 684 deUint32 name = textures[i]; 731 void ReferenceContext::bindFramebuffer (deUint32 target, deUint32 name [all...] |
/external/deqp/execserver/ |
xsProtocol.cpp | 32 inline deUint32 swapEndianess (deUint32 value) 34 deUint32 b0 = (value >> 0) & 0xFF; 35 deUint32 b1 = (value >> 8) & 0xFF; 36 deUint32 b2 = (value >> 16) & 0xFF; 37 deUint32 b3 = (value >> 24) & 0xFF; 44 template <> int networkToHost (int value) { return (int)swapEndianess((deUint32)value); } 45 template <> int hostToNetwork (int value) { return (int)swapEndianess((deUint32)value); }
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/external/deqp/framework/delibs/depool/ |
deMemPool.h | 65 deMemPool* deMemPool_createRoot (const deMemPoolUtil* util, deUint32 flags); 73 void* deMemPool_alignedAlloc (deMemPool* pool, int numBytes, deUint32 alignBytes);
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/external/deqp/framework/delibs/deutil/ |
deFile.h | 72 deFile* deFile_create (const char* filename, deUint32 mode); 76 deBool deFile_setFlags (deFile* file, deUint32 flags);
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/external/deqp/modules/gles2/functional/ |
es2fImplementationLimitTests.cpp | 47 T query (const glw::Functions& gl, deUint32 param); 83 GLint query<GLint> (const glw::Functions& gl, deUint32 param) 91 GLfloat query<GLfloat> (const glw::Functions& gl, deUint32 param) 99 NegInt query<NegInt> (const glw::Functions& gl, deUint32 param) 105 Boolean query<Boolean> (const glw::Functions& gl, deUint32 param) 113 FloatRange query<FloatRange> (const glw::Functions& gl, deUint32 param) 149 LimitQueryCase (Context& context, const char* name, const char* description, deUint32 limit, const T& minRequiredValue) 176 deUint32 m_limit;
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