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  /external/deqp/modules/gles2/performance/
es2pTextureCountTests.cpp 55 deUint32 format;
56 deUint32 dataType;
70 deUint32 format = texFormats[formatNdx].format;
71 deUint32 dataType = texFormats[formatNdx].dataType;
72 deUint32 wrapS = GL_CLAMP_TO_EDGE;
73 deUint32 wrapT = GL_CLAMP_TO_EDGE;
74 deUint32 minFilter = GL_NEAREST;
75 deUint32 magFilter = GL_NEAREST;
es2pTextureFormatTests.cpp 53 deUint32 format;
54 deUint32 dataType;
69 deUint32 format = texFormats[formatNdx].format;
70 deUint32 dataType = texFormats[formatNdx].dataType;
72 deUint32 wrapS = GL_CLAMP_TO_EDGE;
73 deUint32 wrapT = GL_CLAMP_TO_EDGE;
74 deUint32 minFilter = GL_NEAREST;
75 deUint32 magFilter = GL_NEAREST;
es2pTextureFilteringTests.cpp 53 deUint32 format;
54 deUint32 dataType;
63 deUint32 filter;
84 deUint32 format = texFormats[formatNdx].format;
85 deUint32 dataType = texFormats[formatNdx].dataType;
86 deUint32 minFilter = cases[caseNdx].filter;
87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR;
88 deUint32 wrapS = GL_REPEAT;
89 deUint32 wrapT = GL_REPEAT;
  /external/deqp/modules/gles2/functional/
es2fBufferTestUtil.hpp 50 void fillWithRandomBytes (deUint8* ptr, int numBytes, deUint32 seed);
52 const char* getBufferTargetName (deUint32 target);
53 const char* getUsageHintName (deUint32 hint);
66 deUint32 genBuffer (void);
67 void deleteBuffer (deUint32 buffer);
72 std::set<deUint32> m_allocatedBuffers;
112 virtual bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes) = DE_NULL;
132 bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes);
149 bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes);
153 deUint32 m_posLoc
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es2fApiCase.hpp 49 void expectError (deUint32 error);
50 void expectError (deUint32 error0, deUint32 error1);
51 void getSupportedExtensions (const deUint32 numSupportedValues, const deUint32 extension, std::vector<int>& values);
es2fApiCase.cpp 65 void ApiCase::expectError (deUint32 expected)
67 deUint32 err = glGetError();
76 void ApiCase::expectError (deUint32 expected0, deUint32 expected1)
78 deUint32 err = glGetError();
97 void ApiCase::getSupportedExtensions (const deUint32 numSupportedValues, const deUint32 extension, std::vector<int>& values)
  /external/deqp/modules/gles3/functional/
es3fApiCase.hpp 49 void expectError (deUint32 error);
50 void expectError (deUint32 error0, deUint32 error1);
51 void getSupportedExtensions (const deUint32 numSupportedValues, const deUint32 extension, std::vector<int>& values);
es3fTextureSwizzleTests.cpp 48 static int swizzle (const tcu::RGBA& c, deUint32 swz)
64 static void swizzle (tcu::Surface& surface, deUint32 swzR, deUint32 swzG, deUint32 swzB, deUint32 swzA)
79 Texture2DSwizzleCase (Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUint32 swizzleG, deUint32 swizzleB, deUint32 swizzleA)
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es3fBufferCopyTests.cpp 53 deUint32 srcTarget,
55 deUint32 srcHint,
56 deUint32 dstTarget,
58 deUint32 dstHint,
84 deUint32 srcBuf = 0;
85 deUint32 dstBuf = 0;
86 deUint32 srcSeed = deStringHash(getName()) ^ 0xabcd;
87 deUint32 dstSeed = deStringHash(getName()) ^ 0xef01;
130 deUint32 m_srcTarget;
132 deUint32 m_srcHint
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es3fApiCase.cpp 67 void ApiCase::expectError (deUint32 expected)
69 deUint32 err = glGetError();
78 void ApiCase::expectError (deUint32 expected0, deUint32 expected1)
80 deUint32 err = glGetError();
99 void ApiCase::getSupportedExtensions (const deUint32 numSupportedValues, const deUint32 extension, std::vector<int>& values)
  /external/deqp/modules/glshared/
glsRandomUniformBlockCase.hpp 74 deUint32 features,
75 deUint32 seed);
80 void generateBlock (de::Random& rnd, deUint32 layoutFlags);
84 const deUint32 m_features;
93 const deUint32 m_seed;
glsStateChangePerfTestCases.hpp 89 std::vector<deUint32> m_indexBuffers;
90 std::vector<deUint32> m_coordBuffers;
91 std::vector<deUint32> m_textures;
93 std::vector<deUint32> m_framebuffers;
94 std::vector<deUint32> m_renderbuffers;
95 std::vector<deUint32> m_samplers;
96 std::vector<deUint32> m_vertexArrays;
  /external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.hpp 114 deUint32 m_buffer;
115 deUint32 m_resolveBuffer;
117 deUint32 m_fbo;
118 deUint32 m_fboTexture;
120 deUint32 m_fboRbo;
121 deUint32 m_resolveFbo;
122 deUint32 m_resolveFboTexture;
125 deUint32 m_renderMode;
127 deUint32 m_renderVao;
128 deUint32 m_resolveVao
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  /external/deqp/framework/opengl/
gluProgramInterfaceQuery.cpp 33 deUint32 getProgramResourceUint (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, deUint32 queryParam)
35 deUint32 value = 0;
41 void getProgramResourceName (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, std::string& dst)
61 static void getProgramInterfaceActiveVariables (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, std::vector<int>& activeVariables
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gluRenderContext.hpp 63 inline ContextFlags operator| (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a|(deUint32)b); }
64 inline ContextFlags operator& (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a&(deUint32)b); }
65 inline ContextFlags operator~ (ContextFlags a) { return ContextFlags(~(deUint32)a); }
89 ApiType (deUint32 bits) : m_bits(bits) {}
90 static ApiType fromBits (deUint32 bits) { return ApiType(bits); }
92 static deUint32 pack (int major, int minor, Profile profile);
94 deUint32 m_bits;
109 inline deUint32 ApiType::pack (int major, int minor, Profile profile
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gluShaderProgram.hpp 81 deUint32 getShader (void) const { return m_shader; }
89 deUint32 operator* (void) const { return getShader(); }
96 deUint32 m_shader; //!< Shader handle.
107 Program (const RenderContext& renderCtx, deUint32 program);
110 void attachShader (deUint32 shader);
111 void detachShader (deUint32 shader);
113 void bindAttribLocation (deUint32 location, const char* name);
114 void transformFeedbackVaryings (int count, const char* const* varyings, deUint32 bufferMode);
118 deUint32 getProgram (void) const { return m_program; }
129 deUint32 operator* (void) const { return getProgram();
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  /external/deqp/framework/egl/
egluConfigInfo.hpp 42 deUint32 bindToTextureRGB;
43 deUint32 bindToTextureRGBA;
44 deUint32 colorBufferType;
45 deUint32 configCaveat;
54 deUint32 nativeRenderable;
62 deUint32 transparentType;
102 deInt32 getAttribute (deUint32 attribute) const;
egluStrUtil.hpp 34 deUint32 attribute;
36 ConfigAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {}
41 deUint32 attribute;
43 SurfaceAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {}
48 deUint32 attribute;
50 ContextAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {}
71 inline ConfigAttribValueFmt getConfigAttribValueStr (deUint32 attribute, int value) { return ConfigAttribValueFmt(attribute, value); }
74 inline SurfaceAttribValueFmt getSurfaceAttribValueStr (deUint32 attribute, int value) { return SurfaceAttribValueFmt(attribute, value); }
77 inline ContextAttribValueFmt getContextAttribValueStr (deUint32 attribute, int value) { return ContextAttribValueFmt(attribute, value); }
  /external/deqp/framework/delibs/debase/
deInt32.h 39 void deRcp32 (deUint32 a, deUint32* rcp, int* exp);
85 DE_INLINE deUint32 deMinu32 (deUint32 a, deUint32 b)
96 DE_INLINE deUint32 deMaxu32 (deUint32 a, deUint32 b)
178 return (int)(((deUint32)val >> r) | ((deUint32)val << (32-r)))
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deInt32Test.c 41 printf("static const deUint32 s_rcpLUT[1<<RCP_LUT_BITS] =\n");
46 deUint32 val = (1u << RCP_LUT_BITS) | ndx;
47 deUint32 rcp = (int)((1u << DE_RCP_FRAC_BITS) / ((double)val / (1<<RCP_LUT_BITS)));
72 deUint32 rcp;
107 deUint32 val = (1u<<numBits);
124 deUint32 val = (deRandom_getUint32(&rnd) & ((1u<<numBits)-1)) | (1u<<numBits);
125 deUint32 ref = (deUint32)(((1.0f / (double)val) * (double)(1<<DE_RCP_FRAC_BITS)) * (double)(1u<<numBits));
  /external/deqp/framework/delibs/dethread/
deAtomic.h 80 DE_INLINE deUint32 deAtomicCompareExchange32 (deUint32 volatile* dstAddr, deUint32 compare, deUint32 exchange)
  /external/deqp/modules/gles3/performance/
es3pTextureCountTests.cpp 55 deUint32 internalFormat;
72 deUint32 format = texFormats[formatNdx].internalFormat;
73 deUint32 wrapS = GL_CLAMP_TO_EDGE;
74 deUint32 wrapT = GL_CLAMP_TO_EDGE;
75 deUint32 minFilter = GL_NEAREST;
76 deUint32 magFilter = GL_NEAREST;
es3pTextureFormatTests.cpp 53 deUint32 internalFormat;
109 deUint32 format = texFormats[formatNdx].internalFormat;
111 deUint32 wrapS = GL_CLAMP_TO_EDGE;
112 deUint32 wrapT = GL_CLAMP_TO_EDGE;
113 deUint32 minFilter = GL_NEAREST;
114 deUint32 magFilter = GL_NEAREST;
es3pTextureFilteringTests.cpp 53 deUint32 internalFormat;
64 deUint32 filter;
85 deUint32 format = texFormats[formatNdx].internalFormat;
86 deUint32 minFilter = cases[caseNdx].filter;
87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR;
88 deUint32 wrapS = GL_REPEAT;
89 deUint32 wrapT = GL_REPEAT;
  /external/deqp/framework/opengl/simplereference/
sglrContext.cpp 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& src)
42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height)
44 deUint32 format = GL_NONE;
45 deUint32 dataType = GL_NONE;
70 void Context::texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, const tcu::Surface& src)

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