/frameworks/native/libs/gui/tests/ |
SurfaceTextureGLThreadToGL_test.cpp | 37 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 57 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 82 ALOGV("+updateTexImage"); 83 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 84 ALOGV("-updateTexImage"); 112 ALOGV("+updateTexImage"); 113 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 114 ALOGV("-updateTexImage"); 143 // updateTexImage so the next dequeue from the producer thread will block 148 // We must call updateTexImage to consume the first frame so that th [all...] |
SurfaceTextureMultiContextGL_test.cpp | 33 ASSERT_EQ(OK, mST->updateTexImage()); 39 ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage()); 47 ASSERT_EQ(OK, mST->updateTexImage()); 62 ASSERT_EQ(OK, mST->updateTexImage()); 77 ASSERT_EQ(OK, mST->updateTexImage()); 89 ASSERT_EQ(OK, mST->updateTexImage()); 103 ASSERT_EQ(OK, mST->updateTexImage()); 119 ASSERT_EQ(OK, mST->updateTexImage()); 138 ASSERT_EQ(INVALID_OPERATION, mST->updateTexImage()); 146 ASSERT_EQ(OK, mST->updateTexImage()); [all...] |
SurfaceTextureGLToGL_test.cpp | 44 mST->updateTexImage(); // consume it 48 mST->updateTexImage(); 66 mST->updateTexImage(); 69 mST->updateTexImage(); 120 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 121 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 175 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 221 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 269 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 306 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); [all...] |
SurfaceTextureClient_test.cpp | 54 // We need a valid GL context so we can test updateTexImage() 352 EXPECT_EQ(OK, mST->updateTexImage()); 353 EXPECT_EQ(OK, mST->updateTexImage()); 363 EXPECT_EQ(OK, mST->updateTexImage()); 364 EXPECT_EQ(OK, mST->updateTexImage()); 365 EXPECT_EQ(OK, mST->updateTexImage()); 380 EXPECT_EQ(OK, mST->updateTexImage()); 382 EXPECT_EQ(OK, mST->updateTexImage()); 384 EXPECT_EQ(OK, mST->updateTexImage()); 398 EXPECT_EQ(OK, mST->updateTexImage()); [all...] |
SurfaceTextureGL_test.cpp | 51 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 97 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 157 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 299 // updateTexImage call that doesn't consume a newly available buffer 305 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 336 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 378 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 410 // to handle a special case where updateTexImage is called 462 EXPECT_EQ(OK,mST->updateTexImage()); 467 EXPECT_EQ(OK,mST->updateTexImage()); [all...] |
SurfaceTextureFBO_test.cpp | 51 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); 75 ASSERT_EQ(NO_ERROR, mST->updateTexImage());
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MultiTextureConsumer_test.cpp | 112 mGlConsumer->updateTexImage();
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/external/chromium_org/ui/android/java/src/org/chromium/ui/gl/ |
SurfaceTexturePlatformWrapper.java | 48 private static void updateTexImage(SurfaceTexture surfaceTexture) { 50 surfaceTexture.updateTexImage(); 52 Log.e(TAG, "Error calling updateTexImage", e);
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/frameworks/native/include/gui/ |
GLConsumer.h | 44 * desired options, and call updateTexImage() when a new frame is desired. 50 * updateTexImage(). 63 // updateTexImage. useFenceSync specifies whether fences should be used to 79 // updateTexImage. After that point, all calls to updateTexImage must be 84 // calls to updateTexImage. 92 // updateTexImage acquires the most recently queued buffer, and sets the 99 status_t updateTexImage(); 101 // releaseTexImage releases the texture acquired in updateTexImage(). 110 // when the current buffer is released by updateTexImage(). Multipl [all...] |
/external/chromium_org/ui/gl/android/ |
surface_texture.h | 36 void UpdateTexImage(); 46 // texture image set by the most recent call to updateTexImage.
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surface_texture.cc | 62 void SurfaceTexture::UpdateTexImage() {
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/frameworks/base/graphics/java/android/graphics/ |
SurfaceTexture.java | 34 * When {@link #updateTexImage} is called, the contents of the texture object specified 45 * time {@link #updateTexImage} is called, so it should be re-queried each time the texture image 64 * <p>SurfaceTexture objects may be created on any thread. {@link #updateTexImage} may only be 67 * #updateTexImage} should not be called directly from the callback. 168 * safe to call {@link #updateTexImage} without first binding the OpenGL ES context to the 184 * so it is not safe to call {@link #updateTexImage} without first binding the OpenGL ES 228 * updateTexImage() is called. 239 public void updateTexImage() { 256 * calls to {@link #updateTexImage} will throw an {@link java.lang.IllegalStateException} until 292 * the most recent call to updateTexImage [all...] |
/external/chromium_org/gpu/command_buffer/tests/ |
gl_unittests_android.cc | 56 surface_texture->UpdateTexImage();
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/frameworks/base/libs/hwui/ |
DeferredLayerUpdater.cpp | 99 if (mSurfaceTexture->updateTexImage() == NO_ERROR) { 108 while (mSurfaceTexture->updateTexImage() == NO_ERROR) {
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DeferredLayerUpdater.h | 66 ANDROID_API void updateTexImage() {
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/frameworks/native/services/surfaceflinger/ |
SurfaceFlingerConsumer.h | 52 // This version of updateTexImage() takes a functor that may be used to 56 status_t updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync);
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SurfaceFlingerConsumer.cpp | 32 status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter, 36 ALOGV("updateTexImage"); 40 ALOGE("updateTexImage: GLConsumer is abandoned!"); 62 ALOGE("updateTexImage: acquire failed: %s (%d)",
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/external/chromium_org/ui/gl/ |
gl_image_surface_texture.cc | 71 surface_texture_->UpdateTexImage();
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/cts/tests/tests/media/src/android/media/cts/ |
OutputSurface.java | 35 * texture with updateTexImage, then render the texture with GL to a pbuffer. 248 mTextureRender.checkGlError("before updateTexImage"); 249 mSurfaceTexture.updateTexImage(); 276 mTextureRender.checkGlError("before updateTexImage"); 277 mSurfaceTexture.updateTexImage();
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VideoSurfaceView.java | 97 mSurfaceTexture.updateTexImage();
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/external/chromium_org/content/common/gpu/ |
stream_texture_android.cc | 121 surface_texture_->UpdateTexImage(); 125 // UpdateTexImage() implies glBindTexture().
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/external/chromium_org/content/renderer/media/android/ |
stream_texture_factory_synchronous_impl.cc | 122 // - we called UpdateTexImage 136 // updateTexImage since after we received the first frame.
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/frameworks/base/core/jni/android/graphics/ |
SurfaceTexture.cpp | 290 status_t err = surfaceTexture->updateTexImage(); 295 jniThrowRuntimeException(env, "Error during updateTexImage (see logcat for details)"); 307 jniThrowRuntimeException(env, "Error during updateTexImage (see logcat for details)");
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/external/chromium_org/gpu/command_buffer/service/ |
stream_texture_manager_in_process_android.cc | 58 surface_texture_->UpdateTexImage();
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/frameworks/base/core/jni/ |
android_view_HardwareLayer.cpp | 81 layer->updateTexImage();
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