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  /external/chromium_org/ppapi/c/
ppb_opengles2.h 251 GLenum precisiontype,
  /external/chromium_org/third_party/WebKit/public/platform/
WebGraphicsContext3D.h 274 virtual void getShaderPrecisionFormat(WGC3Denum shadertype, WGC3Denum precisiontype, WGC3Dint* range, WGC3Dint* precision) = 0;
  /external/chromium_org/third_party/angle/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /external/chromium_org/third_party/khronos/GLES2/
gl2.h 447 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
  /external/chromium_org/third_party/mesa/src/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /external/chromium_org/webkit/common/gpu/
webgraphicscontext3d_impl.h 204 WGC3Denum precisiontype,
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.hpp 119 void glGetShaderPrecisionFormat (deUint32 shadertype, deUint32 precisiontype, int* range, int* precision);
  /external/mesa3d/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /frameworks/native/opengl/include/GLES2/
gl2.h 446 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 542 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/7/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/7/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/7/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/7/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/7/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/7/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
  /prebuilts/ndk/8/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);

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