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Searched
full:call_entry
(Results
1 - 7
of
7
) sorted by null
/external/valgrind/main/callgrind/
callstack.c
37
* The artificial call stack is an array of
call_entry
's, representing
55
s->entry = (
call_entry
*) CLG_MALLOC("cl.callstack.ics.1",
56
s->size * sizeof(
call_entry
));
63
call_entry
* CLG_(get_call_entry)(Int sp)
100
cs->entry = (
call_entry
*) VG_(realloc)("cl.callstack.ess.1",
102
cs->size * sizeof(
call_entry
));
190
call_entry
* current_entry;
318
call_entry
* lower_entry;
421
call_entry
* top_ce = &(CLG_(current_call_stack).entry[csp-1]);
bbcc.c
489
call_entry
* call_entry_up;
637
call_entry
* top_ce = &(CLG_(current_call_stack).entry[csp_up]);
699
call_entry
* top_ce = &(CLG_(current_call_stack).entry[csp-1]);
global.h
222
typedef struct _call_entry
call_entry
;
typedef in typeref:struct:_call_entry
574
call_entry
* entry;
780
call_entry
* CLG_(get_call_entry)(Int n);
debug.c
265
call_entry
* ce;
dump.c
1155
call_entry
* e = &(CLG_(current_call_stack).entry[i]);
1183
call_entry
* e = &(CLG_(current_call_stack).entry[i]);
[
all
...]
main.c
[
all
...]
/external/valgrind/main/docs/internals/
tracking-fn-entry-exit.txt
176
I meant: Append a struct
call_entry
to the shadow stack (together with the
Completed in 117 milliseconds