/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
svga_state_framebuffer.c | 47 boolean reemit = svga->rebind.rendertargets; 92 svga->rebind.rendertargets = FALSE; 99 * Rebind rendertargets. 104 * non-dirty rendertargets are properly paged-in. 113 assert(svga->rebind.rendertargets); 145 svga->rebind.rendertargets = FALSE;
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svga_pipe_clear.c | 55 if (svga->rebind.rendertargets) {
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svga_context.c | 228 /* To force the re-emission of rendertargets and texture sampler bindings on 231 svga->rebind.rendertargets = TRUE;
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svga_pipe_misc.c | 100 /* XXX: Actually the virtual hardware may support rendertargets with
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svga_context.h | 360 unsigned rendertargets:1; member in struct:svga_context::__anon17744
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svga_draw.c | 206 if (svga->rebind.rendertargets) {
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_state_framebuffer.c | 47 boolean reemit = svga->rebind.rendertargets; 92 svga->rebind.rendertargets = FALSE; 99 * Rebind rendertargets. 104 * non-dirty rendertargets are properly paged-in. 113 assert(svga->rebind.rendertargets); 145 svga->rebind.rendertargets = FALSE;
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svga_pipe_clear.c | 55 if (svga->rebind.rendertargets) {
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svga_context.c | 228 /* To force the re-emission of rendertargets and texture sampler bindings on 231 svga->rebind.rendertargets = TRUE;
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svga_pipe_misc.c | 100 /* XXX: Actually the virtual hardware may support rendertargets with
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svga_context.h | 360 unsigned rendertargets:1; member in struct:svga_context::__anon31303
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svga_draw.c | 206 if (svga->rebind.rendertargets) {
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/external/deqp/modules/gles3/functional/ |
es3fRasterizationTests.cpp | [all...] |
es3fShaderDerivateTests.cpp | 91 SURFACETYPE_FLOAT_FBO, // \note Uses RGBA32UI fbo actually, since FP rendertargets are not in core spec. [all...] |
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
RenderTarget.java | 49 /** A Map for performing reference counting over shared objects across RenderTargets */ 98 // As RenderTargets are immutable, we can safely return the last focused instance on this 211 // We assume RenderTargets are immutable, so that we do not need to focus if the current
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CameraStreamer.java | 287 /** Map of RenderTargets for client SurfaceTextures */ [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTessellationGeometryInteractionTests.cpp | 219 } renderTargets[] = 237 for (int renderNdx = 0; renderNdx < DE_LENGTH_OF_ARRAY(renderTargets); ++renderNdx) 239 const tcu::ScopedLogSection section (m_testCtx.getLog(), renderTargets[renderNdx].name, renderTargets[renderNdx].description); 245 << glu::TessellationEvaluationSource(getTessellationEvaluationSource(renderTargets[renderNdx].containsGeometryShader)); 247 if (renderTargets[renderNdx].containsGeometryShader) 289 glu::readPixels(m_context.getRenderContext(), 0, 0, renderTargets[renderNdx].surfaceAccess); 519 } renderTargets[] = 535 for (int renderNdx = 0; renderNdx < DE_LENGTH_OF_ARRAY(renderTargets); ++renderNdx) 537 const tcu::ScopedLogSection section (m_testCtx.getLog(), renderTargets[renderNdx].name, renderTargets[renderNdx].description) [all...] |