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    Searched refs:deUint32 (Results 51 - 75 of 393) sorted by null

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  /external/deqp/framework/delibs/debase/
deString.h 34 deUint32 deStringHash (const char* str);
35 deUint32 deStringHashLeading (const char* str, int numLeadingChars);
39 deUint32 deMemoryHash (const void* ptr, int numBytes);
  /external/deqp/modules/gles31/functional/
es31fShaderIntegerFunctionTests.cpp 97 case glu::TYPE_UINT: str << tcu::toHex(((const deUint32*)varValue.value)[compNdx]); break;
98 case glu::TYPE_BOOL: str << (((const deUint32*)varValue.value)[compNdx] != 0 ? "true" : "false"); break;
120 static inline deUint32 extendSignTo32 (deUint32 integer, deUint32 integerLength)
124 return deUint32(0 - deInt32((integer & (1 << (integerLength - 1))) << 1)) | integer;
127 static inline deUint32 getLowBitMask (int integerLength)
134 return ((1u << ((deUint32)integerLength - 1u)) << 1u) - 1u;
137 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dataType, glu::Precision precision, deUint32* dst, int numValues)
140 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision)
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es31fTextureFilteringTests.cpp 105 deUint32 minFilter,
106 deUint32 magFilter,
107 deUint32 wrapS,
108 deUint32 wrapT,
109 deUint32 internalFormat,
124 const deUint32 m_minFilter;
125 const deUint32 m_magFilter;
126 const deUint32 m_wrapS;
127 const deUint32 m_wrapT;
129 const deUint32 m_internalFormat
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es31fAtomicCounterTests.cpp 119 bool checkAndLogCounterValues (TestLog& log, const vector<deUint32>& counters) const;
120 bool checkAndLogCallValues (TestLog& log, const vector<deUint32>& increments, const vector<deUint32>& decrements, const vector<deUint32>& preGets, const vector<deUint32>& postGets, const vector<deUint32>& gets) const;
121 void splitBuffer (const vector<deUint32>& buffer, vector<deUint32>& increments, vector<deUint32>& decrements, vector<deUint32>& preGets, vector<deUint32>& postGets, vector<deUint32>& gets) const
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es31fBasicComputeShaderTests.cpp 53 BufferMemMap (const glw::Functions& gl, deUint32 target, int offset, int size, deUint32 access)
76 const deUint32 m_target;
152 std::vector<deUint32> inputValues (m_numValues);
171 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, "Input");
173 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input.values");
182 for (deUint32 ndx = 0; ndx < de::min(valueInfo.arraySize, (deUint32)inputValues.size()); ndx++)
183 *(deUint32*)((deUint8*)bufMap.getPtr() + valueInfo.offset + ndx*valueInfo.arrayStride) = inputValues[ndx];
193 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output")
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es31fIndirectComputeDispatchTests.cpp 72 RESULT_BLOCK_BASE_SIZE = (3+1)*(int)sizeof(deUint32), // uvec3 + uint
74 RESULT_BLOCK_NUM_PASSED_OFFSET = 3*(int)sizeof(deUint32),
76 INDIRECT_COMMAND_SIZE = 3*(int)sizeof(deUint32)
135 void createCommandBuffer (deUint32 buffer) const;
136 void createResultBuffer (deUint32 buffer) const;
138 bool verifyResultBuffer (deUint32 buffer);
140 void createCmdBufferUpload (deUint32 buffer) const;
141 void createCmdBufferCompute (deUint32 buffer) const;
171 void IndirectDispatchCase::createCommandBuffer (deUint32 buffer) const
182 void IndirectDispatchCase::createCmdBufferUpload (deUint32 buffer) cons
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  /external/deqp/framework/randomshaders/
rsgNameAllocator.cpp 38 inline std::string nameNdxToStr (deUint32 name)
41 deUint32 alphabetLen = 'z' - 'a' + 1;
  /external/deqp/modules/glshared/
glsInteractionTestUtil.cpp 72 static const deUint32 compareFuncs[] =
84 static const deUint32 stencilOps[] =
96 static const deUint32 blendEquations[] =
105 static const deUint32 blendFuncs[] =
124 static const deUint32 blendEquationsES2[] =
131 static const deUint32 blendFuncsDstES2[] =
174 state.stencil[ndx].function = rnd.choose<deUint32>(DE_ARRAY_BEGIN(compareFuncs), DE_ARRAY_END(compareFuncs));
177 state.stencil[ndx].stencilFailOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(stencilOps));
178 state.stencil[ndx].depthFailOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(stencilOps));
179 state.stencil[ndx].depthPassOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(stencilOps))
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glsLongStressCase.hpp 135 deUint32 textureUnit;
138 deUint32 format;
139 deUint32 dataType;
140 deUint32 internalFormat;
142 deUint32 minFilter;
143 deUint32 magFilter;
144 deUint32 sWrap;
145 deUint32 tWrap;
150 const deUint32 unit,
153 const deUint32 format_
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glsUniformBlockCase.hpp 76 VarType (glu::DataType basicType, deUint32 flags);
85 deUint32 getFlags (void) const { return m_flags; }
106 deUint32 m_flags;
128 StructMember (const char* name, const VarType& type, deUint32 flags) : m_name(name), m_type(type), m_flags(flags) {}
133 deUint32 getFlags (void) const { return m_flags; }
138 deUint32 m_flags;
157 void addMember (const char* name, const VarType& type, deUint32 flags = 0);
167 Uniform (const char* name, const VarType& type, deUint32 flags = 0);
171 deUint32 getFlags (void) const { return m_flags; }
176 deUint32 m_flags
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  /external/deqp/modules/gles3/functional/
es3fBufferMapTests.cpp 53 BufferMapReadCase (Context& context, const char* name, const char* desc, deUint32 bufferTarget, deUint32 usage, int bufferSize, int mapOffset, int mapSize, WriteType write)
67 deUint32 dataSeed = deStringHash(getName());
76 deUint32 buf = genBuffer();
99 deUint32 m_bufferTarget;
100 deUint32 m_usage;
110 BufferMapWriteCase (Context& context, const char* name, const char* desc, deUint32 bufferTarget, deUint32 usage, int size, VerifyType verify)
121 deUint32 dataSeed = deStringHash(getName());
129 deUint32 buf = genBuffer()
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es3fTextureFilteringTests.cpp 66 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height);
67 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames);
81 const deUint32 m_minFilter
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es3fFboStencilbufferTests.cpp 52 BasicFboStencilCase (Context& context, const char* name, const char* desc, deUint32 format, IVec2 size, bool useDepth)
68 const deUint32 colorFormat = GL_RGBA8;
72 deUint32 flatShaderID = getCurrentContext()->createProgram(&flatShader);
73 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
75 deUint32 fbo = 0;
76 deUint32 colorRbo = 0;
77 deUint32 depthStencilRbo = 0;
136 deUint32 m_format;
144 DepthStencilAttachCase (Context& context, const char* name, const char* desc, deUint32 attachDepth, deUint32 attachStencil
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es3fFboDepthbufferTests.cpp 52 BasicFboDepthCase (Context& context, const char* name, const char* desc, deUint32 format, int width, int height)
68 const deUint32 colorFormat = GL_RGBA8;
69 deUint32 fbo = 0;
70 deUint32 colorRbo = 0;
71 deUint32 depthRbo = 0;
74 deUint32 gradShaderID = getCurrentContext()->createProgram(&gradShader);
75 deUint32 texShaderID = getCurrentContext()->createProgram(&texShader);
111 const deUint32 format = GL_RGBA;
112 const deUint32 dataType = GL_UNSIGNED_BYTE;
115 deUint32 gridTex = 0
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  /external/deqp/modules/gles2/functional/
es2fTextureWrapTests.cpp 59 TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, int width, int height);
60 TextureWrapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* description, deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter, const std::vector<std::string>& filenames)
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  /external/deqp/framework/referencerenderer/
rrVertexAttrib.cpp 74 const deUint32 range = (deUint32)((1ull << (sizeof(SrcScalarType)*8))-1);
89 const deUint32 range = (deUint32)((1ull << (sizeof(SrcScalarType)*8-1))-1);
104 const deUint32 range = (deUint32)((1ull << (sizeof(SrcScalarType)*8))-1);
149 inline deInt32 extendSign (deUint32 integer)
151 return deUint32(0 - deInt32((integer & (1 << (integerLen - 1))) << 1)) | integer;
157 deUint32 aligned;
158 deMemcpy(&aligned, ptr, sizeof(deUint32));
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rrGenericVector.hpp 55 deUint32 uData[4];
124 inline deUint32* GenericVec4::getAccess<deUint32> ()
130 inline const deUint32* GenericVec4::getAccess<deUint32> () const
  /external/deqp/modules/gles2/accuracy/
es2aTextureFilteringTests.cpp 56 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, deUint32 dataType, int width, int height);
57 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames)
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  /external/deqp/framework/delibs/decpp/
deMemPool.hpp 40 MemPool (const deMemPoolUtil* util = DE_NULL, deUint32 flags = 0u);
52 void* alignedAlloc (deUintptr numBytes, deUint32 alignBytes);
67 inline MemPool::MemPool (const deMemPoolUtil* util, deUint32 flags)
96 inline void* MemPool::alignedAlloc (deUintptr numBytes, deUint32 alignBytes)
deMutex.cpp 37 Mutex::Mutex (deUint32 flags)
deSemaphore.cpp 37 Semaphore::Semaphore (int initialValue, deUint32 flags)
dePoolArray.hpp 38 template<typename T, deUint32 Alignment>
41 template<typename T, deUint32 Alignment>
51 template<typename T, deUint32 Alignment = (sizeof(T) > 4 ? 4 : sizeof(T))>
105 template<typename T, deUint32 Alignment>
118 template<typename T, deUint32 Alignment>
155 template<typename T, deUint32 Alignment>
207 DE_SPECIALIZE_POOL_ARRAY_ELEMENT_BASIC_TYPE(deUint32);
216 template<typename T, deUint32 Alignment>
227 template<typename T, deUint32 Alignment>
234 template<typename T, deUint32 Alignment
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  /external/deqp/framework/delibs/dethread/
deMutex.h 52 deUint32 flags;
deSemaphore.h 38 deUint32 flags;
  /external/deqp/framework/common/
tcuFloat.hpp 47 template <typename StorageType_, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags>
66 template <typename OtherStorageType, int OtherExponentBits, int OtherMantissaBits, int OtherExponentBias, deUint32 OtherFlags>
132 typedef Float<deUint32, 8, 23, 127, FLOAT_HAS_SIGN|FLOAT_SUPPORT_DENORM> Float32; //!< IEEE 754 32-bit floating-point value
135 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags>
141 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags>
147 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags>
151 deUint32 u32;
152 memcpy(&u32, &value, sizeof(deUint32));
156 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags>
165 template <typename StorageType, int ExponentBits, int MantissaBits, int ExponentBias, deUint32 Flags
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