/external/deqp/modules/glshared/ |
glsShaderPerformanceMeasurer.hpp | 34 namespace gls namespace in namespace:deqp 128 } // gls
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glsStateChangePerfTestCases.hpp | 42 namespace gls namespace in namespace:deqp 133 } // gls
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glsLongStressCase.hpp | 42 namespace gls namespace in namespace:deqp 134 gls::TextureTestUtil::TextureType textureType; 149 TextureSpec (const gls::TextureTestUtil::TextureType texType, 344 } // gls
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glsStateQueryUtil.hpp | 32 namespace gls namespace in namespace:deqp 176 } // gls
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glsShaderConstExprTests.cpp | 35 namespace gls namespace in namespace:deqp 50 using gls::sl::ShaderCase; 219 } // gls
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/external/deqp/modules/gles2/functional/ |
es2fShaderDiscardTests.cpp | 43 using namespace deqp::gls; 102 gls::ShaderRenderCase::init(); 126 gls::ShaderRenderCase::deinit();
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es2fBlendTests.cpp | 44 using gls::FragmentOpUtil::Quad; 45 using gls::FragmentOpUtil::IntegerQuad; 46 using gls::FragmentOpUtil::QuadRenderer; 47 using gls::FragmentOpUtil::ReferenceQuadRenderer; 257 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState); 259 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_secondQuadInt, referenceState);
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es2fDepthStencilTests.cpp | 201 gls::FragmentOpUtil::IntegerQuad quad; 434 void render (gls::FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) 468 gls::FragmentOpUtil::Quad quad; 528 gls::FragmentOpUtil::QuadRenderer* m_renderer; 532 gls::FragmentOpUtil::ReferenceQuadRenderer* m_refRenderer; 581 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES); 585 m_refRenderer = new gls::FragmentOpUtil::ReferenceQuadRenderer(); 676 m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), 677 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), 678 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()) [all...] |
es2fShaderBuiltinVarTests.cpp | 54 void evalBuiltinConstant (gls::ShaderEvalContext& c) 60 class ShaderBuiltinConstantCase : public gls::ShaderRenderCase 140 gls::ShaderRenderCase::init(); 164 class DepthRangeEvaluator : public gls::ShaderEvaluator 172 void evaluate (gls::ShaderEvalContext& c) 186 class ShaderDepthRangeTest : public gls::ShaderRenderCase 228 gls::ShaderRenderCase::init(); 247 gls::ShaderRenderCase::iterate();
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es2fScissorTests.cpp | 51 using namespace gls::Functional::ScissorTestInternal;
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/external/deqp/modules/gles3/functional/ |
es3fShaderDiscardTests.cpp | 43 using namespace deqp::gls; 101 gls::ShaderRenderCase::init(); 106 gls::ShaderRenderCase::deinit();
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es3fBlendTests.cpp | 46 using gls::FragmentOpUtil::Quad; 47 using gls::FragmentOpUtil::IntegerQuad; 48 using gls::FragmentOpUtil::QuadRenderer; 49 using gls::FragmentOpUtil::ReferenceQuadRenderer; 310 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_firstQuadInt, referenceState); 312 m_referenceRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), nullAccess /* no depth */, nullAccess /* no stencil */, m_secondQuadInt, referenceState);
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es3fDepthStencilTests.cpp | 201 gls::FragmentOpUtil::IntegerQuad quad; 434 void render (gls::FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY) 468 gls::FragmentOpUtil::Quad quad; 528 gls::FragmentOpUtil::QuadRenderer* m_renderer; 532 gls::FragmentOpUtil::ReferenceQuadRenderer* m_refRenderer; 581 m_renderer = new gls::FragmentOpUtil::QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES); 585 m_refRenderer = new gls::FragmentOpUtil::ReferenceQuadRenderer(); 676 m_refRenderer->render(gls::FragmentOpUtil::getMultisampleAccess(m_refColorBuffer->getAccess()), 677 gls::FragmentOpUtil::getMultisampleAccess(m_refDepthBuffer->getAccess()), 678 gls::FragmentOpUtil::getMultisampleAccess(m_refStencilBuffer->getAccess()) [all...] |
es3fFboCompletenessTests.cpp | 30 using deqp::gls::Range; 31 using namespace deqp::gls::FboUtil; 32 using namespace deqp::gls::FboUtil::config; 33 namespace fboc = deqp::gls::fboc;
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es3fInternalFormatQueryTests.cpp | 33 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
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es3fScissorTests.cpp | 61 using namespace gls::Functional::ScissorTestInternal;
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es3fShaderConstExprTests.cpp | 51 void addChildGroup (const char* name, const char* desc, const gls::ShaderConstExpr::TestParams* cases, int numCases); 54 void ShaderConstExprBuiltinTests::addChildGroup (const char* name, const char* desc, const gls::ShaderConstExpr::TestParams* cases, int numCases) 67 using namespace gls::ShaderConstExpr; 316 const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()).loadShaderFile("shaders/constant_expressions.test");
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es3fShaderSwitchTests.cpp | 43 using namespace deqp::gls;
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/external/deqp/modules/gles31/functional/ |
es31fUniformBlockTests.cpp | 43 using gls::UniformBlockCase; 44 using gls::RandomUniformBlockCase; 45 using namespace gls::ub;
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es31fShaderBuiltinConstantTests.cpp | 165 static gls::ShaderExecUtil::ShaderExecutor* createGetConstantExecutor (const glu::RenderContext& renderCtx, 171 using namespace gls::ShaderExecUtil; 201 using namespace gls::ShaderExecUtil;
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/external/deqp/modules/gles2/performance/ |
es2pShaderOptimizationTests.cpp | 53 using gls::ShaderPerformanceMeasurer; 118 vector<gls::AttribSpec> attributes; //!< \note Shouldn't contain a_position; that one is set by gls::ShaderPerformanceMeasurer. 121 ProgramData (const glu::ProgramSources& sources_, const vector<gls::AttribSpec>& attributes_ = vector<gls::AttribSpec>()) : sources(sources_), attributes(attributes_) {} 122 ProgramData (const glu::ProgramSources& sources_, const gls::AttribSpec& attribute) : sources(sources_), attributes(1, attribute) {} 153 gls::AttribSpec("a_value", 172 , m_measurer (context.getRenderContext(), caseShaderType == CASESHADERTYPE_VERTEX ? gls::CASETYPE_VERTEX 173 : caseShaderType == CASESHADERTYPE_FRAGMENT ? gls::CASETYPE_FRAGMENT 174 : gls::CASETYPE_LAST [all...] |
es2pShaderOperatorTests.cpp | 53 using namespace gls; 383 static float intersectionX (const gls::LineParameters& a, const gls::LineParameters& b) 396 static gls::LineParameters simpleLinearRegression (const vector<Vec2>& data) 414 return gls::LineParameters(offset, slope); 423 const gls::LineParameters estimator = simpleLinearRegression(data); 516 gls::LineParameters left; 517 gls::LineParameters right; 518 SegmentedEstimator (const gls::LineParameters& l, const gls::LineParameters& r, float pivotX_) : pivotX(pivotX_), left(l), right(r) { [all...] |
es2pBlendTests.cpp | 38 using namespace gls;
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/external/deqp/modules/gles3/performance/ |
es3pShaderOptimizationTests.cpp | 53 using gls::ShaderPerformanceMeasurer; 118 vector<gls::AttribSpec> attributes; //!< \note Shouldn't contain a_position; that one is set by gls::ShaderPerformanceMeasurer. 121 ProgramData (const glu::ProgramSources& sources_, const vector<gls::AttribSpec>& attributes_ = vector<gls::AttribSpec>()) : sources(sources_), attributes(attributes_) {} 122 ProgramData (const glu::ProgramSources& sources_, const gls::AttribSpec& attribute) : sources(sources_), attributes(1, attribute) {} 156 gls::AttribSpec("a_value", 175 , m_measurer (context.getRenderContext(), caseShaderType == CASESHADERTYPE_VERTEX ? gls::CASETYPE_VERTEX 176 : caseShaderType == CASESHADERTYPE_FRAGMENT ? gls::CASETYPE_FRAGMENT 177 : gls::CASETYPE_LAST [all...] |
es3pShaderOperatorTests.cpp | 53 using namespace gls; 383 static float intersectionX (const gls::LineParameters& a, const gls::LineParameters& b) 396 static gls::LineParameters simpleLinearRegression (const vector<Vec2>& data) 414 return gls::LineParameters(offset, slope); 423 const gls::LineParameters estimator = simpleLinearRegression(data); 516 gls::LineParameters left; 517 gls::LineParameters right; 518 SegmentedEstimator (const gls::LineParameters& l, const gls::LineParameters& r, float pivotX_) : pivotX(pivotX_), left(l), right(r) { [all...] |