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  /external/deqp/modules/gles3/functional/
es3fUniformBlockTests.cpp 45 static void createRandomCaseGroup (tcu::TestCaseGroup* parentGroup, Context& context, const char* groupName, const char* description, UniformBlockCase::BufferMode bufferMode, deUint32 features, int numCases, deUint32 baseSeed)
50 baseSeed += (deUint32)context.getTestContext().getCommandLine().getBaseSeed();
54 de::toString(ndx).c_str(), "", bufferMode, features, (deUint32)ndx+baseSeed));
60 BlockBasicTypeCase (Context& context, const char* name, const char* description, const VarType& type, deUint32 layoutFlags, int numInstances)
75 static void createBlockBasicTypeCases (tcu::TestCaseGroup* group, Context& context, const char* name, const VarType& type, deUint32 layoutFlags, int numInstances = 0)
87 BlockSingleStructCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
113 deUint32 m_layoutFlags;
120 BlockSingleStructArrayCase (Context& context, const char* name, const char* description, deUint32 layoutFlags, BufferMode bufferMode, int numInstances)
148 deUint32 m_layoutFlags
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es3fFboRenderTest.cpp 69 FboConfig (deUint32 buffers_, deUint32 colorType_, deUint32 colorFormat_, deUint32 depthStencilType_, deUint32 depthStencilFormat_, int width_ = 0, int height_ = 0, int samples_ = 0)
95 deUint32 buffers; //!< Buffer bit mask (GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|...)
140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0);
144 deUint32 getFramebuffer (void) const { return m_framebuffer;
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es3fSyncTests.cpp 66 FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand, deUint32 waitFlags, deUint64 timeout, deUint32 options);
78 deUint32 m_waitCommand;
79 deUint32 m_waitFlags;
81 deUint32 m_caseOptions;
89 FenceSyncCase::FenceSyncCase (Context& context, const char* name, const char* description, int numPrimitives, deUint32 waitCommand, deUint32 waitFlags, deUint64 timeout, deUint32 options)
es3fTextureMipmapTests.cpp 134 deUint32 minFilter,
135 deUint32 wrapS,
136 deUint32 wrapT,
137 deUint32 format,
138 deUint32 dataType,
155 deUint32 m_minFilter;
156 deUint32 m_wrapS;
157 deUint32 m_wrapT;
158 deUint32 m_format;
159 deUint32 m_dataType
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es3fTextureSpecificationTests.cpp 66 tcu::TextureFormat mapGLUnsizedInternalFormat (deUint32 internalFormat)
106 static const deUint32 s_cubeMapFaces[] =
151 void renderTex (tcu::Surface& dst, deUint32 program, int width, int height);
217 void TextureSpecCase::renderTex (tcu::Surface& dst, deUint32 program, int width, int height)
270 deUint32 shaderIDgles = gles3Context.createProgram(&shader);
271 deUint32 shaderIDRef = refContext.createProgram(&shader);
300 deUint32 shaderID = ndx ? shaderIDRef : shaderIDgles;
353 deUint32 shaderIDgles = gles3Context.createProgram(&shader);
354 deUint32 shaderIDRef = refContext.createProgram(&shader);
391 deUint32 shaderID = ndx ? shaderIDRef : shaderIDgles
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  /external/deqp/modules/glshared/
glsRandomUniformBlockCase.cpp 45 deUint32 features,
46 deUint32 seed)
82 void RandomUniformBlockCase::generateBlock (de::Random& rnd, deUint32 layoutFlags)
98 vector<deUint32> layoutFlagCandidates;
107 layoutFlags |= rnd.choose<deUint32>(layoutFlagCandidates.begin(), layoutFlagCandidates.end());
111 static const deUint32 matrixCandidates[] = { 0, LAYOUT_ROW_MAJOR, LAYOUT_COLUMN_MAJOR };
112 layoutFlags |= rnd.choose<deUint32>(&matrixCandidates[0], &matrixCandidates[DE_LENGTH_OF_ARRAY(matrixCandidates)]);
144 deUint32 flags = 0;
179 deUint32 flags = 0;
234 deUint32 flags = 0
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  /external/deqp/modules/internal/
ditImageIOTests.cpp 43 ImageReadCase (tcu::TestContext& testCtx, const char* name, const char* filename, deUint32 expectedHash)
64 const deUint32 hash = deMemoryHash(texture.getAccess().getDataPtr(), imageSize);
80 const deUint32 m_expectedHash;
  /external/deqp/framework/common/
tcuRGBA.cpp 59 RGBA computeAbsDiffMasked (RGBA a, RGBA b, deUint32 cmpMask)
61 deUint32 aPacked = a.getPacked();
62 deUint32 bPacked = b.getPacked();
103 bool compareThresholdMasked (RGBA a, RGBA b, RGBA threshold, deUint32 cmpMask)
tcuRGBA.hpp 68 explicit RGBA (deUint32 val)
83 deUint32 getPacked (void) const { return m_value; }
104 deUint32 m_value;
107 inline bool compareEqualMasked (RGBA a, RGBA b, deUint32 cmpMask)
110 deUint32 aPacked = a.getPacked();
111 deUint32 bPacked = b.getPacked();
112 deUint32 maskPacked = mask.getPacked();
151 RGBA computeAbsDiffMasked (RGBA a, RGBA b, deUint32 cmpMask);
152 bool compareThresholdMasked (RGBA a, RGBA b, RGBA threshold, deUint32 cmpMask);
tcuCommandLine.hpp 111 deUint32 getLogFlags (void) const;
190 deUint32 m_logFlags;
  /external/deqp/framework/opengl/
gluES3PlusWrapperContext.hpp 61 virtual deUint32 getDefaultFramebuffer (void) const { return m_context->getDefaultFramebuffer(); }
gluDrawUtil.cpp 93 deUint32 buffer;
96 VertexBufferDescriptor (deUint32 buffer_ = 0)
136 static deUint32 getVtxCompGLType (VertexComponentType type)
174 static deUint32 getIndexGLType (IndexType type)
200 static deUint32 getPrimitiveGLType (PrimitiveType type)
220 static OutputIter namedBindingsToProgramLocations (const glw::Functions& gl, deUint32 program, InputIter first, InputIter end, OutputIter out)
246 static deUint32 getMinimumAlignment (const VertexArrayPointer& pointer)
250 return (deUint32)sizeof(float);
323 void uploadBufferData (const glw::Functions& gl, deUint32 buffer, deUint32 usage, const VertexBufferLayout& layout, const VertexArrayPointer* srcArrays
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gluDrawUtil.hpp 198 void draw (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL);
200 void drawFromUserPointers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL);
201 void drawFromBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL);
202 void drawFromVAOBuffers (const RenderContext& context, deUint32 program, int numVertexArrays, const VertexArrayBinding* vertexArrays, const PrimitiveList& primitives, DrawUtilCallback* callback = DE_NULL);
221 inline PrimitiveList NAME (int numElements, const deUint32* indices) \
263 DECLARE_VA_CTOR(Uint32, deUint32, VTX_COMP_UNSIGNED_INT32, VTX_COMP_CONVERT_NONE);
271 DECLARE_VA_CTOR(Unorm32, deUint32, VTX_COMP_UNSIGNED_INT32, VTX_COMP_CONVERT_NORMALIZE_TO_FLOAT);
279 DECLARE_VA_CTOR(Uint32Float, deUint32, VTX_COMP_UNSIGNED_INT32, VTX_COMP_CONVERT_CAST_TO_FLOAT);
gluTextureUtil.cpp 49 deUint32 format = GL_NONE;
50 deUint32 type = GL_NONE;
132 deUint32 getInternalFormat (tcu::TextureFormat texFormat)
227 deUint32 getGLFormat (tcu::CompressedTexture::Format format)
277 static tcu::TextureFormat::ChannelType mapGLChannelType (deUint32 dataType, bool normalized)
316 tcu::TextureFormat mapGLTransferFormat (deUint32 format, deUint32 dataType)
350 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat)
431 bool isGLInternalColorFormatFilterable (deUint32 format)
494 static inline tcu::Sampler::WrapMode mapGLWrapMode (deUint32 wrapMode
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  /external/deqp/framework/platform/null/
tcuNullRenderContext.hpp 62 virtual deUint32 getDefaultFramebuffer (void) const { return 0; }
  /external/deqp/modules/gles3/stress/
es3sLongShaderTests.cpp 148 void makeNames (ShaderScope& scope, const deUint32 count)
150 for (deUint32 ndx = 0; ndx < count; ndx++)
163 deUint32 opsTotal;
165 deUint32 variablesPerBlock;
166 deUint32 opsPerExpression;
168 LongShaderSpec (const glu::ShaderType shaderTypeInit, const deUint32 opsTotalInit)
171 , variablesPerBlock (deMaxu32(10, (deUint32)std::floor(std::sqrt((double)opsTotal))))
227 deUint32 currentOpsTotal = 0;
351 LongShaderCompileStressCase (Context& context, const char* name, const char* desc, const LongShaderSpec& caseSpec, const deUint32 flags);
362 const deUint32 m_flags
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  /external/deqp/modules/gles2/performance/
es2pTextureUploadTests.cpp 79 TextureUploadCase (Context& context, const char* name, const char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize);
90 deUint32 m_format;
91 deUint32 m_type;
97 deUint32 m_texture;
104 TextureUploadCase::TextureUploadCase (Context& context, const char* name, const char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize)
197 deUint32 uSampler = gl.getUniformLocation(m_program->getProgram(), "u_sampler");
198 deUint32 aPos = gl.getAttribLocation (m_program->getProgram(), "a_pos");
295 TextureUploadCallCase (Context& context, const char* name, const char* description, UploadFunction uploadFunction, deUint32 format, deUint32 type, int texSize)
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  /external/deqp/modules/gles31/functional/
es31fTextureFormatTests.cpp 73 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, int size, int depth);
74 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth);
91 const deUint32 m_format;
92 const deUint32 m_dataType;
102 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, int size, int depth)
116 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth)
246 TextureBufferFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width);
259 deUint32 m_format
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es31fSSBOLayoutTests.cpp 71 RandomSSBOLayoutCase (Context& context, const char* name, const char* description, BufferMode bufferMode, deUint32 features, deUint32 seed);
76 void generateBlock (de::Random& rnd, deUint32 layoutFlags);
80 deUint32 m_features;
87 deUint32 m_seed;
94 RandomSSBOLayoutCase::RandomSSBOLayoutCase (Context& context, const char* name, const char* description, BufferMode bufferMode, deUint32 features, deUint32 seed)
120 void RandomSSBOLayoutCase::generateBlock (de::Random& rnd, deUint32 layoutFlags)
136 vector<deUint32> layoutFlagCandidates;
145 layoutFlags |= rnd.choose<deUint32>(layoutFlagCandidates.begin(), layoutFlagCandidates.end())
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es31fProgramInterfaceQueryTestCase.hpp 39 ProgramResourceQueryTestTarget (ProgramInterface interface_, deUint32 propFlags_);
42 deUint32 propFlags;
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp 144 static tcu::CubeFace mapGLCubeFace (deUint32 face)
494 void ReferenceContext::activeTexture (deUint32 texture)
496 if (deInBounds32(texture, GL_TEXTURE0, GL_TEXTURE0 + (deUint32)m_textureUnits.size()))
592 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture)
674 void ReferenceContext::genTextures (int numTextures, deUint32* textures)
680 void ReferenceContext::deleteTextures (int numTextures, const deUint32* textures)
684 deUint32 name = textures[i];
731 void ReferenceContext::bindFramebuffer (deUint32 target, deUint32 name
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  /external/deqp/execserver/
xsProtocol.cpp 32 inline deUint32 swapEndianess (deUint32 value)
34 deUint32 b0 = (value >> 0) & 0xFF;
35 deUint32 b1 = (value >> 8) & 0xFF;
36 deUint32 b2 = (value >> 16) & 0xFF;
37 deUint32 b3 = (value >> 24) & 0xFF;
44 template <> int networkToHost (int value) { return (int)swapEndianess((deUint32)value); }
45 template <> int hostToNetwork (int value) { return (int)swapEndianess((deUint32)value); }
  /external/deqp/framework/delibs/depool/
deMemPool.h 65 deMemPool* deMemPool_createRoot (const deMemPoolUtil* util, deUint32 flags);
73 void* deMemPool_alignedAlloc (deMemPool* pool, int numBytes, deUint32 alignBytes);
  /external/deqp/framework/delibs/deutil/
deFile.h 72 deFile* deFile_create (const char* filename, deUint32 mode);
76 deBool deFile_setFlags (deFile* file, deUint32 flags);
  /external/deqp/modules/gles2/functional/
es2fImplementationLimitTests.cpp 47 T query (const glw::Functions& gl, deUint32 param);
83 GLint query<GLint> (const glw::Functions& gl, deUint32 param)
91 GLfloat query<GLfloat> (const glw::Functions& gl, deUint32 param)
99 NegInt query<NegInt> (const glw::Functions& gl, deUint32 param)
105 Boolean query<Boolean> (const glw::Functions& gl, deUint32 param)
113 FloatRange query<FloatRange> (const glw::Functions& gl, deUint32 param)
149 LimitQueryCase (Context& context, const char* name, const char* description, deUint32 limit, const T& minRequiredValue)
176 deUint32 m_limit;

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