/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
DrawingBuffer.cpp | 136 , m_depthBuffer(0) 607 if (m_depthBuffer) 608 m_context->deleteRenderbuffer(m_depthBuffer); 624 m_depthBuffer = 0; 722 if (!m_depthBuffer) 723 m_depthBuffer = m_context->createRenderbuffer(); 724 m_context->bindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer); 731 m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthBuffer); [all...] |
DrawingBuffer.h | 252 Platform3DObject m_depthBuffer;
|
/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 362 deUint32 getDepthbuffer (void) const { return m_depthbuffer; } 375 deUint32 m_depthbuffer; member in class:deqp::gles2::Functional::Framebuffer 414 , m_depthbuffer (depthbuffer) 459 createRbo(m_depthbuffer, m_config.depthbufferFormat, width, height); 460 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthbuffer); 480 destroyBuffer(m_depthbuffer, m_config.depthbufferType); [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 589 rr::MultisamplePixelBufferAccess getDepthbuffer (void) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_depthbuffer.getAccess()); } 594 tcu::TextureLevel m_depthbuffer; member in class:sglr::ReferenceContextBuffers [all...] |
sglrReferenceContext.cpp | 295 m_depthbuffer.setStorage(getDepthFormat(depthBits), samples, width, height); [all...] |