HomeSort by relevance Sort by last modified time
    Searched full:is_shader (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/mesa/src/src/mesa/main/
shaderapi.c 198 is_shader(struct gl_context *ctx, GLuint name) function
396 if (is_shader(ctx, shader))
1085 else if (is_shader(ctx, obj)) {
1159 else if (is_shader(ctx, object)) {
1181 else if (is_shader(ctx, object)) {
1268 return is_shader(ctx, name);
    [all...]
  /external/mesa3d/src/mesa/main/
shaderapi.c 198 is_shader(struct gl_context *ctx, GLuint name) function
396 if (is_shader(ctx, shader))
1085 else if (is_shader(ctx, obj)) {
1159 else if (is_shader(ctx, object)) {
1181 else if (is_shader(ctx, object)) {
1268 return is_shader(ctx, name);
    [all...]
  /external/deqp/modules/gles2/functional/
es2fNegativeStateApiTests.cpp 696 ES2F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage",
  /external/deqp/modules/gles3/functional/
es3fNegativeStateApiTests.cpp     [all...]
  /external/deqp/android/cts/
com.drawelements.deqp.gles2.xml     [all...]

Completed in 239 milliseconds