es31fTextureLevelStateQueryTests.cpp | 66 bool immutable; member in struct:deqp::gles31::Functional::__anon24169::TextureGenerationSpec 307 bool immutable; member in struct:deqp::gles31::Functional::__anon24169::InitialSetup 327 { GL_TEXTURE_2D_MULTISAMPLE, 1, "immutable GL_TEXTURE_2D_MULTISAMPLE, low sample count" }, 328 { GL_TEXTURE_2D_MULTISAMPLE, max2DSamples, "immutable GL_TEXTURE_2D_MULTISAMPLE, max sample count" }, 329 { GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 1, "immutable GL_TEXTURE_2D_MULTISAMPLE_ARRAY, low sample count" }, 330 { GL_TEXTURE_2D_MULTISAMPLE_ARRAY, max2DArraySamples, "immutable GL_TEXTURE_2D_MULTISAMPLE_ARRAY, max sample count" }, 338 bool immutable; member in struct:deqp::gles31::Functional::__anon24169::NormalSetup 343 { GL_TEXTURE_2D, GL_TEXTURE_2D, true, 0, "immutable GL_TEXTURE_2D" }, 344 { GL_TEXTURE_3D, GL_TEXTURE_3D, true, 0, "immutable GL_TEXTURE_3D" }, 345 { GL_TEXTURE_2D_ARRAY, GL_TEXTURE_2D_ARRAY, true, 0, "immutable GL_TEXTURE_2D_ARRAY" } 472 bool immutable; member in struct:deqp::gles31::Functional::__anon24169::InitialSetup [all...] |