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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_clear.c 50 uint32_t clear_params, clear_color, clear_depth, clear_stencil, local
85 clear_depth = clear_stencil = 0;
101 clear_depth = packed_z_stencil & 0xffffff;
104 clear_depth = (packed_z_stencil & 0xffff) | (packed_z_stencil << 16);
140 OUT_BATCH(clear_depth);
159 OUT_BATCH(clear_depth);
191 OUT_BATCH(clear_depth);
  /external/mesa3d/src/gallium/drivers/i915/
i915_clear.c 50 uint32_t clear_params, clear_color, clear_depth, clear_stencil, local
85 clear_depth = clear_stencil = 0;
101 clear_depth = packed_z_stencil & 0xffffff;
104 clear_depth = (packed_z_stencil & 0xffff) | (packed_z_stencil << 16);
140 OUT_BATCH(clear_depth);
159 OUT_BATCH(clear_depth);
191 OUT_BATCH(clear_depth);
  /external/deqp/modules/gles3/functional/
es3fRasterizerDiscardTests.cpp 461 basic->addChild(new RasterizerDiscardCase(m_context, "clear_depth", "clear_depth", 4, CASE_CLEAR_DEPTH, 0));
483 scissor->addChild(new RasterizerDiscardCase(m_context, "clear_depth", "clear_depth", 4, CASE_CLEAR_DEPTH, CASEOPTION_SCISSOR));
505 fbo->addChild(new RasterizerDiscardCase(m_context, "clear_depth", "clear_depth", 4, CASE_CLEAR_DEPTH, CASEOPTION_FBO));
es3fScissorTests.cpp 104 addChild(createClearTest(tc, rc, "clear_depth", "Depth buffer clear", Vec4(0.1f, 0.1f, 0.8f, 0.8f), GL_DEPTH_BUFFER_BIT));
111 addChild(createFramebufferClearTest(tc, rc, "clear_depth_buffer", "Depth buffer clear", CLEAR_DEPTH));
es3fRandomFragmentOpTests.cpp 70 static const float CLEAR_DEPTH = 1.0f;
307 const float clearDepth = CLEAR_DEPTH;
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
lp_setup.h 59 double clear_depth,
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_setup.h 59 double clear_depth,
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
RenderPass.java 114 mRsField.clear_depth = mClearDepth;
render.rs 205 rsgClearDepth(pass->clear_depth);
scenegraph_objects.rsh 143 float clear_depth;
  /external/deqp/modules/glshared/
glsScissorTests.hpp 68 CLEAR_DEPTH,
  /external/deqp/modules/gles2/functional/
es2fScissorTests.cpp 94 addChild(createClearTest(tc, rc, "clear_depth", "Depth buffer clear", Vec4(0.1f, 0.1f, 0.8f, 0.8f), GL_DEPTH_BUFFER_BIT));
es2fRandomFragmentOpTests.cpp 70 static const float CLEAR_DEPTH = 1.0f;
307 const float clearDepth = CLEAR_DEPTH;
  /hardware/intel/img/libdrm/shared-core/
mach64_drm.h 229 unsigned int clear_depth; member in struct:drm_mach64_clear
r128_drm.h 255 unsigned int clear_depth; member in struct:drm_r128_clear
  /external/deqp/modules/egl/
teglRenderTests.cpp 84 static const float CLEAR_DEPTH = 1.0f;
376 rr::clearMultisampleDepthBuffer(depthBuffer, CLEAR_DEPTH, rr::WindowRectangle(0, 0, width, height));
750 clear(api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL);
963 clear(api, CLEAR_COLOR, CLEAR_DEPTH, CLEAR_STENCIL);
    [all...]
  /external/kernel-headers/original/uapi/drm/
i810_drm.h 230 int clear_depth; member in struct:_drm_i810_clear
r128_drm.h 255 unsigned int clear_depth; member in struct:drm_r128_clear
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.6/sysroot/usr/include/drm/
i810_drm.h 230 int clear_depth; member in struct:_drm_i810_clear
r128_drm.h 255 unsigned int clear_depth; member in struct:drm_r128_clear
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/drm/
i810_drm.h 230 int clear_depth; member in struct:_drm_i810_clear
r128_drm.h 255 unsigned int clear_depth; member in struct:drm_r128_clear
  /bionic/libc/kernel/uapi/drm/
i810_drm.h 212 int clear_depth; member in struct:_drm_i810_clear
mga_drm.h 250 unsigned int clear_depth; member in struct:drm_mga_clear
r128_drm.h 207 unsigned int clear_depth; member in struct:drm_r128_clear

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