/development/samples/ApiDemos/res/menu/ |
title_only.xml | 22 <item android:id="@+id/dive" 23 android:title="@string/dive" />
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/external/llvm/test/CodeGen/PowerPC/ |
varargs-struct-float.ll | 11 %coerce.dive = getelementptr %struct.Sf1* %s, i32 0, i32 0 12 store float %s.coerce, float* %coerce.dive, align 1
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/frameworks/base/docs/html/guide/topics/sensors/ |
index.jd | 22 <a href="http://android-developers.blogspot.com/2011/06/deep-dive-into-location.html"> 23 <h4>A Deep Dive Into Location</h4>
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/art/test/074-gc-thrash/src/ |
Main.java | 207 dive(0, iter); 248 * Recursively dive down, setting one or more local variables. 253 private String dive(int depth, int iteration) { method in class:Deep 297 dive(depth+1, iteration+1);
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/frameworks/base/docs/html/guide/topics/media/ |
index.jd | 43 applications. In later lessons, you dive deeper and learn how to control the camera hardware
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/frameworks/base/docs/html/training/camera/ |
index.jd | 48 leveraging existing camera applications. In later lessons, you dive deeper
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/development/samples/ApiDemos/src/com/example/android/apis/app/ |
MenuInflateFromXml.java | 149 case R.id.dive: 150 Toast.makeText(this, "Dive into the water!", Toast.LENGTH_SHORT).show();
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/external/chromium_org/third_party/mesa/src/docs/ |
games.html | 23 </li><li><a href="http://www.sics.se/dive/" target="_parent">DIVE</a> - Distributed Interactive
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/external/llvm/test/CodeGen/ARM/ |
ssp-data-layout.ll | 155 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0 156 %3 = bitcast [8 x i8]* %coerce.dive to i64* 302 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0 303 %3 = bitcast [8 x i8]* %coerce.dive to i64* 437 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0 438 %3 = bitcast [8 x i8]* %coerce.dive to i64* 476 %coerce.dive = getelementptr %struct.struct_large_char* %0, i32 0, i32 0 477 %1 = bitcast [8 x i8]* %coerce.dive to i64*
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/external/mesa3d/docs/ |
games.html | 23 </li><li><a href="http://www.sics.se/dive/" target="_parent">DIVE</a> - Distributed Interactive
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/external/chromium_org/native_client_sdk/doc_generated/devguide/coding/ |
url-loading.html | 15 <li><p class="first"><a class="reference internal" href="#url-loader-deep-dive" id="id6"><code>url_loader</code> deep dive</a></p> 99 </section></section><section id="url-loader-deep-dive"> 100 <h2 id="url-loader-deep-dive"><code>url_loader</code> deep dive</h2>
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file-io.html | 25 <li><p class="first"><a class="reference internal" href="#file-io-deep-dive" id="id14"><code>file_io</code> deep dive</a></p> 178 </section></section><section id="file-io-deep-dive"> 179 <h2 id="file-io-deep-dive"><code>file_io</code> deep dive</h2>
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/external/chromium_org/third_party/WebKit/Source/core/accessibility/ |
AXARIAGrid.cpp | 109 // This allows the table to dive arbitrarily deep to find the rows.
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/external/llvm/test/CodeGen/X86/ |
ssp-data-layout.ll | 159 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0 160 %3 = bitcast [8 x i8]* %coerce.dive to i64* 303 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0 304 %3 = bitcast [8 x i8]* %coerce.dive to i64* 435 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0 436 %3 = bitcast [8 x i8]* %coerce.dive to i64*
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/external/chromium_org/chrome/common/extensions/docs/templates/articles/ |
sandboxingEval.html | 62 If you'd like to dive straight into code, please grab the 104 properties: <code>context</code> and <code>command</code>. We'll dive into
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/external/e2fsprogs/lib/ext2fs/ |
dosio.c | 109 * dive into them an return an appropriate entry. Also dive into
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/external/chromium_org/chrome/common/extensions/docs/templates/json/ |
intro_tables.json | 258 "text": "Chrome Apps Office Hours: Storage API Deep Dive"
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/external/chromium_org/third_party/skia/tests/ |
PointTest.cpp | 53 // Ugh. Windows compiler can dive into other .cpp files, and sometimes
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/external/skia/tests/ |
PointTest.cpp | 53 // Ugh. Windows compiler can dive into other .cpp files, and sometimes
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/frameworks/base/docs/html/training/design-navigation/ |
screen-planning.jd | 78 <p>However, you can use screen grouping techniques and more sophisticated navigation elements to present content in a more intuitive and device-sensitive way. In the next lesson, we explore screen grouping techniques, such as providing multi-pane layouts for tablet devices. Later, we'll dive into the various navigation patterns common on Android.</p>
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/external/chromium_org/net/base/registry_controlled_domains/ |
registry_controlled_domain.cc | 157 // Leading <char> is not a match. Don't dive into this child 197 pos = ++offset; // Dive into child
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/external/llvm/docs/tutorial/ |
LangImpl1.rst | 56 we'll dive right into it and show you the 3 lines it takes to add JIT 144 Lets dive into the implementation of this language!
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OCamlLangImpl1.rst | 56 JIT, we'll dive right into it and show you the 3 lines it takes to 144 Lets dive into the implementation of this language!
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/external/chromium_org/build/ |
whitespace_file.txt | 104 madness. And there is a Catskill eagle in some souls that can alike dive down
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/device/lge/mako/ |
apns-full-conf.xml | [all...] |