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  /frameworks/native/opengl/tools/glgen/stubs/gles11/
glTransformFeedbackVaryings.java 1 // C function void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode )
5 String[] varyings,
glTransformFeedbackVaryings.cpp 1 /* void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode ) */
16 _exceptionMessage = "varyings == null";
27 _exceptionMessage = "null varyings element";
  /external/chromium_org/third_party/angle/src/compiler/translator/
VariableInfo.h 28 // Traverses intermediate tree to collect all attributes, uniforms, varyings.
33 TVariableInfoList& varyings,
ShHandle.h 71 const TVariableInfoList& getVaryings() const { return varyings; }
97 // Collect info for all attribs, uniforms, varyings.
104 // Insert statements to initialize varyings without static use in the beginning
105 // of main(). It is to work around a Mac driver where such varyings in a vertex
160 TVariableInfoList varyings; // Varyings in the compiled shader. member in class:TCompiler
VariableInfo.cpp 238 TVariableInfoList& varyings,
242 mVaryings(varyings),
352 // and varyings cannot be initialized in a shader, we must have
  /external/deqp/modules/gles31/functional/
es31fSeparateShaderTests.cpp 219 // Representation for the varyings between vertex and fragment shaders
299 vector<VariableDeclaration> varyingCompatVtxOutputs (const VaryingInterface& varyings)
301 vector<VariableDeclaration> outputs = varyings.vtxOutputs;
305 outputs[i].interpolation = varyings.frgInputs[i].interpolation;
306 outputs[i].name = varyings.frgInputs[i].name;
612 VaryingParams varyings;
625 paramCode = deUint32Hash(paramCode) + params.varyings.count;
626 paramCode = deUint32Hash(paramCode) + params.varyings.type;
627 paramCode = deUint32Hash(paramCode) + params.varyings.binding;
628 paramCode = deUint32Hash(paramCode) + params.varyings.vtxInterp
    [all...]
  /external/chromium_org/gpu/command_buffer/service/
disk_cache_proto.proto 16 repeated ShaderInfoProto varyings = 4;
  /external/deqp/framework/referencerenderer/
rrShadingContext.hpp 42 const GenericVec4* varyings[3]; //!< Vertex shader outputs. Pointer will be NULL if there is no such vertex. member in struct:rr::FragmentShadingContext
70 return context.varyings[0][varyingLoc].get<T>();
76 return packet.barycentric[0][fragNdx] * context.varyings[0][varyingLoc].get<T>()
77 + packet.barycentric[1][fragNdx] * context.varyings[1][varyingLoc].get<T>();
83 return packet.barycentric[0][fragNdx] * context.varyings[0][varyingLoc].get<T>()
84 + packet.barycentric[1][fragNdx] * context.varyings[1][varyingLoc].get<T>()
85 + packet.barycentric[2][fragNdx] * context.varyings[2][varyingLoc].get<T>();
91 if (context.varyings[1] == DE_NULL) return readPointVarying<T> (packet, context, varyingLoc, fragNdx);
92 if (context.varyings[2] == DE_NULL) return readLineVarying<T> (packet, context, varyingLoc, fragNdx);
rrShadingContext.cpp 36 varyings[0] = varying0;
37 varyings[1] = varying1;
38 varyings[2] = varying2;
rrPrimitivePacket.cpp 38 void GeometryEmitter::EmitVertex (const tcu::Vec4& position, float pointSize, const GenericVec4* varyings, int primitiveID)
55 packet->outputs[ndx] = varyings[ndx];
  /external/deqp/doc/testspecs/GLES3/
functional.shaders.linkage.txt 29 + Float, float-vector and matrix varyings
30 + Integer and int-vector varyings
31 + Flat and centroid varyings
36 + Interpolation rules for varyings
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
transformfeedback.c 332 "glBeginTransformFeedback(no varyings to record)");
574 const GLchar **varyings, GLenum bufferMode)
611 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
623 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
624 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
625 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
626 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
627 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
631 varyings[i]);
638 /* free existing varyings, if any *
    [all...]
transformfeedback.h 81 const GLchar **varyings, GLenum bufferMode);
  /external/mesa3d/src/mesa/main/
transformfeedback.c 332 "glBeginTransformFeedback(no varyings to record)");
574 const GLchar **varyings, GLenum bufferMode)
611 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
623 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
624 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
625 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
626 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
627 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
631 varyings[i]);
638 /* free existing varyings, if any *
    [all...]
transformfeedback.h 81 const GLchar **varyings, GLenum bufferMode);
  /external/chromium_org/third_party/angle/src/common/
shadervars.h 7 // Types to represent GL variables (varyings, uniforms, etc)
39 // Base class for all variables defined in shaders, including Varyings, Uniforms, etc
  /external/deqp/doc/testspecs/GLES31/
functional.separate_shader.txt 73 no varyings. The variables in distinct programs may have the same name.
87 one or more varyings. The values of different varyings are rendered as
functional.geometry_shading.txt 30 - Different number of varyings
78 varyigns and geometry shader -> fragment shader varyings.
  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgramEffects.h 185 * Varyings are added as an outputs of the VS and inputs to the FS. The varyings may be either a
187 * of the varyings in the VS and FS as well their types are appended to the
  /external/skia/src/gpu/gl/
GrGLProgramEffects.h 185 * Varyings are added as an outputs of the VS and inputs to the FS. The varyings may be either a
187 * of the varyings in the VS and FS as well their types are appended to the
  /external/chromium_org/third_party/angle/src/libGLESv2/
Program.h 101 void setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode);
  /external/chromium_org/third_party/mesa/src/bin/
.cherry-ignore 37 53febac02c382fa163a9ad7280fc5f4d2707a665 glsl: Use parse_program_resource_name to parse transform feedback varyings.
  /external/mesa3d/bin/
.cherry-ignore 37 53febac02c382fa163a9ad7280fc5f4d2707a665 glsl: Use parse_program_resource_name to parse transform feedback varyings.
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
i915_state_derived.c 87 /* texcoords/varyings/other generic */
144 /* texcoords/varyings */
  /external/chromium_org/third_party/mesa/src/src/glsl/
ir_set_program_inouts.cpp 33 * flags indicating which varyings are read and written. Computing
78 /* As of GLSL 1.20, varyings can only be floats, floating-point

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