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Searched
refs:loadShader
(Results
26 - 50
of
69
) sorted by null
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp
38
GLuint Renderer::
loadShader
(GLenum shaderType, const char* pSource) {
66
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, pVertexSource);
72
GLuint pixelShader =
loadShader
(GL_FRAGMENT_SHADER, pFragmentSource);
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp
38
GLuint Renderer::
loadShader
(GLenum shaderType, const char* pSource) {
66
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, pVertexSource);
72
GLuint pixelShader =
loadShader
(GL_FRAGMENT_SHADER, pFragmentSource);
/cts/tests/tests/opengl/libopengltest/
color_one.cpp
39
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, color_one_vertex_shader_one);
40
GLuint fragmentShader =
loadShader
(GL_FRAGMENT_SHADER, color_one_fragment_shader_one);
/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
Square.java
93
int vertexShader = MyGLRenderer.
loadShader
(
96
int fragmentShader = MyGLRenderer.
loadShader
(
MyGLRenderer.java
117
public static int
loadShader
(int type, String shaderCode){
/cts/tests/tests/opengl/src/android/opengl/cts/
RendererTwoShaderTest.java
44
int fragmentShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
/frameworks/native/libs/gui/tests/
GLTest.h
31
static void
loadShader
(GLenum shaderType, const char* pSource,
GLTest.cpp
252
void GLTest::
loadShader
(GLenum shaderType, const char* pSource,
298
ASSERT_NO_FATAL_FAILURE(
loadShader
(GL_VERTEX_SHADER, pVertexSource,
303
ASSERT_NO_FATAL_FAILURE(
loadShader
(GL_FRAGMENT_SHADER, pFragmentSource,
/cts/suite/cts/deviceTests/opengl/jni/graphics/
GLUtils.cpp
131
static GLuint
loadShader
(GLenum shaderType, const char** source) {
155
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, vertexSource);
160
GLuint fragmentShader =
loadShader
(GL_FRAGMENT_SHADER, fragmentSource);
/cts/tests/tests/graphics/src/android/opengl/cts/
EglConfigGLSurfaceView.java
162
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
167
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
191
private int
loadShader
(int shaderType, String source) {
/cts/tests/tests/media/src/android/media/cts/
TextureRender.java
194
private int
loadShader
(int shaderType, String source) {
211
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
215
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java
244
private int
loadShader
(int shaderType, String source) {
262
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
266
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java
223
private int
loadShader
(int shaderType, String source) {
241
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
245
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java
157
private int
loadShader
(int shaderType, String source) {
175
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
180
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java
155
private int
loadShader
(int shaderType, String source) {
173
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
178
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java
169
private int
loadShader
(int shaderType, String source) {
187
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
192
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/
GenImage.java
81
public static int
loadShader
(int type, String shaderCode){
215
int vertexShader = GenImage.
loadShader
(GLES20.GL_VERTEX_SHADER, vertexShaderCode);
216
int fragmentShader = GenImage.
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentShaderCode);
/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java
34
public static int
loadShader
(int shaderType, String source) {
60
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
64
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/external/chromium_org/third_party/webrtc/modules/video_render/android/
video_render_opengles20.cc
241
GLuint VideoRenderOpenGles20::
loadShader
(GLenum shaderType,
271
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, pVertexSource);
276
GLuint pixelShader =
loadShader
(GL_FRAGMENT_SHADER, pFragmentSource);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLDepthTestActivity.java
264
private int
loadShader
(int shaderType, String source) {
282
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
287
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp
76
GLuint
loadShader
(GLenum shaderType, const char* pSource) {
103
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, pVertexSource);
108
GLuint pixelShader =
loadShader
(GL_FRAGMENT_SHADER, pFragmentSource);
/frameworks/native/opengl/tests/gl_perf/
fill_common.cpp
33
GLuint
loadShader
(GLenum shaderType, const char* pSource) {
66
GLuint vertexShader =
loadShader
(GL_VERTEX_SHADER, pVertexSource);
71
GLuint pixelShader =
loadShader
(GL_FRAGMENT_SHADER, pFragmentSource);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java
235
private int
loadShader
(int shaderType, String source) {
253
int vertexShader =
loadShader
(GLES20.GL_VERTEX_SHADER, vertexSource);
257
int pixelShader =
loadShader
(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
/external/chromium_org/content/shell/renderer/test_runner/
TestPlugin.h
124
unsigned
loadShader
(unsigned type, const std::string& source);
/frameworks/rs/driver/
rsdShader.h
66
bool
loadShader
(const android::renderscript::Context *);
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