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    Searched full:d3dformat (Results 1 - 24 of 24) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d9/
formatutils9.h 23 typedef std::set<D3DFORMAT> D3DFormatSet;
25 MipGenerationFunction GetMipGenerationFunction(D3DFORMAT format);
28 GLuint GetFormatPixelBytes(D3DFORMAT format);
29 GLuint GetBlockWidth(D3DFORMAT format);
30 GLuint GetBlockHeight(D3DFORMAT format);
31 GLuint GetBlockSize(D3DFORMAT format, GLuint width, GLuint height);
33 void MakeValidSize(bool isImage, D3DFORMAT format, GLsizei *requestWidth, GLsizei *requestHeight, int *levelOffset);
37 ColorReadFunction GetColorReadFunction(D3DFORMAT format);
38 ColorCopyFunction GetFastCopyFunction(D3DFORMAT sourceFormat, GLenum destFormat, GLenum destType, GLuint clientVersion);
56 D3DFORMAT GetTextureFormat(GLenum internalFormat, const Renderer9 *renderer)
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formatutils9.cpp 55 typedef D3DFORMAT (*FormatQueryFunction)(const rx::Renderer9 *renderer);
57 template <Renderer9FormatCheckFunction pred, D3DFORMAT prefered, D3DFORMAT fallback>
58 D3DFORMAT CheckFormatSupport(const rx::Renderer9 *renderer)
63 template <D3DFORMAT format>
64 D3DFORMAT D3D9Format(const rx::Renderer9 *renderer)
84 const D3DFORMAT D3DFMT_INTZ = ((D3DFORMAT)(MAKEFOURCC('I','N','T','Z')));
85 const D3DFORMAT D3DFMT_NULL = ((D3DFORMAT)(MAKEFOURCC('N','U','L','L')))
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IndexBuffer9.h 37 D3DFORMAT getIndexFormat() const;
Image9.h 42 D3DFORMAT getD3DFormat() const;
74 D3DFORMAT mD3DFormat;
IndexBuffer9.cpp 37 D3DFORMAT format;
183 D3DFORMAT IndexBuffer9::getIndexFormat() const
Renderer9.h 61 HRESULT createIndexBuffer(UINT Length, DWORD Usage, D3DFORMAT Format, IDirect3DIndexBuffer9 **ppIndexBuffer);
167 int getNearestSupportedSamples(D3DFORMAT format, int requested) const;
171 D3DFORMAT ConvertTextureInternalFormat(GLenum internalformat);
324 typedef std::map<D3DFORMAT, MultisampleSupportInfo> MultisampleSupportMap;
328 MultisampleSupportInfo getMultiSampleSupport(D3DFORMAT format);
TextureStorage9.cpp 111 D3DFORMAT format = gl_d3d9::GetTextureFormat(internalformat, mRenderer);
212 D3DFORMAT format = gl_d3d9::GetTextureFormat(internalformat, mRenderer);
RenderTarget9.cpp 47 D3DFORMAT renderFormat = gl_d3d9::GetRenderFormat(internalFormat, mRenderer);
Image9.cpp 171 const D3DFORMAT d3dFormat = getD3DFormat();
178 d3d9::MakeValidSize(true, d3dFormat, &requestWidth, &requestHeight, &levelToFetch);
182 HRESULT result = device->CreateTexture(requestWidth, requestHeight, levelToFetch + 1, 0, d3dFormat,
248 D3DFORMAT Image9::getD3DFormat() const
Renderer9.cpp 55 const D3DFORMAT D3DFMT_INTZ = ((D3DFORMAT)(MAKEFOURCC('I','N','T','Z')));
56 const D3DFORMAT D3DFMT_NULL = ((D3DFORMAT)(MAKEFOURCC('N','U','L','L')));
60 static const D3DFORMAT RenderTargetFormats[] =
70 static const D3DFORMAT DepthStencilFormats[] =
460 D3DFORMAT rgTextureFormats[] =
471 D3DFORMAT fmt = rgTextureFormats[i];
557 D3DFORMAT renderTargetFormat = RenderTargetFormats[formatIndex];
565 D3DFORMAT depthStencilFormat = DepthStencilFormats[depthStencilIndex]
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3dx9tex.h 78 D3DFORMAT Format;
134 D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
175 D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
187 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
189 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
191 UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
194 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
196 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
198 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
237 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format
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d3dx9.h 28 #define D3DFMT_FROM_FILE ((D3DFORMAT)-3)
dxvahd.h 279 D3DFORMAT Format;
339 typedef HRESULT ( CALLBACK *PDXVAHDSW_ProposeVideoPrivateFormat )(HANDLE hDevice,D3DFORMAT *pFormat);
341 typedef HRESULT ( CALLBACK *PDXVAHDSW_GetVideoProcessorOutputFormats )(HANDLE hDevice,const DXVAHD_CONTENT_DESC *pContentDesc,DXVAHD_DEVICE_USAGE Usage,UINT Count,D3DFORMAT *pFormats);
342 typedef HRESULT ( CALLBACK *PDXVAHDSW_GetVideoProcessorInputFormats )(HANDLE hDevice,const DXVAHD_CONTENT_DESC *pContentDesc,DXVAHD_DEVICE_USAGE Usage,UINT Count,D3DFORMAT *pFormats);
399 STDMETHOD_(HRESULT,CreateVideoSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,DWORD Usage,DXVAHD_SURFACE_TYPE Type,UINT NumSurfaces,IDirect3DSurface9 **ppSurfaces,HANDLE *pSharedHandle) PURE;
404 STDMETHOD_(HRESULT,GetVideoProcessorInputFormats)(THIS_ UINT Count,D3DFORMAT *pFormats) PURE;
405 STDMETHOD_(HRESULT,GetVideoProcessorOutputFormats)(THIS_ UINT Count,D3DFORMAT *pFormats) PURE;
d3d9.h 193 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
194 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
196 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE;
197 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
198 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
199 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE
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d3d8types.h 650 } D3DFORMAT;
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d3dx9core.h 294 D3DFORMAT Format;
296 D3DFORMAT DepthStencilFormat;
362 D3DFORMAT Format;
364 D3DFORMAT DepthStencilFormat;
496 D3DFORMAT format, WINBOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToEnvMap **rtem);
498 D3DFORMAT format, WINBOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToSurface **rts);
opmapi.h 144 D3DFORMAT d3dFormat;
dxva2api.h 36 typedef DWORD D3DFORMAT;
285 D3DFORMAT Format;
696 STDMETHOD_(HRESULT,CreateSurface)(THIS_ UINT Width,UINT Height,UINT BackBuffers,D3DFORMAT Format,D3DPOOL Pool,DWORD Usage,DWORD DxvaType,IDirect3DSurface9 **ppSurface,HANDLE *pSharedHandle) PURE;
719 STDMETHOD_(HRESULT,CreateSurface)(THIS_ UINT Width,UINT Height,UINT BackBuffers,D3DFORMAT Format,D3DPOOL Pool,DWORD Usage,DWORD DxvaType,IDirect3DSurface9 **ppSurface,HANDLE *pSharedHandle) PURE;
723 STDMETHOD_(HRESULT,GetDecoderRenderTargets)(THIS_ REFGUID Guid,UINT *pCount,D3DFORMAT **pFormats) PURE;
d3d9types.h 835 } D3DFORMAT;
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d3d8.h 144 STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL Windowed) PURE;
145 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
146 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType) PURE;
147 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
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vmr9.idl 25 typedef DWORD D3DFORMAT;
99 D3DFORMAT Format;
vmr9.h 115 typedef DWORD D3DFORMAT;
351 D3DFORMAT Format;
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d3drmobj.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ddk/
d3dhal.h 766 D3DFORMAT Format;

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