/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/ |
formatutils9.h | 23 typedef std::set<D3DFORMAT> D3DFormatSet; 25 MipGenerationFunction GetMipGenerationFunction(D3DFORMAT format); 28 GLuint GetFormatPixelBytes(D3DFORMAT format); 29 GLuint GetBlockWidth(D3DFORMAT format); 30 GLuint GetBlockHeight(D3DFORMAT format); 31 GLuint GetBlockSize(D3DFORMAT format, GLuint width, GLuint height); 33 void MakeValidSize(bool isImage, D3DFORMAT format, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset); 37 ColorReadFunction GetColorReadFunction(D3DFORMAT format); 38 ColorCopyFunction GetFastCopyFunction(D3DFORMAT sourceFormat, GLenum destFormat, GLenum destType, GLuint clientVersion); 56 D3DFORMAT GetTextureFormat(GLenum internalFormat, const Renderer9 *renderer) [all...] |
formatutils9.cpp | 55 typedef D3DFORMAT (*FormatQueryFunction)(const rx::Renderer9 *renderer); 57 template <Renderer9FormatCheckFunction pred, D3DFORMAT prefered, D3DFORMAT fallback> 58 D3DFORMAT CheckFormatSupport(const rx::Renderer9 *renderer) 63 template <D3DFORMAT format> 64 D3DFORMAT D3D9Format(const rx::Renderer9 *renderer) 84 const D3DFORMAT D3DFMT_INTZ = ((D3DFORMAT)(MAKEFOURCC('I','N','T','Z'))); 85 const D3DFORMAT D3DFMT_NULL = ((D3DFORMAT)(MAKEFOURCC('N','U','L','L'))) [all...] |
IndexBuffer9.h | 37 D3DFORMAT getIndexFormat() const;
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Image9.h | 42 D3DFORMAT getD3DFormat() const; 74 D3DFORMAT mD3DFormat;
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IndexBuffer9.cpp | 37 D3DFORMAT format; 183 D3DFORMAT IndexBuffer9::getIndexFormat() const
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Renderer9.h | 61 HRESULT createIndexBuffer(UINT Length, DWORD Usage, D3DFORMAT Format, IDirect3DIndexBuffer9 **ppIndexBuffer); 167 int getNearestSupportedSamples(D3DFORMAT format, int requested) const; 171 D3DFORMAT ConvertTextureInternalFormat(GLenum internalformat); 324 typedef std::map<D3DFORMAT, MultisampleSupportInfo> MultisampleSupportMap; 328 MultisampleSupportInfo getMultiSampleSupport(D3DFORMAT format);
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TextureStorage9.cpp | 111 D3DFORMAT format = gl_d3d9::GetTextureFormat(internalformat, mRenderer); 212 D3DFORMAT format = gl_d3d9::GetTextureFormat(internalformat, mRenderer);
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RenderTarget9.cpp | 47 D3DFORMAT renderFormat = gl_d3d9::GetRenderFormat(internalFormat, mRenderer);
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Image9.cpp | 171 const D3DFORMAT d3dFormat = getD3DFormat(); 178 d3d9::MakeValidSize(true, d3dFormat, &requestWidth, &requestHeight, &levelToFetch); 182 HRESULT result = device->CreateTexture(requestWidth, requestHeight, levelToFetch + 1, 0, d3dFormat, 248 D3DFORMAT Image9::getD3DFormat() const
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Renderer9.cpp | 55 const D3DFORMAT D3DFMT_INTZ = ((D3DFORMAT)(MAKEFOURCC('I','N','T','Z'))); 56 const D3DFORMAT D3DFMT_NULL = ((D3DFORMAT)(MAKEFOURCC('N','U','L','L'))); 60 static const D3DFORMAT RenderTargetFormats[] = 70 static const D3DFORMAT DepthStencilFormats[] = 460 D3DFORMAT rgTextureFormats[] = 471 D3DFORMAT fmt = rgTextureFormats[i]; 557 D3DFORMAT renderTargetFormat = RenderTargetFormats[formatIndex]; 565 D3DFORMAT depthStencilFormat = DepthStencilFormats[depthStencilIndex] [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3dx9tex.h | 78 D3DFORMAT Format; 134 D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect, 175 D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette, 187 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); 189 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); 191 UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); 194 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture); 196 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube); 198 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume); 237 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format [all...] |
d3dx9.h | 28 #define D3DFMT_FROM_FILE ((D3DFORMAT)-3)
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dxvahd.h | 279 D3DFORMAT Format; 339 typedef HRESULT ( CALLBACK *PDXVAHDSW_ProposeVideoPrivateFormat )(HANDLE hDevice,D3DFORMAT *pFormat); 341 typedef HRESULT ( CALLBACK *PDXVAHDSW_GetVideoProcessorOutputFormats )(HANDLE hDevice,const DXVAHD_CONTENT_DESC *pContentDesc,DXVAHD_DEVICE_USAGE Usage,UINT Count,D3DFORMAT *pFormats); 342 typedef HRESULT ( CALLBACK *PDXVAHDSW_GetVideoProcessorInputFormats )(HANDLE hDevice,const DXVAHD_CONTENT_DESC *pContentDesc,DXVAHD_DEVICE_USAGE Usage,UINT Count,D3DFORMAT *pFormats); 399 STDMETHOD_(HRESULT,CreateVideoSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,DWORD Usage,DXVAHD_SURFACE_TYPE Type,UINT NumSurfaces,IDirect3DSurface9 **ppSurfaces,HANDLE *pSharedHandle) PURE; 404 STDMETHOD_(HRESULT,GetVideoProcessorInputFormats)(THIS_ UINT Count,D3DFORMAT *pFormats) PURE; 405 STDMETHOD_(HRESULT,GetVideoProcessorOutputFormats)(THIS_ UINT Count,D3DFORMAT *pFormats) PURE;
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d3d9.h | 193 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 194 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 196 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE; 197 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 198 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 199 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE [all...] |
d3d8types.h | 650 } D3DFORMAT; [all...] |
d3dx9core.h | 294 D3DFORMAT Format; 296 D3DFORMAT DepthStencilFormat; 362 D3DFORMAT Format; 364 D3DFORMAT DepthStencilFormat; 496 D3DFORMAT format, WINBOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToEnvMap **rtem); 498 D3DFORMAT format, WINBOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToSurface **rts);
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opmapi.h | 144 D3DFORMAT d3dFormat;
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dxva2api.h | 36 typedef DWORD D3DFORMAT; 285 D3DFORMAT Format; 696 STDMETHOD_(HRESULT,CreateSurface)(THIS_ UINT Width,UINT Height,UINT BackBuffers,D3DFORMAT Format,D3DPOOL Pool,DWORD Usage,DWORD DxvaType,IDirect3DSurface9 **ppSurface,HANDLE *pSharedHandle) PURE; 719 STDMETHOD_(HRESULT,CreateSurface)(THIS_ UINT Width,UINT Height,UINT BackBuffers,D3DFORMAT Format,D3DPOOL Pool,DWORD Usage,DWORD DxvaType,IDirect3DSurface9 **ppSurface,HANDLE *pSharedHandle) PURE; 723 STDMETHOD_(HRESULT,GetDecoderRenderTargets)(THIS_ REFGUID Guid,UINT *pCount,D3DFORMAT **pFormats) PURE;
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d3d9types.h | 835 } D3DFORMAT; [all...] |
d3d8.h | 144 STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL Windowed) PURE; 145 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 146 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType) PURE; 147 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; [all...] |
vmr9.idl | 25 typedef DWORD D3DFORMAT; 99 D3DFORMAT Format;
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vmr9.h | 115 typedef DWORD D3DFORMAT; 351 D3DFORMAT Format; [all...] |
d3drmobj.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/ |
d3dhal.h | 766 D3DFORMAT Format;
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