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    Searched full:color_location (Results 1 - 11 of 11) sorted by null

  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLDecoderContextData.h 29 COLOR_LOCATION = 2,
GLClientState.h 40 COLOR_LOCATION = 2,
287 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
293 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
299 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
395 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
GLClientState.cpp 44 m_states[COLOR_LOCATION].glConst = GL_COLOR_ARRAY;
141 retval = int(COLOR_LOCATION);
174 state = getState(GLClientState::COLOR_LOCATION);
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLDecoderContextData.h 29 COLOR_LOCATION = 2,
GLClientState.h 40 COLOR_LOCATION = 2,
287 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
293 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
299 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
395 const GLClientState::VertexAttribState *state = getState(GLClientState::COLOR_LOCATION);
GLClientState.cpp 43 m_states[COLOR_LOCATION].glConst = GL_COLOR_ARRAY;
140 retval = int(COLOR_LOCATION);
173 state = getState(GLClientState::COLOR_LOCATION);
  /external/chromium_org/gpu/command_buffer/tests/
gl_program_unittest.cc 153 GLint color_location = glGetUniformLocation(program, "u_color"); local
154 glUniform4f(color_location, 0.0f, 0.0f, 1.0f, 1.0f);
  /sdk/emulator/opengl/host/libs/GLESv1_dec/
GLDecoder.cpp 156 STORE_POINTER_DATA_OR_ABORT(GLDecoderContextData::COLOR_LOCATION);
158 ctx->glColorPointer(size, type, 0, ctx->m_contextData->pointerData(GLDecoderContextData::COLOR_LOCATION));
  /external/chromium_org/cc/output/
shader.h 685 int color_location() const { return color_location_; } function in class:cc::FragmentShaderColor
702 int color_location() const { return color_location_; } function in class:cc::FragmentShaderColorAA
722 int color_location() const { return color_location_; } function in class:cc::FragmentShaderCheckerboard
gl_renderer.cc 535 gl_->Uniform4f(program->fragment_shader().color_location(),
592 gl_->Uniform4f(program->fragment_shader().color_location(),
1348 unsigned color_location; member in struct:cc::SolidColorProgramUniforms
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  /device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp 282 ctx->m_state->setState(GLClientState::COLOR_LOCATION, size, type, false, stride, data);
433 case GLClientState::COLOR_LOCATION:
477 case GLClientState::COLOR_LOCATION:
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