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Searched
full:unreference
(Results
1 - 25
of
84
) sorted by null
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/external/chromium_org/third_party/skia/src/pdf/
SkPDFGraphicState.h
50
*
unreference
it when done. This is needed to accommodate the weak
59
* responsibility to
unreference
it when done.
70
* to
unreference
it when done. This is needed to accommodate the weak
SkPDFShader.h
33
*
unreference
it when done. This is needed to accommodate the weak
SkPDFFont.h
126
* responsibility to
unreference
it when done. This is needed to
/external/skia/src/pdf/
SkPDFGraphicState.h
50
*
unreference
it when done. This is needed to accommodate the weak
59
* responsibility to
unreference
it when done.
70
* to
unreference
it when done. This is needed to accommodate the weak
SkPDFShader.h
33
*
unreference
it when done. This is needed to accommodate the weak
SkPDFFont.h
126
* responsibility to
unreference
it when done. This is needed to
/external/chromium_org/content/common/gpu/
image_transport_surface_iosurface_mac.cc
73
// I believe we should be able to
unreference
the IOSurfaces without
/hardware/intel/img/hwcomposer/ips/common/
Wsbm.cpp
115
ELOGTRACE("failed to
unreference
buffer");
WsbmWrapper.c
184
/*FIXME: should I
unreference
this buffer here?*/
220
/*FIXME: should I
unreference
this buffer here?*/
/hardware/intel/common/libwsbm/src/
wsbm_fencemgr.h
88
*
Unreference
a fence object. The fence object pointer will be reset to NULL.
145
int (*
unreference
) (struct _WsbmFenceMgr * mgr, void **private);
member in struct:_WsbmFenceMgrCreateInfo
wsbm_fencemgr.c
178
mgr->info.
unreference
(mgr, &fence->private);
340
mgr->info.
unreference
(mgr, &private);
432
info.
unreference
= tUnref;
/external/chromium_org/third_party/mesa/src/src/mesa/main/
shaderobj.c
65
/*
Unreference
the old shader */
205
/*
Unreference
the old shader program */
renderbuffer.c
150
/*
Unreference
the old renderbuffer */
arrayobj.c
137
/*
Unreference
the old array object */
466
/*
Unreference
the array object.
/external/mesa3d/src/mesa/main/
shaderobj.c
65
/*
Unreference
the old shader */
205
/*
Unreference
the old shader program */
renderbuffer.c
150
/*
Unreference
the old renderbuffer */
arrayobj.c
137
/*
Unreference
the old array object */
466
/*
Unreference
the array object.
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/util/
u_upload_mgr.c
102
/* Unmap and
unreference
the upload buffer. */
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_cb_xformfb.c
96
/*
Unreference
targets. */
/external/mesa3d/src/gallium/auxiliary/util/
u_upload_mgr.c
102
/* Unmap and
unreference
the upload buffer. */
/external/mesa3d/src/mesa/state_tracker/
st_cb_xformfb.c
96
/*
Unreference
targets. */
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
vg_manager.c
57
/*
unreference
existing ones */
/external/chromium_org/third_party/mesa/src/src/gallium/winsys/svga/drm/
vmw_fence.c
113
* vmw_fence_reference - Reference /
unreference
a vmw fence object.
/external/chromium_org/ui/surface/
accelerated_surface_mac.cc
224
// I believe we should be able to
unreference
the IOSurfaces without
/external/mesa3d/src/gallium/state_trackers/vega/
vg_manager.c
57
/*
unreference
existing ones */
Completed in 781 milliseconds
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