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    Searched refs:glShadeModel (Results 26 - 50 of 154) sorted by null

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  /frameworks/base/cmds/bootanimation/
BootAnimation.cpp 334 glShadeModel(GL_FLAT);
559 glShadeModel(GL_FLAT);
  /development/apps/OBJViewer/com/android/objviewer/
OBJViewer.java 156 gl.glShadeModel(gl.GL_SMOOTH);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
LabelMaker.java 315 gl.glShadeModel(GL10.GL_FLAT);
SpriteTextRenderer.java 69 gl.glShadeModel(GL10.GL_SMOOTH);
MatrixTrackingGL.java 577 public void glShadeModel(int mode) {
578 mgl.glShadeModel(mode);
  /sdk/emulator/opengl/host/libs/libOpenglRender/
GLDispatch.h 149 glShadeModel_t glShadeModel;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
MatrixPaletteRenderer.java 250 gl.glShadeModel(GL10.GL_SMOOTH);
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/wgl/
stw_context.c 614 &glShadeModel,
  /external/mesa3d/src/gallium/state_trackers/wgl/
stw_context.c 614 &glShadeModel,
  /sdk/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.h 139 void (GLAPIENTRY *glShadeModel) (GLenum mode);
  /frameworks/native/opengl/libs/GLES_trace/
gltrace.proto 327 glShadeModel = 301;
  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES10.spec 90 void glShadeModel ( GLenum mode )
  /device/generic/goldfish/opengl/system/GLESv1_enc/
gl_client_context.h 136 glShadeModel_client_proc_t glShadeModel;
    [all...]
  /device/generic/goldfish/opengl/tests/gles_android_wrapper/
gles_dispatch.h 149 glShadeModel_t glShadeModel;
421 glShadeModel_t set_glShadeModel(glShadeModel_t f) { glShadeModel_t retval = glShadeModel; glShadeModel = f; return retval;}
    [all...]
gles.cpp 686 void glShadeModel(GLenum mode)
688 getDispatch()->glShadeModel(mode);
    [all...]
  /external/qemu/distrib/sdl-1.2.15/test/
testgl.c 606 glShadeModel(GL_SMOOTH);
  /frameworks/base/opengl/java/android/opengl/
GLES10.java     [all...]
GLErrorWrapper.java 712 public void glShadeModel(int mode) {
714 mgl.glShadeModel(mode);
    [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 845 void glShadeModel(
  /external/replicaisland/src/com/replica/replicaisland/
GLErrorLogger.java 601 public void glShadeModel(int mode) {
602 ((GL10)mGL).glShadeModel(mode);
  /external/robolectric/lib/main/
opengl-api-gl1.1-android-2.1_r1.jar 
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 195 void (GLAPIENTRY *GLDispatch::glShadeModel)(GLenum) = NULL;
448 LOAD_GL_FUNC(glShadeModel);
  /development/ndk/platforms/android-4/include/GLES/
gl.h 721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
    [all...]
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 470 glShadeModel(GL_FLAT);
  /external/chromium_org/third_party/mesa/src/include/GLES/
gl.h 721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);
    [all...]

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