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    Searched full:mdepthbuffer (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
Framebuffer.cpp 41 mDepthbuffer.set(NULL, GL_NONE, 0, 0);
139 mDepthbuffer.set(attachment, type, level, layer);
143 mDepthbuffer.set(NULL, GL_NONE, 0, 0);
165 mDepthbuffer.set(attachment, type, level, layer);
170 mDepthbuffer.set(NULL, GL_NONE, 0, 0);
186 if (mDepthbuffer.id() == texture && IsInternalTextureTarget(mDepthbuffer.type(), mRenderer->getCurrentClientVersion()))
188 mDepthbuffer.set(NULL, GL_NONE, 0, 0);
207 if (mDepthbuffer.id() == renderbuffer && mDepthbuffer.type() == GL_RENDERBUFFER
    [all...]
Framebuffer.h 94 FramebufferTextureBindingPointer<FramebufferAttachment> mDepthbuffer;

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