/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-mips64/usr/include/GLES3/ |
gl3.h | 488 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); [all...] |
gl31.h | 488 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/GLES3/ |
gl3.h | [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-x86_64/usr/include/GLES3/ |
gl3.h | 488 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); [all...] |
gl31.h | 488 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | 153 case glUniform1f: [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderStateQueryTests.cpp | [all...] |
es3fUniformApiTests.cpp | 917 // UNIFORMFUNC_VALUE: use pass-by-value versions of uniform assignment funcs, e.g. glUniform1f(), where possible. If not given, use pass-by-pointer versions. [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
GLProtoBuf.java | 373 glUniform1f(342, 342), [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | [all...] |
/external/deqp/modules/egl/ |
teglImageFormatTests.cpp | 941 GLU_CHECK_CALL(glUniform1f(depthLoc, depthLevels[level])); [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl31.h | 488 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); [all...] |
/frameworks/native/opengl/libs/GLES_trace/src/ |
gltrace.pb.cpp | 1174 const GLMessage_Function GLMessage::glUniform1f; [all...] |
gltrace.pb.h | [all...] |
/prebuilts/ndk/9/platforms/android-19/arch-arm64/usr/include/GLES3/ |
gl31.h | 488 GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0); [all...] |
/external/deqp/framework/opengl/ |
gluCallLogWrapperApi.inl | 145 void glUniform1f (glw::GLint location, glw::GLfloat v0); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwApi.inl | 145 #define glUniform1f glwUniform1f [all...] |
/external/chromium_org/third_party/mesa/src/include/GL/ |
gl_mangle.h | [all...] |
/external/deqp/modules/gles2/functional/ |
es2fUniformApiTests.cpp | 756 // UNIFORMFUNC_VALUE: use pass-by-value versions of uniform assignment funcs, e.g. glUniform1f(), where possible. If not given, use pass-by-pointer versions. [all...] |
/external/mesa3d/include/GL/ |
gl_mangle.h | [all...] |
/frameworks/base/libs/hwui/ |
OpenGLRenderer.cpp | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextFuncs.inl | 926 GLW_APICALL void GLW_APIENTRY glUniform1f (GLint location, GLfloat v0) [all...] |