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  /external/clang/www/analyzer/
open_projects.html 34 <i>(Difficulty: Easy, ongoing)</i><p>
44 <i> (Difficulty: Medium)</i></p>
53 <i> (Difficulty: Hard)</i></p>
59 <i>(Difficulty: Medium; current contact: Alex McCarthy)</i></p>
65 <i>(Difficulty: Medium)</i></p>
73 <i>(Difficulty: Easy; current contact: Karthik Bhat)</i></p>
81 <i>(Difficulty: Easy; current contact: Karthik Bhat)</i></p>
87 <i>(Difficulty: Medium)</i></p>
95 <i>(Difficulty: Medium)</i></p>
103 <i>(Difficulty: Hard)</i></p
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  /external/replicaisland/src/com/replica/replicaisland/
DifficultyMenuActivity.java 32 i.putExtra("difficulty", 0);
51 i.putExtra("difficulty", 1);
70 i.putExtra("difficulty", 2);
ContextParameters.java 32 public int difficulty; field in class:ContextParameters
PreferenceConstants.java 41 public static final String PREFERENCE_DIFFICULTY = "difficulty";
  /external/ceres-solver/data/nist/
BoxBOD.dat 28 Higher Level of Difficulty
Misra1a.dat 28 Lower Level of Difficulty
Misra1b.dat 28 Lower Level of Difficulty
Misra1c.dat 28 Average Level of Difficulty
Misra1d.dat 28 Average Level of Difficulty
Rat42.dat 28 Higher Level of Difficulty
DanWood.dat 28 Lower Level of Difficulty
Rat43.dat 28 Higher Level of Difficulty
Roszman1.dat 28 Average Level of Difficulty
Chwirut2.dat 28 Lower Level of Difficulty
Eckerle4.dat 28 Higher Level of Difficulty
MGH09.dat 28 Higher Level of Difficulty
MGH10.dat 28 Higher Level of Difficulty
Thurber.dat 28 Higher Level of Difficulty
Lanczos1.dat 28 Average Level of Difficulty
Lanczos2.dat 28 Average Level of Difficulty
Lanczos3.dat 28 Lower Level of Difficulty
  /external/eigen/unsupported/Eigen/src/SVD/
doneInBDCSVD.txt 12 In the TODOBdcsvd we explain what is the main difficulty of the last part and suggest a reference paper to help solve it.
  /development/samples/LunarLander/src/com/example/android/lunarlander/
LunarView.java 50 * Difficulty setting constants
131 * Current difficulty -- amount of fuel, allowed angle, etc. Default is
266 * Starts the game, setting parameters for the current difficulty.
270 // First set the game for Medium difficulty
278 // Adjust difficulty params for EASY/HARD
410 * Sets the current difficulty.
412 * @param difficulty
414 public void setDifficulty(int difficulty) {
416 mDifficulty = difficulty;
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  /external/e2fsprogs/
TODO 207 Difficulty: Low Priority: Low
213 Difficulty: Medium Priorty: Low
219 Difficulty: Medium Priorty: Medium
239 Difficulty: Medium Priority: Medium
252 Difficulty: Low (once 5 is done) Priority: Low
261 Difficulty: High Priority: Medium
266 Difficulty: High Priorty: Medium
271 Difficulty: High Priority: Medium
  /external/bzip2/
README.COMPILATION.PROBLEMS 27 of platforms without difficulty, and I hope this version will continue

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