/prebuilts/ndk/9/platforms/android-18/arch-arm/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/prebuilts/ndk/9/platforms/android-18/arch-mips/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/prebuilts/ndk/9/platforms/android-18/arch-x86/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/prebuilts/ndk/9/platforms/android-19/arch-arm64/usr/include/GLES2/ |
gl2.h | 446 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/prebuilts/ndk/9/platforms/android-19/arch-mips64/usr/include/GLES2/ |
gl2.h | 446 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/prebuilts/ndk/9/platforms/android-19/arch-x86_64/usr/include/GLES2/ |
gl2.h | 446 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
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/prebuilts/ndk/9/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/prebuilts/ndk/9/platforms/android-8/arch-arm/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/prebuilts/ndk/9/platforms/android-9/arch-arm/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/prebuilts/ndk/9/platforms/android-9/arch-mips/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/prebuilts/ndk/9/platforms/android-9/arch-x86/usr/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Imp.cpp | [all...] |
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
DummyGLfuncs.cpp | 246 void GL_APIENTRY dummy_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision){}
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DummyGLfuncs.h | 253 void GL_APIENTRY dummy_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
gl2.h | 543 GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 253 static void (GL_APIENTRY *glGetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
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/external/chromium_org/gpu/command_buffer/client/ |
gles2_cmd_helper_autogen.h | 665 GLenum precisiontype, 671 c->Init(shadertype, precisiontype, result_shm_id, result_shm_offset); [all...] |
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLRenderingContextBase.idl | 570 WebGLShaderPrecisionFormat getShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype); [all...] |
/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
gl2.h | [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES20.cpp | [all...] |
/development/ndk/platforms/android-18/include/GLES3/ |
gl3.h | [all...] |
/external/chromium_org/cc/output/ |
gl_renderer_unittest.cc | 427 GLenum precisiontype, [all...] |