/external/chromium_org/remoting/host/ |
continue_window_mac.mm | 91 // Generate window shade 95 NSWindow* shade = 101 [shade setReleasedWhenClosed:NO]; 102 [shade setAlphaValue:0.8]; 103 [shade setOpaque:NO]; 104 [shade setBackgroundColor:[NSColor blackColor]]; 105 // Raise the window shade above just about everything else. 108 [shade setLevel:NSModalPanelWindowLevel - 1]; 109 [shade orderFront:nil]; 110 [shades_ addObject:shade]; [all...] |
/external/okhttp/samples/static-server/ |
pom.xml | 28 <artifactId>maven-shade-plugin</artifactId> 34 <transformer implementation="org.apache.maven.plugins.shade.resource.ManifestResourceTransformer"> 54 <goals><goal>shade</goal></goals>
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/frameworks/base/core/res/res/values/ |
colors_holo.xml | 53 <!-- A light Holo shade of blue --> 55 <!-- A light Holo shade of gray --> 57 <!-- A light Holo shade of green --> 59 <!-- A light Holo shade of red --> 61 <!-- A dark Holo shade of blue --> 63 <!-- A dark Holo shade of green --> 65 <!-- A dark Holo shade of red --> 67 <!-- A Holo shade of purple --> 69 <!-- A light Holo shade of orange --> 71 <!-- A dark Holo shade of orange -- [all...] |
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
StatusBarState.java | 25 * The status bar is in the "normal" shade mode. 27 public static final int SHADE = 0; 36 * dismissing the shade will still show the bouncer.
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
Vignette.java | 36 private float shade = 0.5f; field in class:Vignette 51 t.setText("Shade"); 80 shade = progress / 100.0f; 102 center_y, scale, shade, slope); local 107 center_y, scale, shade, slope); local 112 scale, shade, slope); local 117 scale, shade, slope); local
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vignette.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade / ( 1.0f + sloped_neg_range * exp(sloped_dist_ratio) );
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vignette_approx.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * native_exp(sloped_dist_ratio));
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
Vignette.java | 32 private float shade = 0.5f; field in class:Vignette 47 t.setText("Shade"); 76 shade = progress / 100.0f; 98 center_y, scale, shade, slope); local 103 center_y, scale, shade, slope); local 108 scale, shade, slope); local 113 scale, shade, slope); local
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vignette.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade / ( 1.0f + sloped_neg_range * exp(sloped_dist_ratio) );
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vignette_approx.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * native_exp(sloped_dist_ratio));
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
Vignette.java | 36 private float shade = 0.5f; field in class:Vignette 51 t.setText("Shade"); 80 shade = progress / 100.0f; 102 center_y, scale, shade, slope); local 107 center_y, scale, shade, slope); local 112 scale, shade, slope); local 117 scale, shade, slope); local
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vignette.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade / ( 1.0f + sloped_neg_range * exp(sloped_dist_ratio) );
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vignette_approx.rsh | 18 static float sloped_neg_range, sloped_inv_max_dist, shade, opp_shade; 43 shade = desired_shade; 53 const float lumen = opp_shade + shade * half_recip(1.f + sloped_neg_range * native_exp(sloped_dist_ratio));
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/system/core/libpixelflinger/ |
scanline.cpp | 656 r = (xs * c->shade.drdx) + ci.ydrdy; 657 g = (xs * c->shade.dgdx) + ci.ydgdy; 658 b = (xs * c->shade.dbdx) + ci.ydbdy; 659 a = (xs * c->shade.dadx) + ci.ydady; 660 r = ADJUST_COLOR_ITERATOR(r, c->shade.drdx, xc); 661 g = ADJUST_COLOR_ITERATOR(g, c->shade.dgdx, xc); 662 b = ADJUST_COLOR_ITERATOR(b, c->shade.dbdx, xc); 663 a = ADJUST_COLOR_ITERATOR(a, c->shade.dadx, xc); 672 GGLfixed z = (xs * c->shade.dzdx) + ci.ydzdy; 673 GGLfixed f = (xs * c->shade.dfdx) + ci.ydfdy [all...] |
pixelflinger.cpp | 221 c->shade.r0 = gglFixedToIteratedColor(color[0]); 222 c->shade.g0 = gglFixedToIteratedColor(color[1]); 223 c->shade.b0 = gglFixedToIteratedColor(color[2]); 224 c->shade.a0 = gglFixedToIteratedColor(color[3]); 235 c->shade.r0 = grad[ 0] + round; 236 c->shade.drdx = grad[ 1]; 237 c->shade.drdy = grad[ 2]; 238 c->shade.g0 = grad[ 3] + round; 239 c->shade.dgdx = grad[ 4]; 240 c->shade.dgdy = grad[ 5] [all...] |
/packages/apps/Camera2/src/com/android/camera/ui/ |
ModeTransitionView.java | 117 * Updates the size and shape of the shade 310 * Snaps the shade to position at the end of a gesture. 333 * Snaps the shade to a given scroll distance and sets the icon alpha. If the shade 338 * @param snapToFullScreen whether this snap animation snaps the shade to full screen 382 * Set the states for the animation that pulls up a shade with given shade color. 384 * @param shadeColorId color id of the shade that will be pulled up 385 * @param iconId id of the icon that will appear on top the shade 395 * Set the states for the animation that pulls down a shade with given shade color [all...] |
/ndk/sources/host-tools/sed-4.2.1/testsuite/ |
distrib.good | 20 In the core of one pearl all the shade and the 22 Breath and bloom, shade and shine, -- wonder,
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distrib.inp | 19 In the core of one pearl all the shade and the 21 Breath and bloom, shade and shine, -- wonder,
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/packages/services/Telecomm/src/com/android/server/telecom/ |
TelecomBroadcastReceiver.java | 52 // Close the notification shade and the notification itself. 62 // Close the notification shade and the notification itself. 78 * Closes open system dialogs and the notification shade.
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/prebuilts/tools/common/m2/repository/org/codehaus/plexus/plexus-utils/1.5.5/ |
plexus-utils-1.5.5.pom | 67 <artifactId>maven-shade-plugin</artifactId>
71 <id>shade</id>
73 <goal>shade</goal>
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/ |
sp_quad_pipe.c | 56 insert_stage_at_head( sp, sp->quad.shade ); 61 insert_stage_at_head( sp, sp->quad.shade );
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_quad_pipe.c | 56 insert_stage_at_head( sp, sp->quad.shade ); 61 insert_stage_at_head( sp, sp->quad.shade );
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/developers/samples/android/wearable/wear/Notifications/ |
template-params.xml | 37 notifications are displayed, both in a phone\'s notification shade and on the wearable.
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/external/chromium_org/skia/ext/ |
paint_simplifier.cc | 49 // Uncomment this line to shade simplified tiles pink during debugging.
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
VignetteFilter.java | 50 "uniform float shade;\n" + 57 " float lumen = shade / (1.0 + exp((dist * inv_max_dist - range) * slope)) + (1.0 - shade);\n" + 105 mProgram.setHostValue("shade", mShade);
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