/external/deqp/modules/gles2/performance/ |
es2pTextureCountTests.cpp | 55 deUint32 format; 56 deUint32 dataType; 70 deUint32 format = texFormats[formatNdx].format; 71 deUint32 dataType = texFormats[formatNdx].dataType; 72 deUint32 wrapS = GL_CLAMP_TO_EDGE; 73 deUint32 wrapT = GL_CLAMP_TO_EDGE; 74 deUint32 minFilter = GL_NEAREST; 75 deUint32 magFilter = GL_NEAREST;
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es2pTextureFormatTests.cpp | 53 deUint32 format; 54 deUint32 dataType; 69 deUint32 format = texFormats[formatNdx].format; 70 deUint32 dataType = texFormats[formatNdx].dataType; 72 deUint32 wrapS = GL_CLAMP_TO_EDGE; 73 deUint32 wrapT = GL_CLAMP_TO_EDGE; 74 deUint32 minFilter = GL_NEAREST; 75 deUint32 magFilter = GL_NEAREST;
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es2pTextureFilteringTests.cpp | 53 deUint32 format; 54 deUint32 dataType; 63 deUint32 filter; 84 deUint32 format = texFormats[formatNdx].format; 85 deUint32 dataType = texFormats[formatNdx].dataType; 86 deUint32 minFilter = cases[caseNdx].filter; 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; 88 deUint32 wrapS = GL_REPEAT; 89 deUint32 wrapT = GL_REPEAT;
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/external/deqp/modules/gles2/functional/ |
es2fBufferTestUtil.hpp | 50 void fillWithRandomBytes (deUint8* ptr, int numBytes, deUint32 seed); 52 const char* getBufferTargetName (deUint32 target); 53 const char* getUsageHintName (deUint32 hint); 66 deUint32 genBuffer (void); 67 void deleteBuffer (deUint32 buffer); 72 std::set<deUint32> m_allocatedBuffers; 112 virtual bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes) = DE_NULL; 132 bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes); 149 bool verify (deUint32 buffer, const deUint8* reference, int offset, int numBytes); 153 deUint32 m_posLoc [all...] |
es2fApiCase.hpp | 49 void expectError (deUint32 error); 50 void expectError (deUint32 error0, deUint32 error1); 51 void getSupportedExtensions (const deUint32 numSupportedValues, const deUint32 extension, std::vector<int>& values);
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es2fApiCase.cpp | 65 void ApiCase::expectError (deUint32 expected) 67 deUint32 err = glGetError(); 76 void ApiCase::expectError (deUint32 expected0, deUint32 expected1) 78 deUint32 err = glGetError(); 97 void ApiCase::getSupportedExtensions (const deUint32 numSupportedValues, const deUint32 extension, std::vector<int>& values)
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/external/deqp/modules/gles3/functional/ |
es3fApiCase.hpp | 49 void expectError (deUint32 error); 50 void expectError (deUint32 error0, deUint32 error1); 51 void getSupportedExtensions (const deUint32 numSupportedValues, const deUint32 extension, std::vector<int>& values);
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es3fTextureSwizzleTests.cpp | 48 static int swizzle (const tcu::RGBA& c, deUint32 swz) 64 static void swizzle (tcu::Surface& surface, deUint32 swzR, deUint32 swzG, deUint32 swzB, deUint32 swzA) 79 Texture2DSwizzleCase (Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUint32 swizzleG, deUint32 swizzleB, deUint32 swizzleA) [all...] |
es3fBufferCopyTests.cpp | 53 deUint32 srcTarget, 55 deUint32 srcHint, 56 deUint32 dstTarget, 58 deUint32 dstHint, 84 deUint32 srcBuf = 0; 85 deUint32 dstBuf = 0; 86 deUint32 srcSeed = deStringHash(getName()) ^ 0xabcd; 87 deUint32 dstSeed = deStringHash(getName()) ^ 0xef01; 130 deUint32 m_srcTarget; 132 deUint32 m_srcHint [all...] |
es3fApiCase.cpp | 67 void ApiCase::expectError (deUint32 expected) 69 deUint32 err = glGetError(); 78 void ApiCase::expectError (deUint32 expected0, deUint32 expected1) 80 deUint32 err = glGetError(); 99 void ApiCase::getSupportedExtensions (const deUint32 numSupportedValues, const deUint32 extension, std::vector<int>& values)
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/external/deqp/modules/glshared/ |
glsRandomUniformBlockCase.hpp | 74 deUint32 features, 75 deUint32 seed); 80 void generateBlock (de::Random& rnd, deUint32 layoutFlags); 84 const deUint32 m_features; 93 const deUint32 m_seed;
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glsStateChangePerfTestCases.hpp | 89 std::vector<deUint32> m_indexBuffers; 90 std::vector<deUint32> m_coordBuffers; 91 std::vector<deUint32> m_textures; 93 std::vector<deUint32> m_framebuffers; 94 std::vector<deUint32> m_renderbuffers; 95 std::vector<deUint32> m_samplers; 96 std::vector<deUint32> m_vertexArrays;
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/external/deqp/modules/gles31/functional/ |
es31fMultisampleShaderRenderCase.hpp | 114 deUint32 m_buffer; 115 deUint32 m_resolveBuffer; 117 deUint32 m_fbo; 118 deUint32 m_fboTexture; 120 deUint32 m_fboRbo; 121 deUint32 m_resolveFbo; 122 deUint32 m_resolveFboTexture; 125 deUint32 m_renderMode; 127 deUint32 m_renderVao; 128 deUint32 m_resolveVao [all...] |
/external/deqp/framework/opengl/ |
gluProgramInterfaceQuery.cpp | 33 deUint32 getProgramResourceUint (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, deUint32 queryParam) 35 deUint32 value = 0; 41 void getProgramResourceName (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, std::string& dst) 61 static void getProgramInterfaceActiveVariables (const glw::Functions& gl, deUint32 program, deUint32 programInterface, deUint32 index, std::vector<int>& activeVariables [all...] |
gluRenderContext.hpp | 63 inline ContextFlags operator| (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a|(deUint32)b); } 64 inline ContextFlags operator& (ContextFlags a, ContextFlags b) { return ContextFlags((deUint32)a&(deUint32)b); } 65 inline ContextFlags operator~ (ContextFlags a) { return ContextFlags(~(deUint32)a); } 89 ApiType (deUint32 bits) : m_bits(bits) {} 90 static ApiType fromBits (deUint32 bits) { return ApiType(bits); } 92 static deUint32 pack (int major, int minor, Profile profile); 94 deUint32 m_bits; 109 inline deUint32 ApiType::pack (int major, int minor, Profile profile [all...] |
gluShaderProgram.hpp | 81 deUint32 getShader (void) const { return m_shader; } 89 deUint32 operator* (void) const { return getShader(); } 96 deUint32 m_shader; //!< Shader handle. 107 Program (const RenderContext& renderCtx, deUint32 program); 110 void attachShader (deUint32 shader); 111 void detachShader (deUint32 shader); 113 void bindAttribLocation (deUint32 location, const char* name); 114 void transformFeedbackVaryings (int count, const char* const* varyings, deUint32 bufferMode); 118 deUint32 getProgram (void) const { return m_program; } 129 deUint32 operator* (void) const { return getProgram(); [all...] |
/external/deqp/framework/egl/ |
egluConfigInfo.hpp | 42 deUint32 bindToTextureRGB; 43 deUint32 bindToTextureRGBA; 44 deUint32 colorBufferType; 45 deUint32 configCaveat; 54 deUint32 nativeRenderable; 62 deUint32 transparentType; 102 deInt32 getAttribute (deUint32 attribute) const;
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egluStrUtil.hpp | 34 deUint32 attribute; 36 ConfigAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {} 41 deUint32 attribute; 43 SurfaceAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {} 48 deUint32 attribute; 50 ContextAttribValueFmt (deUint32 attribute_, int value_) : attribute(attribute_), value(value_) {} 71 inline ConfigAttribValueFmt getConfigAttribValueStr (deUint32 attribute, int value) { return ConfigAttribValueFmt(attribute, value); } 74 inline SurfaceAttribValueFmt getSurfaceAttribValueStr (deUint32 attribute, int value) { return SurfaceAttribValueFmt(attribute, value); } 77 inline ContextAttribValueFmt getContextAttribValueStr (deUint32 attribute, int value) { return ContextAttribValueFmt(attribute, value); }
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/external/deqp/framework/delibs/debase/ |
deInt32.h | 39 void deRcp32 (deUint32 a, deUint32* rcp, int* exp); 85 DE_INLINE deUint32 deMinu32 (deUint32 a, deUint32 b) 96 DE_INLINE deUint32 deMaxu32 (deUint32 a, deUint32 b) 178 return (int)(((deUint32)val >> r) | ((deUint32)val << (32-r))) [all...] |
deInt32Test.c | 41 printf("static const deUint32 s_rcpLUT[1<<RCP_LUT_BITS] =\n"); 46 deUint32 val = (1u << RCP_LUT_BITS) | ndx; 47 deUint32 rcp = (int)((1u << DE_RCP_FRAC_BITS) / ((double)val / (1<<RCP_LUT_BITS))); 72 deUint32 rcp; 107 deUint32 val = (1u<<numBits); 124 deUint32 val = (deRandom_getUint32(&rnd) & ((1u<<numBits)-1)) | (1u<<numBits); 125 deUint32 ref = (deUint32)(((1.0f / (double)val) * (double)(1<<DE_RCP_FRAC_BITS)) * (double)(1u<<numBits));
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/external/deqp/framework/delibs/dethread/ |
deAtomic.h | 80 DE_INLINE deUint32 deAtomicCompareExchange32 (deUint32 volatile* dstAddr, deUint32 compare, deUint32 exchange)
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/external/deqp/modules/gles3/performance/ |
es3pTextureCountTests.cpp | 55 deUint32 internalFormat; 72 deUint32 format = texFormats[formatNdx].internalFormat; 73 deUint32 wrapS = GL_CLAMP_TO_EDGE; 74 deUint32 wrapT = GL_CLAMP_TO_EDGE; 75 deUint32 minFilter = GL_NEAREST; 76 deUint32 magFilter = GL_NEAREST;
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es3pTextureFormatTests.cpp | 53 deUint32 internalFormat; 109 deUint32 format = texFormats[formatNdx].internalFormat; 111 deUint32 wrapS = GL_CLAMP_TO_EDGE; 112 deUint32 wrapT = GL_CLAMP_TO_EDGE; 113 deUint32 minFilter = GL_NEAREST; 114 deUint32 magFilter = GL_NEAREST;
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es3pTextureFilteringTests.cpp | 53 deUint32 internalFormat; 64 deUint32 filter; 85 deUint32 format = texFormats[formatNdx].internalFormat; 86 deUint32 minFilter = cases[caseNdx].filter; 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; 88 deUint32 wrapS = GL_REPEAT; 89 deUint32 wrapT = GL_REPEAT;
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/external/deqp/framework/opengl/simplereference/ |
sglrContext.cpp | 35 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, const tcu::Surface& src) 42 void Context::texImage2D (deUint32 target, int level, deUint32 internalFormat, int width, int height) 44 deUint32 format = GL_NONE; 45 deUint32 dataType = GL_NONE; 70 void Context::texSubImage2D (deUint32 target, int level, int xoffset, int yoffset, const tcu::Surface& src)
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