/frameworks/native/opengl/libs/ |
Android.mk | 4 # Build META EGL library 7 egl.cfg_config_module := 12 LOCAL_MODULE := egl.cfg 15 LOCAL_MODULE_PATH := $(TARGET_OUT)/lib/egl 18 egl.cfg_config_module := $(LOCAL_MODULE) 24 EGL/egl_tls.cpp \ 25 EGL/egl_cache.cpp \ 26 EGL/egl_display.cpp \ 27 EGL/egl_object.cpp \ 28 EGL/egl.cpp [all...] |
/external/deqp/modules/egl/ |
teglColorClearCase.cpp | 2 * drawElements Quality Program EGL Module 41 #include <EGL/eglext.h> 57 namespace egl namespace in namespace:deqp 142 void SingleThreadColorClearCase::executeForContexts (tcu::egl::Display& display, tcu::egl::Surface& surface, EGLConfig config, const std::vector<std::pair<EGLint, tcu::egl::Context*> >& contexts) 164 tcu::egl::Context* context = contexts[0].second; 177 for (vector<std::pair<EGLint, tcu::egl::Context*> >::const_iterator ctxIter = contexts.begin(); ctxIter != contexts.end(); ctxIter++) 180 tcu::egl::Context* context = ctxIter->second; 198 tcu::egl::Context* context = contexts[0].second [all...] |
/packages/apps/Camera/src/com/android/camera/ |
MosaicPreviewRenderer.java | 30 import javax.microedition.khronos.egl.EGL10; 31 import javax.microedition.khronos.egl.EGLConfig; 32 import javax.microedition.khronos.egl.EGLContext; 33 import javax.microedition.khronos.egl.EGLDisplay; 34 import javax.microedition.khronos.egl.EGLSurface; 134 Log.v(TAG, "EGL version: " + version[0] + '.' + version[1]); 229 private static void checkEglError(String prompt, EGL10 egl) { 231 while ((error = egl.eglGetError()) != EGL10.EGL_SUCCESS) { 232 Log.e(TAG, String.format("%s: EGL error: 0x%x", prompt, error)); 245 private static EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) [all...] |
/external/chromium_org/third_party/angle/src/libEGL/ |
Config.h | 7 // Config.h: Defines the egl::Config class, describing the format, type 8 // and size for an egl::Surface. Implements EGLConfig and related functionality. 9 // [EGL 1.4] section 3.4 page 15. 15 #include <EGL/egl.h> 22 namespace egl namespace 65 EGLint mSurfaceType; // Which types of EGL surfaces are supported. 72 // Function object used by STL sorting routines for ordering Configs according to [EGL] section 3.4.1 page 24. 102 const egl::Config *get(EGLConfig configHandle);
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
main.cpp | 99 void makeCurrent(Context *context, egl::Display *display, egl::Surface *surface) 138 egl::Display *getDisplay()
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/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
GLUtils.h | 19 #include <EGL/egl.h>
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/cts/tests/tests/opengl/src/android/opengl/cts/ |
RendererEightShaderTest.java | 18 import javax.microedition.khronos.egl.EGLConfig;
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RendererNineShaderTest.java | 18 import javax.microedition.khronos.egl.EGLConfig;
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RendererOneProgramTest.java | 18 import javax.microedition.khronos.egl.EGLConfig;
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
FrameBuffer.h | 3 #include <EGL/egl.h>
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/external/chromium_org/third_party/angle/samples/angle/sample_util/ |
Window.h | 12 #include <EGL/egl.h> 13 #include <EGL/eglext.h>
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shader_utils.h | 16 #include <EGL/egl.h> 17 #include <EGL/eglext.h>
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d1x/ |
Makefile | 3 LIBRARY_INCLUDES=-Iinclude -I../gd3dapi -I../d3dapi -I../w32api -I../d3d1xstutil/include -I../d3d1xshader/include -I../../../include -I../../../auxiliary -I../../../state_trackers/egl/common
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/winedlls/dxgi/ |
Makefile | 3 OBJECTS=dxgi_dll.o ../../dxgi/libdxgi.a ../../d3d1xstutil/libd3d1xstutil.a ../../../egl/libegl.a ../../../../auxiliary/libgallium.a ../../../../winsys/sw/xlib/libws_xlib.a
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d1x/ |
Makefile | 3 LIBRARY_INCLUDES=-Iinclude -I../gd3dapi -I../d3dapi -I../w32api -I../d3d1xstutil/include -I../d3d1xshader/include -I../../../include -I../../../auxiliary -I../../../state_trackers/egl/common
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/external/mesa3d/src/gallium/state_trackers/d3d1x/winedlls/dxgi/ |
Makefile | 3 OBJECTS=dxgi_dll.o ../../dxgi/libdxgi.a ../../d3d1xstutil/libd3d1xstutil.a ../../../egl/libegl.a ../../../../auxiliary/libgallium.a ../../../../winsys/sw/xlib/libws_xlib.a
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
EGLContextImpl.java | 19 import javax.microedition.khronos.egl.*;
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EGLSurfaceImpl.java | 19 import javax.microedition.khronos.egl.*;
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/frameworks/native/opengl/libagl/ |
Android.mk | 10 egl.cpp \ 42 LOCAL_MODULE_RELATIVE_PATH := egl
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/frameworks/native/opengl/tests/gl_perf/ |
filltest.cpp | 27 #include <EGL/egl.h>
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/frameworks/rs/driver/ |
rsdFrameBufferObj.cpp | 132 eglQuerySurface(dc->gl.egl.display, dc->gl.egl.surface, EGL_WIDTH, &width); 133 eglQuerySurface(dc->gl.egl.display, dc->gl.egl.surface, EGL_HEIGHT, &height);
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.h | 3 #include <EGL/egl.h>
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/sdk/emulator/opengl/host/libs/Translator/EGL/ |
EglValidate.h | 19 #include <EGL/egl.h>
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
EglConfigGLSurfaceView.java | 28 import javax.microedition.khronos.egl.EGL10; 29 import javax.microedition.khronos.egl.EGLConfig; 30 import javax.microedition.khronos.egl.EGLDisplay; 34 * {@link GLSurfaceView} that uses the EGL configuration specified. Draws a couple frames of a red 59 public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) { 66 if (egl.eglChooseConfig(display, attributeList, configs, 1, new int[] {1})) { 68 printConfig(egl, display, configs[0]); 71 throw new IllegalStateException("Could not get EGL config..."); 243 private static void printConfig(EGL10 egl, EGLDisplay display, 319 if (egl.eglGetConfigAttrib(display, config, attribute, value)) [all...] |
/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
GLSurfaceViewCustom.java | 29 import javax.microedition.khronos.egl.EGL10; 30 import javax.microedition.khronos.egl.EGL11; 31 import javax.microedition.khronos.egl.EGLConfig; 32 import javax.microedition.khronos.egl.EGLContext; 33 import javax.microedition.khronos.egl.EGLDisplay; 34 import javax.microedition.khronos.egl.EGLSurface; 53 * <li>Manages an EGL display, which enables OpenGL to render into a surface. 95 * <h4>Choosing an EGL Configuration</h4> 296 * Control whether the EGL context is preserved when the GLSurfaceView is paused and 299 * If set to true, then the EGL context may be preserved when the GLSurfaceView is paused [all...] |