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  /frameworks/base/libs/hwui/renderthread/
RenderProxy.h 60 class ANDROID_API RenderProxy {
62 ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
63 ANDROID_API virtual ~RenderProxy();
65 ANDROID_API void setFrameInterval(nsecs_t frameIntervalNanos);
66 ANDROID_API bool loadSystemProperties();
68 ANDROID_API bool initialize(const sp<ANativeWindow>& window);
69 ANDROID_API void updateSurface(const sp<ANativeWindow>& window);
70 ANDROID_API void pauseSurface(const sp<ANativeWindow>& window);
71 ANDROID_API void setup(int width, int height, const Vector3& lightCenter, float lightRadius,
73 ANDROID_API void setOpaque(bool opaque)
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RenderTask.h 48 class ANDROID_API RenderTask {
50 ANDROID_API RenderTask() : mNext(0), mRunAt(0) {}
51 ANDROID_API virtual ~RenderTask() {}
53 ANDROID_API virtual void run() = 0;
RenderThread.h 72 class ANDROID_API RenderThread : public Thread, protected Singleton<RenderThread> {
76 ANDROID_API void queue(RenderTask* task);
77 ANDROID_API void queueAtFront(RenderTask* task);
  /frameworks/base/libs/hwui/
Animator.h 38 ANDROID_API virtual void onAnimationFinished(BaseRenderNodeAnimator*) = 0;
40 ANDROID_API virtual ~AnimationListener() {}
46 ANDROID_API void setStartValue(float value);
47 ANDROID_API void setInterpolator(Interpolator* interpolator);
48 ANDROID_API void setDuration(nsecs_t durationInMs);
49 ANDROID_API nsecs_t duration() { return mDuration; }
50 ANDROID_API void setStartDelay(nsecs_t startDelayInMs);
51 ANDROID_API nsecs_t startDelay() { return mStartDelay; }
52 ANDROID_API void setListener(AnimationListener* listener) {
56 ANDROID_API void setAllowRunningAsync(bool mayRunAsync)
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DeferredLayerUpdater.h 39 ANDROID_API DeferredLayerUpdater(renderthread::RenderThread& thread, Layer* layer);
40 ANDROID_API ~DeferredLayerUpdater();
42 ANDROID_API bool setSize(uint32_t width, uint32_t height) {
51 ANDROID_API bool setBlend(bool blend) {
59 ANDROID_API void setSurfaceTexture(const sp<GLConsumer>& texture, bool needsAttach) {
66 ANDROID_API void updateTexImage() {
70 ANDROID_API void setTransform(const SkMatrix* matrix) {
75 ANDROID_API void setPaint(const SkPaint* paint);
77 ANDROID_API bool apply();
79 ANDROID_API Layer* backingLayer()
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Interpolator.h 38 class ANDROID_API AccelerateDecelerateInterpolator : public Interpolator {
43 class ANDROID_API AccelerateInterpolator : public Interpolator {
52 class ANDROID_API AnticipateInterpolator : public Interpolator {
60 class ANDROID_API AnticipateOvershootInterpolator : public Interpolator {
68 class ANDROID_API BounceInterpolator : public Interpolator {
73 class ANDROID_API CycleInterpolator : public Interpolator {
81 class ANDROID_API DecelerateInterpolator : public Interpolator {
89 class ANDROID_API LinearInterpolator : public Interpolator {
94 class ANDROID_API OvershootInterpolator : public Interpolator {
102 class ANDROID_API LUTInterpolator : public Interpolator
    [all...]
AnimationContext.h 78 ANDROID_API AnimationContext(renderthread::TimeLord& clock);
79 ANDROID_API virtual ~AnimationContext();
89 ANDROID_API void addAnimatingRenderNode(RenderNode& node);
93 ANDROID_API virtual void startFrame(TreeInfo::TraversalMode mode);
97 ANDROID_API virtual void runRemainingAnimations(TreeInfo& info);
99 ANDROID_API virtual void callOnFinished(BaseRenderNodeAnimator* animator, AnimationListener* listener);
101 ANDROID_API virtual void destroy();
RenderNode.h 96 ANDROID_API RenderNode();
97 ANDROID_API virtual ~RenderNode();
104 ANDROID_API static void outputLogBuffer(int fd);
107 ANDROID_API void setStagingDisplayList(DisplayListData* newData);
114 ANDROID_API void output(uint32_t level = 1);
115 ANDROID_API int getDebugSize();
172 ANDROID_API virtual void prepareTree(TreeInfo& info);
176 ANDROID_API void addAnimator(const sp<BaseRenderNodeAnimator>& animator);
Stencil.h 35 class ANDROID_API Stencil {
43 ANDROID_API static uint8_t getStencilSize();
AnimatorManager.h 54 ANDROID_API void endAllStagingAnimators();
  /external/chromium_org/third_party/skia/experimental/AndroidPathRenderer/cutils/
compiler.h 30 * class ANDROID_API Singleton { }
33 #define ANDROID_API __attribute__((visibility("default")))
  /external/skia/experimental/AndroidPathRenderer/cutils/
compiler.h 30 * class ANDROID_API Singleton { }
33 #define ANDROID_API __attribute__((visibility("default")))
  /system/media/camera/include/system/
camera_metadata.h 43 ANDROID_API
45 ANDROID_API
118 ANDROID_API
124 ANDROID_API
167 ANDROID_API
176 ANDROID_API
186 ANDROID_API
201 ANDROID_API
210 ANDROID_API
217 ANDROID_API
    [all...]
  /frameworks/base/libs/hwui/utils/
Blur.h 29 ANDROID_API static float convertRadiusToSigma(float radius);
31 ANDROID_API static float convertSigmaToRadius(float sigma);
  /system/core/include/cutils/
compiler.h 39 * class ANDROID_API Singleton { }
42 #define ANDROID_API __attribute__((visibility("default")))
  /frameworks/av/media/img_utils/include/img_utils/
FileOutput.h 30 class ANDROID_API FileOutput : public Output {
Orderable.h 34 class ANDROID_API Orderable {
Output.h 30 class ANDROID_API Output {
Pair.h 29 class ANDROID_API Pair {
StripSource.h 33 class ANDROID_API StripSource {
ByteArrayOutput.h 34 class ANDROID_API ByteArrayOutput : public Output {
FileInput.h 34 class ANDROID_API FileInput : public Input {
Input.h 30 class ANDROID_API Input {
TiffWritable.h 36 class ANDROID_API TiffWritable : public Orderable, public LightRefBase<TiffWritable> {
  /system/media/private/camera/include/
camera_metadata_hidden.h 42 ANDROID_API

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