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  /development/samples/ApiDemos/res/menu/
title_only.xml 22 <item android:id="@+id/dive"
23 android:title="@string/dive" />
  /external/llvm/test/CodeGen/PowerPC/
varargs-struct-float.ll 11 %coerce.dive = getelementptr %struct.Sf1* %s, i32 0, i32 0
12 store float %s.coerce, float* %coerce.dive, align 1
  /frameworks/base/docs/html/guide/topics/sensors/
index.jd 22 <a href="http://android-developers.blogspot.com/2011/06/deep-dive-into-location.html">
23 <h4>A Deep Dive Into Location</h4>
  /art/test/074-gc-thrash/src/
Main.java 207 dive(0, iter);
248 * Recursively dive down, setting one or more local variables.
253 private String dive(int depth, int iteration) { method in class:Deep
297 dive(depth+1, iteration+1);
  /frameworks/base/docs/html/guide/topics/media/
index.jd 43 applications. In later lessons, you dive deeper and learn how to control the camera hardware
  /frameworks/base/docs/html/training/camera/
index.jd 48 leveraging existing camera applications. In later lessons, you dive deeper
  /development/samples/ApiDemos/src/com/example/android/apis/app/
MenuInflateFromXml.java 149 case R.id.dive:
150 Toast.makeText(this, "Dive into the water!", Toast.LENGTH_SHORT).show();
  /external/chromium_org/third_party/mesa/src/docs/
games.html 23 </li><li><a href="http://www.sics.se/dive/" target="_parent">DIVE</a> - Distributed Interactive
  /external/llvm/test/CodeGen/ARM/
ssp-data-layout.ll 155 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0
156 %3 = bitcast [8 x i8]* %coerce.dive to i64*
302 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0
303 %3 = bitcast [8 x i8]* %coerce.dive to i64*
437 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0
438 %3 = bitcast [8 x i8]* %coerce.dive to i64*
476 %coerce.dive = getelementptr %struct.struct_large_char* %0, i32 0, i32 0
477 %1 = bitcast [8 x i8]* %coerce.dive to i64*
  /external/mesa3d/docs/
games.html 23 </li><li><a href="http://www.sics.se/dive/" target="_parent">DIVE</a> - Distributed Interactive
  /external/chromium_org/native_client_sdk/doc_generated/devguide/coding/
url-loading.html 15 <li><p class="first"><a class="reference internal" href="#url-loader-deep-dive" id="id6"><code>url_loader</code> deep dive</a></p>
99 </section></section><section id="url-loader-deep-dive">
100 <h2 id="url-loader-deep-dive"><code>url_loader</code> deep dive</h2>
file-io.html 25 <li><p class="first"><a class="reference internal" href="#file-io-deep-dive" id="id14"><code>file_io</code> deep dive</a></p>
178 </section></section><section id="file-io-deep-dive">
179 <h2 id="file-io-deep-dive"><code>file_io</code> deep dive</h2>
  /external/chromium_org/third_party/WebKit/Source/core/accessibility/
AXARIAGrid.cpp 109 // This allows the table to dive arbitrarily deep to find the rows.
  /external/llvm/test/CodeGen/X86/
ssp-data-layout.ll 159 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0
160 %3 = bitcast [8 x i8]* %coerce.dive to i64*
303 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0
304 %3 = bitcast [8 x i8]* %coerce.dive to i64*
435 %coerce.dive = getelementptr %struct.struct_large_char* %a, i32 0, i32 0
436 %3 = bitcast [8 x i8]* %coerce.dive to i64*
  /external/chromium_org/chrome/common/extensions/docs/templates/articles/
sandboxingEval.html 62 If you'd like to dive straight into code, please grab the
104 properties: <code>context</code> and <code>command</code>. We'll dive into
  /external/e2fsprogs/lib/ext2fs/
dosio.c 109 * dive into them an return an appropriate entry. Also dive into
  /external/chromium_org/chrome/common/extensions/docs/templates/json/
intro_tables.json 258 "text": "Chrome Apps Office Hours: Storage API Deep Dive"
  /external/chromium_org/third_party/skia/tests/
PointTest.cpp 53 // Ugh. Windows compiler can dive into other .cpp files, and sometimes
  /external/skia/tests/
PointTest.cpp 53 // Ugh. Windows compiler can dive into other .cpp files, and sometimes
  /frameworks/base/docs/html/training/design-navigation/
screen-planning.jd 78 <p>However, you can use screen grouping techniques and more sophisticated navigation elements to present content in a more intuitive and device-sensitive way. In the next lesson, we explore screen grouping techniques, such as providing multi-pane layouts for tablet devices. Later, we'll dive into the various navigation patterns common on Android.</p>
  /external/chromium_org/net/base/registry_controlled_domains/
registry_controlled_domain.cc 157 // Leading <char> is not a match. Don't dive into this child
197 pos = ++offset; // Dive into child
  /external/llvm/docs/tutorial/
LangImpl1.rst 56 we'll dive right into it and show you the 3 lines it takes to add JIT
144 Lets dive into the implementation of this language!
OCamlLangImpl1.rst 56 JIT, we'll dive right into it and show you the 3 lines it takes to
144 Lets dive into the implementation of this language!
  /external/chromium_org/build/
whitespace_file.txt 104 madness. And there is a Catskill eagle in some souls that can alike dive down
  /device/lge/mako/
apns-full-conf.xml     [all...]

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